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Thread: Dev Tracker: Discussion     submit to reddit submit to twitter

  1. #1321
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    just wanted to point out, we still have this zone coming im pretty sure.

    Spoiler: show

  2. #1322
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    There was also another picture but eh good luck finding it.

  3. #1323
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    Quote Originally Posted by Seha View Post
    There was also another picture but eh good luck finding it.
    Are you talking about this?

    http://www.bluegartr.com/threads/117...=1#post5846023

  4. #1324
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    That new gear looks very interesting. That white armor might be RUN Empyrean armor perhaps?

  5. #1325
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    Thanks for the rehash link.

    Definitely forgot most of those things shown. Am hoping they'll reup the 3rd mogitate so we can see what was there.

    Ra Kazanaru could sound zilartian or not.. depends on how you transliterate in English. Ra could be La or Ra. If its La then it does come closer to Zilartian naming. I'm siding more with not zilartian for now because the architectural style is nothing like what we've seen in the Middle Lands.. and also wasn't made using Cermet, unlike most known Zilartian structures.

    It would also be more interesting from a story pov to have another ancient civilization introduced.. we know from ToAU that the Zilart didn't really expand further than the middle lands to the east since there is no trace of their ruins. And that the Olduum flourished there (different time periods tho, iirc). An insight into another civilization to the west would be most intriguing. Maybe they're what caused August to decide never to tread on Ulbuka again.. idk

    As for the concept art. the spiral land might be an end-game zone. I'm more interested in it just to see them pull off a high gradient zone tho.

    i believe this could be concept art for Kamihr


    and this for Woh Gates, where you can see some of that geometric structural pattern at work


    excite. good thing its only 1 month away. am hoping for teasers

  6. #1326
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    Quote Originally Posted by Spira
    Also < 1% of the player base has seen balrahn speak.
    Quick, someone photoshop Warren Buffet or Mitt Romney holding a mythic.

  7. #1327
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    Yes those were the pics I meant. But are you sure that cave place is Woh? Doesn't look much like it, I thought it was something else.

  8. #1328
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    Quote Originally Posted by Ayn View Post
    Quick, someone photoshop Warren Buffet or Mitt Romney holding a mythic.
    lol.. FFXI runs with a fairly capitalist economy.. so it comes as no surprise that the Pareto principle or 1% rule apply accordingly.
    food for thought, even if Warren Buffet did start playing the game now, i'm not sure if he were able to fall into the 1% if he bought all his gil, because I don't think gilsellers could supply him enough to reach that point.

    Not that I know how much the richest player in FFXI owns.. but you can bet that it's in the billion range.

    Quote Originally Posted by Seha View Post
    Yes those were the pics I meant. But are you sure that cave place is Woh? Doesn't look much like it, I thought it was something else.
    No I'm definitely not certain.. i mean.. from THAT to this is a stretch

    (spoilered for size)

    but i'm basing it on the fact that FFXI is a dated game, which means that it has "limitations" where it comes to comparing concept art with the actual in-game setting.

    For instance..

    (spoilered for size)
    Spoiler: show

    This is concept artwork for Western Adoulin (the waterfront, where Sylphie stands). The similarity is pretty obvious, but some differences remain.
    http://static2.wikia.nocookie.net/__...Location_2.jpg

    This is concept artwork for one of the jungle areas.. presumably Ceizak.
    http://static4.wikia.nocookie.net/__...Location_3.jpg

    The in-game zone doesn't come close to replicating the artwork, but certain features are present.. like fallen logs crossing over the beaten path
    http://static3.wikia.nocookie.net/__.../99/Ceizak.jpg


    I hope I'm wrong, anyway

  9. #1329
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    Well the richest players in ffxi probably are still running off of billions made from blinkers. It would be very hard to buy your way into that and even harder to make ingame. Probably have to hire a bunch of people to play the game to make gil for him lol. Round the clock cleaves on all the servers!

  10. #1330
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    wish i was in on that.. wonder what the best way to make gil with the NPC is now

  11. #1331
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    I've always been pretty confused as to how all the named ancient civilizations fit into one another, time wise. I had hopped that by the end of ToAU, they might have given more information about one or two of them (I think there were 3 total in that region?) but they mostly just brushed it aside.

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    i dont think they gave much of any insight into them..

    ToAU had 4? or maybe 5 civilizations of various times..

    Alzadaal empire, which i assume are the oldest considering the last conflict between Odin and Alexander, then theres the Olduum empire, which is also very old because it involves Ramuh somehow. The Kingdom of Ephramad is only about 200 years old.. and was a small seafaring nation based in Arrapago. theres Al Zahbi, the current western capital of the Aht Urhgan empire which was subjugated (i cant remember when tho) and of course, Aht Urhgan. Quite a diverse history anyway. I really should replay the cutscenes in order to remember all of that..

    ANYWAY..
    its a pity the JP aren't very into screenshots/recording streams.. and the mogidate video is still not up for us to see the preview of Outer Ra'Kaznar. but I did manage to find this pic of the new area


    doesn't look Zilartian at all to me

  13. #1333
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    I was hoping ToAU would expand on all those ancient civilizations, in the same way the Zilartian and Kuluu cultures were explored - being able to enter their structures and learn more about their history. Sadly, that never happened again. I was particularly interested in learning more about Olduum and Ramuh's connection to it (the Lightning Cells probably had something to do with it).

    Basically, I don't think SE has the resources or technical capability to insert something on that scale into XI again, or explore another civilization in as much depth as the Zilartian one was. At best, they'll just be mentioned in passing, the same way they did with the ToAU ones.

  14. #1334
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    Idk, while you could make an argument for this beiong a Kuluu construct (some similarities to Pso'xja), it isn't so remarkably similar that I'm willing to accept that the Kuluu lived on Ulbuka. The entrance in particular starkly contrasts with every other structure that we've ever seen in the game (although, the leypoint in wajaom is slightly similar, albeit a different color).


    Quote Originally Posted by calinz View Post
    I was hoping ToAU would expand on all those ancient civilizations, in the same way the Zilartian and Kuluu cultures were explored - being able to enter their structures and learn more about their history. Sadly, that never happened. I was particularly interested in learning more about Olduum and Ramuh's connection to it (the Lightning Cells probably had something to do with it).

    Basically, I don't think SE has the resources or technical capability to insert something on that scale into XI again, or explore another civilization in as much depth as the Zilartian one was. At best, they'll just be mentioned in passing, the same way they did with the ToAU ones.
    One of those extremely ancient Vana'diel Tribune avatar profiles told us that Ramuh used to be an Olduum hermit before he became Ramuh. He invented all of their technologies, including the lightning cells.

    http://wiki.ffxiclopedia.org/wiki/The_Hermit_Ramuh

  15. #1335
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    Quote Originally Posted by Prothescar View Post

    One of those extremely ancient Vana'diel Tribune avatar profiles told us that Ramuh used to be an Olduum hermit before he became Ramuh. He invented all of their technologies, including the lightning cells.

    http://wiki.ffxiclopedia.org/wiki/The_Hermit_Ramuh
    Some years ago when I was discussing these in-game, someone mentioned they were fan-fiction... i.e. not official lore made by SE. Just stories mailed by fans and published in the Tribune. Dunno how true that was though.

  16. #1336
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    Considering that when the 11th issue of the Tribune was published we had no idea that the Olduum actually existed, I find that hard to believe. ToAU wasn't even an idea then (maybe it was, but not externally), which is why Aht Urghan is not mentioned in Ramuh's story. It's likely that the Olduum in Aht Urghan were retconned in later, which isn't hard to swallow since they were a seafaring civilization.

  17. #1337
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    The date thing did occur to me as a possibility, but then again you could argue that they adopted the fan fiction into official lore? XD Either way, I would have liked to see more info on them. They just feel like tacked on there as filler.

    Edit: Re-reading the story made me notice that Ramuh's only tie with Olduum is the staff he "obtained some time ago". So the nation that lived on Buburimu is not necessarily the Olduum civilization. Further accentuating the fact that we really don't know anything about the Olduum except that Ramuh obtained a staff from them somehow. At least that's my understanding of it.

  18. #1338
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    The only thing that makes those stories "unofficial" is that they're folklore in Vana'Diel, from a writer's perspective it was probably a way for them to write the story in whatever way they wanted so they could go back and retcon something if they ever needed to.

  19. #1339
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    I remember the Ramuh/Olduum vana'diel tribune story, and I always thought it had potential for plot holes. Maybe I should read it again, but that was my reaction back then.
    As for Emperor Alzadaal, I remember that once it gets called "Al'zadaal" which remembers a lot Zilartian naming protocols. I've always wondered if Al'zadaal could have been maybe a runaway Zilart? Would make sense, at least, no?

  20. #1340
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    Quote Originally Posted by Spira View Post
    wish i was in on that.. wonder what the best way to make gil with the NPC is now
    Best way to make gil via npcs...? It might still be blinkers lol. It's about the same as hak fishing now iirc. There might be a way via RoE that might be better. Especially during the right time like during xp time trials. Right now I think sparks farming at it's best is on par. Perhaps if you found a place with frequent weather in one of the gates and focused on the mobs for the trial and doing the crystals, geodes, "ites" and monster kills and 500 dmg it might be pretty decent. Of course your support wont get as much

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