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Thread: Dev Tracker: Discussion     submit to reddit submit to twitter

  1. #14281
    Ridill
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    Quote Originally Posted by Nyarlko View Post
    Well, they are adding a brand new campaign, so I'm still confused about how that's getting added w/o a maintenance beforehand.
    Same way all the others were. We have near monthly updates and near monthly campaigns. If they happen to come within a week or 2 before it's happenstance. There is no real difference than it coming a week or 2 after. Same way they do the 15th stuff without updates. Some things don't need them. iirc there was a deal back around when campaigns started when bcnms were randomly directly dropping stuff including things that didn't exist yet so might have what gave them the idea. If I had to guess they can just toggle certain settings pretty much anything that uses confrontation status and change drop pools on the fly

  2. #14282
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    Quote Originally Posted by dasva View Post
    Same way all the others were. We have near monthly updates and near monthly campaigns. If they happen to come within a week or 2 before it's happenstance. There is no real difference than it coming a week or 2 after. Same way they do the 15th stuff without updates. Some things don't need them. iirc there was a deal back around when campaigns started when bcnms were randomly directly dropping stuff including things that didn't exist yet so might have what gave them the idea. If I had to guess they can just toggle certain settings pretty much anything that uses confrontation status and change drop pools on the fly
    It sounds like the new campaign will cause an additional warp point to spawn, which doesn't sound like something that would be a default/built-in specification that could be simply toggled on. Unless the campaign data itself was actually added to the game August or earlier, it shouldn't be possible w/o an associated maintenance. Not a big deal really, just seems odd. :/

  3. #14283
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    An additional warp point? Wut? I think I missed something...

  4. #14284
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    Quote Originally Posted by Sechs View Post
    An additional warp point? Wut? I think I missed something...
    Quote Originally Posted by POL
    Omen will experience the following adjustments.
    Two Omen lights will be activated when vanquishing monsters.
    * If the first light is a good one, the second will not appear.
    It sounds to me like there will be an extra chance at treasure box floors, with an extra warp up spawning if the first one is not a hit. It IS rather vaguely worded, given how multiple things in Omen are called "lights", but seems like the most likely option to me.

  5. #14285
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    New devpost:

    JP1) The trust Gilgamesh may be bugged and not acting for ~8sec after using one of his unique moves. Was told to file a proper bug report and the devs will try to reproduce.

  6. #14286
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    Quote Originally Posted by Nyarlko View Post
    It sounds like the new campaign will cause an additional warp point to spawn, which doesn't sound like something that would be a default/built-in specification that could be simply toggled on. Unless the campaign data itself was actually added to the game August or earlier, it shouldn't be possible w/o an associated maintenance. Not a big deal really, just seems odd. :/
    I mean they are doing it so either they can or you're interpretation is wrong. And given how we know the warps work simply creating another one wouldn't do jack since it's controlled by omens obtained before the light/warp appears sometimes even several floors before that light/warp appears. If it really is about chest floor they had to have mistranslated omens to light. Which isn't too much of a stretch considering almost everything else in the entire zone is referred to as a light to add extra layers of confusion

  7. #14287
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    I think the wording in the Japanese text is better suited to answer that question, seeing how it's not mentioning that there will be two lights, but rather that the light will burn twice, at least when translating it literally.

  8. #14288
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    It also specifically says "when vanquishing monsters", so I read that from the get-go to mean that it'll roll the omens that you get twice. Basically double chances to hit 666.

  9. #14289
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    Quote Originally Posted by ZetaEpyon View Post
    It also specifically says "when vanquishing monsters", so I read that from the get-go to mean that it'll roll the omens that you get twice. Basically double chances to hit 666.
    The fact that if it's a good one, then the second will not appear, points it away from omens IMO. They should be explaining everything in a couple days tho during the FP, so we'll find out then hopefully.

  10. #14290
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    POL Frontpage: The 2nd batch of Vana'versary RoE objectives is coming on Sept. 11. The first batch will not be removed. Focus on areas like Selbina/Mhaura.

  11. #14291
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    New devpost:

    JP1) Question about how HQ'ing is changing, told to wait til next week's update, but wording is interesting to me:
    Quote Originally Posted by GTrans
    In the version upgrade on September 11 (Monday), the calculation formula of the quality judgment is adjusted, and the
    probability of occurrence of high quality is raised as a result!
    So, no more arguing about it, the actual formula is being changed, not just items. :3 Looking forward to this.

  12. #14292
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    Hoping it won't be just a 0.000001% increase.
    Which would be good as well of course, but I'd rather get something more relevant than that.

  13. #14293
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    Quote Originally Posted by Nyarlko View Post
    The fact that if it's a good one, then the second will not appear, points it away from omens IMO. They should be explaining everything in a couple days tho during the FP, so we'll find out then hopefully.
    Unless the 2nd one is a good omen...I mean you said it yourself not having the update before pretty much eliminates something as intensive as having 2 separate warps. I mean at this point there are more points against 2 warps than any other theory and most of them share several of the points anyways

    Quote Originally Posted by Nyarlko View Post
    POL Frontpage: The 2nd batch of Vana'versary RoE objectives is coming on Sept. 11. The first batch will not be removed. Focus on areas like Selbina/Mhaura.
    Wonder what the first batch will get you though since it says no more lolkeys

  14. #14294
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    Quote Originally Posted by dasva View Post
    Wonder what the first batch will get you though since it says no more lolkeys
    Maybe I'm missing something, but I only see that specified for after the May 2018 update, which is what they've been saying about the ANV keys from the start.

  15. #14295
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    Quote Originally Posted by Nyarlko View Post
    The fact that if it's a good one, then the second will not appear, points it away from omens IMO. They should be explaining everything in a couple days tho during the FP, so we'll find out then hopefully.
    When you kill a mob in Omen it basically does a roll as if you were lotting. If it hits jackpot, 666, then any mob you kill after that won't cause anymore rolls. When they make a campaign to give you double rolls for each mob you kill, if they don't set a flag to prevent the second roll when you roll 666 on the first roll, it would mess up the entire purpose of the campaign, as then only the second rolls would matter since they would overwrite the first roll even on a jackpot.

  16. #14296
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    Quote Originally Posted by Isiolia View Post
    Maybe I'm missing something, but I only see that specified for after the May 2018 update, which is what they've been saying about the ANV keys from the start.
    Holy fuck totally missed the year lol. Was reading as the first batch from may of this year

  17. #14297
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    POL Frontpage:

    NA1) Sep. Login Campaign is up. HIPPOGRYPH MOUNT! O_O

    NA2) Maintenance details are also up. Servers down Sep.10 22:00-23:30 (PDT). My OCD has stopped itching. lol

  18. #14298
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    Hyppo moooount~ <3

    But again, nothing new/worth/interesting in all the other categories.
    Someone remind me: why exactely did they make Login Campaigns so incredibly dull for the past, what, year?

  19. #14299
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    I always thought it's because they allowed points to carry over between months?

  20. #14300
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    "only" 1500 points carry over, what's the big deal with that and how would that be a reason for constantly releasing shit login campaigns month after month, over and over and over and over and over again?

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