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Thread: Dev Tracker: Discussion     submit to reddit submit to twitter

  1. #1161
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    True but I should not have as many problems as COR hitting the normal versions despite having hunter's roll and decked out in ranged accuracy gear.

  2. #1162
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    Quote Originally Posted by Byrthnoth View Post
    1) They were going to reduce the number of merit points needed to enter AA battlefields, but given the congestion they have decided to hold off for a patch.
    Congestion is because you have soloers entering VE and taking 20-25 minutes

    If there were 3 battlefields per entrance, this wouldnt be a problem.

  3. #1163
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    Quote Originally Posted by Byrthnoth View Post
    4) He encourages people to just complete the RoE NM objectives when they happen to encounter the NMs rather than being completionists (as if that will work).
    This isn't going to work unless they add additional active objective slots. If you bump into Serket, and you're already capped on in-progress objectives, you're probably not going to go through the trouble to drop one half-complete objective and kill the bug.

  4. #1164
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    Quote Originally Posted by Ophannus View Post
    They prefixed current delve's plasm with the word Mweya or something, too lazy to check spelling. At any rate, new delve will probably have a different prefix; a different variety of plasm(and new npc) and possibly new tiers/shard/NM system. Needless to say, new delve gear is going to be pretty ridiculous. A 119 Baqil Staff, 119 buremete and uxkaj gear etc, probably will be some pretty potent stuff
    If it is a new currency for delve which makes sense to keep people from just buying the new gear on the first day, they should at least allow for a way to exchange new -> old currency since new Delve will be popular and old delve will be pretty much dead at that point, which means that they should reduce the plasm price on all v1 Delve items. The buyable gear from the new Delve will probably be in the range of iLvl 113-115 and require new forms of airlixir to upgrade. The ilvl 119 gear from the bosses will be slightly different than what the 115 counterparts are. The weapons are a different story.

  5. #1165
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    Quote Originally Posted by Byrthnoth View Post
    4) He encourages people to just complete the RoE NM objectives when they happen to encounter the NMs rather than being completionists (as if that will work)
    I wouldn't mind that philosophy so much if we weren't limited to only 15 objectives, it's really easy to fill that list up considering how there's a lot of objectives you'd just keep on it at all times for convienence's sake (the crystal ones, damage, kills).

  6. #1166
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    Once you've finished the nonrepeatable ones, the only ones I see worthwhile to keep in your log 24/7 are Total Harvests, 500+ damage, Multiple enemies, and the 8 crystal drop records. That leaves you with 4 slots to mix and match to what you're doing at the time.

  7. #1167
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    level sync is repeatable, but once you get your 2 mules all jobs to 99, its no longer viable

  8. #1168
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    Quote Originally Posted by Fwahm View Post
    Once you've finished the nonrepeatable ones, the only ones I see worthwhile to keep in your log 24/7 are Total Harvests, 500+ damage, Multiple enemies, and the 8 crystal drop records. That leaves you with 4 slots to mix and match to what you're doing at the time.
    I just set the crystal ones for what I am killing at the time.

  9. #1169
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    Quote Originally Posted by Malithar View Post
    OG or Arisen? OG's pretty much dead, maybe lucky to have 8ish people on anymore, and about half of those have come back during the campaign and stayed. It was said that when/if viable alliance content was added, the LS would start back up, but I guess DM isn't "viable" since it hasn't happened.
    Arisen. Luckily I did manage 1 tojil win for my 119 relics but still would be nice for other clears

  10. #1170
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    Quote Originally Posted by Fwahm View Post
    Once you've finished the nonrepeatable ones, the only ones I see worthwhile to keep in your log 24/7 are Total Harvests, 500+ damage, Multiple enemies, and the 8 crystal drop records. That leaves you with 4 slots to mix and match to what you're doing at the time.
    Also stuff in monstrosity if you do that. I also tend to keep up some of the region ones I do fairly often but those are less of a biggy to drop

  11. #1171
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    Quote Originally Posted by dasva View Post
    I haven't heard from the one group over I knew that sold wins in months
    Ragnarok, they're still trying to sell bee kills for 15mil, Tojil for 20mil.

  12. #1172
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    Tojil more expensive than bee wat

  13. #1173
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    Quote Originally Posted by Kyreth View Post
    Ragnarok, they're still trying to sell bee kills for 15mil, Tojil for 20mil.
    Hmmm could still use the legs and axe till I 119 my guttler. Who is the contact?

  14. #1174
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    I bet the One Time Reward for completing the NM RoE trials will be their r/exdrop. Serket Ring, Healing Staff, Speed Belt etc. Those items are sufficiently worthless by now to give them out for free for a single kill imo.

  15. #1175
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    Quote Originally Posted by Ophannus View Post
    I bet the One Time Reward for completing the NM RoE trials will be their r/exdrop. Serket Ring, Healing Staff, Speed Belt etc. Those items are sufficiently worthless by now to give them out for free for a single kill imo.
    i really doubt they will be repeatable. But yeah can see the one time reward being that.

  16. #1176
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    I could see them being really mean and making it 3 kills or something lol

  17. #1177
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    I doubt it, WKR ones are 1 kill

  18. #1178
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    WKR ones is 1 item of your choice per 6 kills actually.
    Unless I misunderstood what you mean

  19. #1179
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    Quote Originally Posted by Sechs View Post
    WKR ones is 1 item of your choice per 6 kills actually.
    Unless I misunderstood what you mean
    Completion of the RoE quest is one kill, not getting an item.

    I understood what they were saying as
    Kill Serket
    0/3

  20. #1180
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    I thought they meant "Kill Serket 3 times to complete the RoE quest and pick you your Serket Ring".
    The RoE for WKR are 1 kill only (each granting 1 KI) but the RoE quest in itself doesn't give you "anything". You need to collect 6 KIs (i.e. 6x kills, or 6x RoE quests) to be able to pick up one item of your choice.
    I dunno, I guess while SE requiring us to kill a certain NM 2x or 3x times to get the item sounds more "likely", the scenario where you only need 1x kill doesn't seem that impossible either. After all we're talking about stuff that in the majority of situations really lost its charme... so yeah, who cares?

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