I don't know what they mean about the WSD multiplier. Perhaps more research needs to be done.
I don't know what they mean about the WSD multiplier. Perhaps more research needs to be done.
Maybe they mean other hits? Or alluding to the flooring at each step?
sounds like we get a Divine might like high tier battlefield. Thats not bad!
The fomor in the center of the image kind of looks like Balhran (white hat, dark body). I mean, it's likely just a member of the Einherjar, but man... that'd be a sweet fight against all 3 of the Big Bads from ToAU.
Razfahd was more of a big bad than Balrahn was.
Balrahn is not a female Elvaan....
That is one of the adds Odin spawn. Both Odin and Alexander at the same time, that is really cool. I really hope its alliance eligible, like DM2 was... Maybe next we'll see a WOTG version with Cait Sith and Atomos.
Whatever the fight is, I hope they at least set the Odin/Alex AIs up to take an occasional shot at one another. I'd be terribly amused to play it the first time, get Odin down to 2%, and have Alexander steal the killshot with a Holy and rattle off something smug.
I was gonna say...when did odin and alex become buddies?
in RoV they kinda work together for the greater good of Altana and Vana'diel.
Furthermore if we wanna accept the (retcon-nish) interpretation RoV offered us, their fight was actually not out of pure hate for each other, but to generate that light vs darkness contrast that was required by Altana to keep the Cloud of Darkness away from Vana'diel.
I think we're more likely going to see Alexander for normal Ambuscade, then Odin+Valkyries for intense ambuscade. It would match the current template of Boss fight, and boss+adds Fight.
Just you wait, Alex is going to fight Odin's Einherjar by summoning his own army of porxies!
Maybe Odin will just summon Alex for perfect defense and one of odins minions will do tabula rasa and one will do x2 march and give us what we deserve
Would be neat if they fight each other the whole time and you get hit by strong AoEs and the goal is to defeat them within a minute or so of each other.
My body is ready for Maste trials on jobs that have the master title!!! bring it SE!!!
"We dont want to officially alienate soloers by making the content to difficult to complete solo, but at the same time this shits instanced and there are limited rooms available at any given time, so fuck off soloers"We are also adding another currency to Ambuscade, known as "Gallantry". Badges of gallantry can only be earned by tackling an Ambuscade while in party, and are earned on top of the normal hallmark rewards. Certain items can only be purchased with badges of gallantry, so we highly encourage you to grab some of your friends before you step into an Ambuscade.
I'm puzzled by Matsui's line about "job master". Did he mean that as a way to say "it's content addressed to players with very good gear/stats" (hence lots of job points) or as a literal requirement to be able to participate in the content?
I'd love to see an evolution of the Job Points system, but what they should do is give a purpose to those 500 JPs you can store after reaching job master.
I dunno what, being able to convert them into Pot Pourri points or whatever else? Anything really, but additional motivation for players who job mastered a job to keep wanting to CP on those jobs would be awesome and would solve the "problem" of not having enough people of specific jobs because everybody capped already on those jobs.