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Thread: Dev Tracker: Discussion     submit to reddit submit to twitter

  1. #1601
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    It's talking about how it's annoying that song overwriting is based on the duration of the song instead of just overwriting earliest cast -> latest cast, with a response saying it'd be difficult to change etc.

  2. #1602
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    Quote Originally Posted by Ophannus View Post
    At that point, merits would effectively be like +levels rather than little bonuses. They might as well increase the level cap. Merits were made to fine tune your character, not to be surrogate levels.If everything could be capped, they'd have to create content under the assumption every player will have everything fully meritted for their job. Merits are icing on the cake, they shouldn't make or break things.
    That's hardly true. You have to keep in mind that what we have merited now is done so because it's the most useful. Therefore, every upgrade past that is something that brings less utility. The only category that is significantly far away from being at its point of diminishing returns is the Weaponskill category, and even that's going to vary a bit by player.

  3. #1603
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    Dev Tracker: Discussion

    i would rather have the m unlock a merit3 category where you can merit limited amount of all abilitys/spells on all jobs to alevate subjob choices only 1 per job. for example 3 abilitys limited. you could now focus your choice yourself if you want to go hardcore 2 hander melee and merit hasso(sam) triple attack (thf) and berserk(war), and thus have access on all jobs on those abilitys. or you could go hardcore mage and merit cure5 (whm) convert (rdm) and mab trait (blm). or go full on tanking max hp trait (mnk) magic def bonus (run) defender (war). or so 1 ability from each job max, 3 abilitys across all 20 jobs

    combinations would be limitless and you could cater to your own personal playstyle, merit 2 categorys abilitys would be off reach and merit 1 abilitys would have no effect on them

  4. #1604
    Cerberus
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    Prishe, Ulmia, Iron Eater(lol), Galadar Trusts:
    http://forum.square-enix.com/ffxi/threads/39866

    Revies stuff:
    http://forum.square-enix.com/ffxi/threads/39862

    Also they're finally looking to adjust Gulool Ja Ja, Gurfurlur the Menacing, Medusa respawn.

  5. #1605
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    awesome... right after me and 17 others camped ja ja for 10 days straight....

  6. #1606
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    For some reason I interpreted the HP post wrong. They are raising the HP and MP of all races except galka and taru respectively, but keeping the same hierarchy. Thus, it is up to SE to determine whether the update is useful or not. For some reason yesterday when I read it, I thought they were giving us all galkan HP.

  7. #1607
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    well, that makes all 5 Mythril Musketeers..

  8. #1608
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    Quote Originally Posted by Ligray View Post
    Also they're finally looking to adjust Gulool Ja Ja, Gurfurlur the Menacing, Medusa respawn.
    Got a link for this?

  9. #1609
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    Quote Originally Posted by shepardG View Post
    awesome... right after me and 17 others camped ja ja for 10 days straight....
    10 days is nice compared to a friend of mine that camped it 21 days straight!

  10. #1610
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    Quote Originally Posted by Foldypaws View Post
    stats seem to be weighted to different pieces. e.g. all ilvl gloves have much higher dex than str. all the ilvl pants have much higher str than dex. Why? No idea. But it's *way* too consistent to be a coincidence.
    Yeah there has to be a pattern behind but I can't seem to grasp it

  11. #1611
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    Quote Originally Posted by Ligray View Post
    Prishe, Ulmia, Iron Eater(lol), Galadar Trusts:
    http://forum.square-enix.com/ffxi/threads/39866
    The linked post states that in order to summon Prishe, you need to have completed the mission "The Chains Fall Free". Looking through my Promathia mission list, I don't see this. What's up with that?
    Quote Originally Posted by Ligray View Post
    Also they're finally looking to adjust Gulool Ja Ja, Gurfurlur the Menacing, Medusa respawn.
    Given the "for barance" replies we got about this before, I don't trust them not to pull their evil genie act on this. Like "we lowered the spawn time, but now you don't get the title until you have killed it five times" or something like that.

  12. #1612
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    Quote Originally Posted by Hashmalum View Post
    The linked post states that in order to summon Prishe, you need to have completed the mission "The Chains Fall Free". Looking through my Promathia mission list, I don't see this. What's up with that?
    Given the "for barance" replies we got about this before, I don't trust them not to pull their evil genie act on this. Like "we lowered the spawn time, but now you don't get the title until you have killed it five times" or something like that.
    nah they will move the title into besieged, where only the person doing the killshot on it will get it!

  13. #1613
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    Quote Originally Posted by Hashmalum View Post
    The linked post states that in order to summon Prishe, you need to have completed the mission "The Chains Fall Free". Looking through my Promathia mission list, I don't see this. What's up with that?
    ffxiclopedia says that "The Chains Fall Free" is the quest where you get the rajas/tamas/sattiva ring.
    Though i didnt find it as completed on my quest log...

    http://wiki.ffxiclopedia.org/wiki/Dawn

  14. #1614
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    Yay another offensive caster. Team nuke time

  15. #1615
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    There's a Matsui post today about adding beastman Trust NPCs. Looks like a basic "we're doing it but we don't know when" post.

  16. #1616
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    Return of Gessho!

  17. #1617
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    Quote Originally Posted by Byrthnoth View Post
    There's a Matsui post today about adding beastman Trust NPCs. Looks like a basic "we're doing it but we don't know when" post.
    i hope its an extension of the Beastmen helms quest. that would totally make sense. Those beastmen were pretty much pledged to you.

  18. #1618
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    Quote Originally Posted by Spira View Post
    i hope its an extension of the Beastmen helms quest. that would totally make sense. Those beastmen were pretty much pledged to you.
    I don't believe I am familiar with these. Please elaborate?

  19. #1619
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    Quote Originally Posted by pancakesandsex View Post
    I don't believe I am familiar with these. Please elaborate?
    https://www.bg-wiki.com/bg/An_Understanding_Overlord%3F
    https://www.bg-wiki.com/bg/A_Generous_General%3F

    theres 2 more

  20. #1620
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    A Moral Manifest and An Affable Adamantking.

    basically, in those quests you make a pact with the leaders of the 4 most common beastmen races in the middle lands, and they have 1 of their servants essentially work for you / aid you when so needed. if they were to work it in lore-wise, that would seem like one of the better ways to introduce beastmen as trusts. Apart from the Yagudo and Goblins the other 2 beastman races aren't really on talking terms and such. That's if you cared about lore anyway. The other one is Gessho.

    I'd also like for it to be that because I actually have all 4 quests done and would like to be rewarded for something i put effort in (and spent money on). It also gives people a reason to go back and do those older quests, for those who didn't. And.. the fights are all soloable now.

    Since there are enough alter egos in the Trust system that generally overlap now, and many of them already available are easily accessible, the rest of them that they add should have some kind of collectors value. Putting them behind quests or missions, or rewarding players for having bothered to do some things is a good start. And because Ulmia, Prishe and Gadalar all require their relevant quests/missions, I'm hoping that the others in future do the same. Yeah.. I hate free stuff.

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