
Originally Posted by
Sechs
OT but while I overall apreciated the stories of ToAU and WotG, FFXI stopped feeling like beign a single, long, huge, connected story at the end of CoP.
CoP wasn't always told in the best possible way (many parts were confusing just for the sake of being confusing, like they didn't have very clear idea and decided to leave things vague). It was a lot of work from us players to connect many loose ends or confused parts, but in the end almost everything made sense and felt seamless with base story and RotZ.
ToAU was... ok I guess, but too rushed in the final part (or maybe too slow in the beginning?). I loved it but it always let me a feeling like... they decided to suddenly cut the story and reach an end with what they had in their hands. Dunno how to explain this feeling and I dunno if anybody felt the same.
WotG well, not sure if I can say the same things as ToAU (partly yes) but the issue there (other than the waaaay too much watering down of content and delayed release) is the huge amount of retcons everywhere.
People may apreciate their attempt to explain some of the old things, and to a certain extent I apreciated that too, but it all felt too... "unnatural", fake, retconned.
And I'm not talking about good retcons (against which I have no issue) but very hasty, superficial ones which do not satisfy me completely.
Also there was a huge issue with the 3 Cities stories and the main one. They were written by different people and... you can feel it.
It may be because it's not finished yet, but so far Adoulin story > WotG for sure and maybe ToAU as well, for my tastes at least.