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  1. #61
    Strider/Doom/Cyclops
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    Quote Originally Posted by Lucavi View Post
    Seriously, it takes what, a single secondary class up to 50 through FATE grinding to max out your seals?
    WELL, WHEN YOU PUT IT THAT WAY....

    as well as how absurdly easy it is to literally sit on 50k seals and have enough AK gear stored up to reliably hit up another 15k in a matter of minutes
    I hear AK gear gives a lot of seals when you turn it in, which you can totally do because they'll take it. 15k worth, easy.

    Its a goddamn grind, much like XI's praised content, and its not even a difficult one, just tedious as shit
    Congratulations! You successfully grasped the point!

    Did you think I was really questioning whether someone would be able to rank up/grind seals on a second account character? The issue is not whether you can successfully complete solo missions. It's the escalating duplication of grind content.

  2. #62
    The Once and Future Wamoura
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    hi i run coil and i never hit 50k seals in 2.0 am i a unicorn

  3. #63
    Relic Horn
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    Quote Originally Posted by Ksandra View Post
    That's only two classes though. If you noticed, no one is saying they lvled a war on one and a pld on another.

    It seems most are doing the DoW/DoM split. There's really nothing wrong with it.
    Didn't the one person who specified their jobs say they did sch and whm?

    I mean, did it occur to you that maybe *shock* people actually enjoy playing multiple classes? You keep going off on "main" vs. "what the ls needs". What if you like BOTH?

    Again Wow example. I fucking love hunter. I also fucking love priest. You could never get me to pick which is my "main". I'd never be able to decide. I wanted to do content on both because I liked actually playing both of them.
    Correct me if I'm wrong but isn't WoW a bit different because each character can only be one class? Obviously if you had to pick a job and stick with our on your character it would be entirely different.

    I really am trying to wrap my head around why people think it's so wrong for others to enjoy doing the content on different classes. Playing bard for me is vastly different than playing sch. I don't really see what's wrong with not being limited in playing both in coil (in the same week) if I wanted to.

    [edit] to go with that, if someone only wants one character, great! As I said, atm I only play one as well just because I don't have the time for two because of how casual I play since being a mom. Basically, let people play how they want to play, and move on. Just because you aren't interested in the bonuses, doesn't mean they don't exist for other people.
    The thread is about the pros and cons of leveling an extra character. People are voicing their opinions, there's no need for any shit flinging. I still think it's a complete waste of time and effort, but it's their time to waste. All I can do is counsel against it.

  4. #64
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    One character. (Besides the terrible graphics in WoW, this is the #2 reason I never played it, cared to play it, etc.)

    A unique, single identity that people recognize is what made 11 so nice. Seeing familiar faces around town etc.. (Admittedly, rolling an alt in 11 was damn near awesome for dual boxing a healer, but that was for utility > vanity.)

    I fucking hate the thought of having to remember alt characters in FC chat for 2 people let alone 20. I see a name talking in FC, you are a unique entity... and if you DO make multiple, don't be the guy who expects everyone to remember who the fuck you are... and send tells "Guess who this is!?!!" because I don't give 2 shits.

  5. #65
    Puppetmaster
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    Quote Originally Posted by TheDirtyHobo View Post
    Correct me if I'm wrong but isn't WoW a bit different because each character can only be one class? Obviously if you had to pick a job and stick with our on your character it would be entirely different.
    It's sort of accurate, but however some classes could fill multiple like Paladin could be DD, healer, or tank so you would technically limited by your point cap/week on which role you wanted to gear up first similar to what we deal with in XIV.

  6. #66
    Old Odin
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    Quote Originally Posted by TheDirtyHobo View Post
    Didn't the one person who specified their jobs say they did sch and whm?
    While I also admitted it was a pretty dumb plan, I defer to Rocl:

    Quote Originally Posted by Rocl View Post
    my main is heals and my alt is heals b/c i dont trust anybody to heals ever

  7. #67
    The Once and Future Wamoura
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    It's absolutely retarded and I don't suggest it whatsoever

    I noticed I deleted my explanation in that post but it was to play with 2 groups of people since I can't fit all my bros in one Coil group

    There's also a very high chance I'll never even finish leveling my alt

  8. #68
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    Originally Posted by Rocl
    hi i run coil and i never hit 50k seals in 2.0 am i a unicorn
    Stop messing with my emotions...

  9. #69
    An exploitable mess of a card game
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    The biggest deterrent to multiple characters is that you'll need two separate groups to run coil if you take advantage of the benefits. If the EG scene shifts (Either through shorter delays or additional content), you're responsible for accommodating each group.

  10. #70
    You wouldn't know that though because you've demonstrably never picked up a book nor educated yourself on the matter. Let me guess, overweight housewife?
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    Quote Originally Posted by Spider-Dan View Post
    "All other MMOs" don't allow you to use multiple classes on one character,
    WoW lets you play three per character! (talent tree) Rift I believe does something similar, but I have forgotten.


    Again, I don't remember anyone complaining that they could only lot Dynamis gear for one job twice a week, so this kind of "I need to have BiS gear for all my classes simultaneously" mentality is new to FF.
    But this isn't FFXI. (I had two characters in 11 btw) FFXI wasn't vertical progression, and it didn't do the token system.

    Also, it may be new to FF, but it's not new to players.


    You can already play multiple classes on one character.
    You cannot play multiple classes on one character in coil in the same week if you have a static.

    That is the defining feature of FF MMOs.
    Great, maybe they should design endgame more like an FF than WoW then.


    So is DL SCH with NQ relic so drastically inferior that you'd rather make a new character (so you can have full i90 gear and relic +1... 4 months from now)?
    I'd rather make another so I could play coil on it AND bard.

  11. #71
    Yoshi P
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    PSO2 lets you play multiple classes on one character iirc. If it wasn't for the rootkit I'd probably be playing it more than I'm playing xiv... if I could also find people to play with.

  12. #72
    The Once and Future Wamoura
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    Quote Originally Posted by Ksandra View Post
    You cannot play multiple classes on one character in coil in the same week if you have a static.
    This is misleading for niggas who don't know what Coil is and sometimes it looks like that's the case. You can enter the Turns on any job. However gearing those jobs whether you'll play 'em etc etc
    (We used to have people swap around from melee->BRD for turn2 and shit but we stopped cuz once you clear shit is faceroll)

  13. #73
    You wouldn't know that though because you've demonstrably never picked up a book nor educated yourself on the matter. Let me guess, overweight housewife?
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    Quote Originally Posted by Rocl View Post
    This is misleading for niggas who don't know what Coil is and sometimes it looks like that's the case. You can enter the Turns on any job. However gearing those jobs whether you'll play 'em etc etc
    (We used to have people swap around from melee->BRD for turn2 and shit but we stopped cuz once you clear shit is faceroll)
    I put in static at the end to try and clarify that. If you have a group, you are more than likely going to stick with the same class.

    If you'd rather: you can't play multiple classes on one character in a particular turn in the same week.

    (god that's a mouthful though)

  14. #74
    The Once and Future Wamoura
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    AGAIN, technically you could but you'd have to wipe/exit and if you're wipe/exiting you shouldn't be thinking about an alt

  15. #75
    You wouldn't know that though because you've demonstrably never picked up a book nor educated yourself on the matter. Let me guess, overweight housewife?
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    Quote Originally Posted by Rocl View Post
    AGAIN, technically you could but you'd have to wipe/exit and if you're wipe/exiting you shouldn't be thinking about an alt
    TECHNICALLY

  16. #76
    Strider/Doom/Cyclops
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    Quote Originally Posted by Ksandra View Post
    WoW lets you play three per character! (talent tree)
    No, it does not. Talent trees are not "different classes."

    But this isn't FFXI. (I had two characters in 11 btw) FFXI wasn't vertical progression, and it didn't do the token system.
    It also isn't WoW. And half of your complaint is coil drops/lockout, which is effectively no different than Dynamis/Limbus/Salvage drops/lockout.

    Also, it may be new to FF, but it's not new to players.
    You are perfectly entitled to grind multiple accounts on one game if you feel like it. (After all, you can't be expected to dual-box in DL!)

    My thoughts on the subject (as per the topic) are that it's a waste of time.

    You cannot play multiple classes on one character in coil in the same week if you have a static.
    You can't play multiple classes...
    On the same turn.
    In the same week.

    With this logic, why not level multiple characters with the same class? I mean, right now I can only do each turn once on BRD per week. If reduplication of effort is of no consequence and someone wants to make seven LV50 BLMs so they can run the coil on their favorite class every day, be my guest.

    The supposed problem with the myth cap is that you can't split your myths up because you'll be gimping your primary job, but I fail to see how this problem is resolved by running the coil with alt characters and resigning your main character to the world of random PUGs.

  17. #77
    You wouldn't know that though because you've demonstrably never picked up a book nor educated yourself on the matter. Let me guess, overweight housewife?
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    Quote Originally Posted by Spider-Dan View Post
    No, it does not. Talent trees are not "different classes."
    Fucking rofl.

    They wear different gear, they play differently, they fill different roles (tank, dps, healer) they utilize different spells. They even have different names.


    You don't have a clue, do you?

    It also isn't WoW. And half of your complaint is coil drops/lockout, which is effectively no different than Dynamis/Limbus/Salvage drops/lockout.
    Endgame is the exact same as wow with tokens/weekly lockouts. Dynamis you could do twice a week, limbus you could do what? every day or something. I don't remember salvage's time. And there was no token system.


    With this logic, why not level multiple characters with the same class?
    If someone wants to, why care? People did this in WoW, too.




    And before you try and restate "this isn't wow." This isn't ffxi, either. And the playerbase is no longer people who have ffxi as their only mmo ever. Simply put, people are used to lvling multiple characters. It's a non-issue to a lot because it's something they've done a lot.


    The supposed problem with the myth cap is that you can't split your myths up because you'll be gimping your primary job, but I fail to see how this problem is resolved by running the coil with alt characters and resigning your main character to the world of random PUGs.
    Again with this main char thing, why do you assume people only run their main with pugs? You do realize that fcs can have more than 8 people in it, right? And that this could solve the "can't help other fc groups because of my static fc group" right?

  18. #78
    The Once and Future Wamoura
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    Salvage was once per JP midnight. Limbus lockout was the same as Dynamis in the beginning I think?

    that video gave me a headache and i think you're trying to out-autism each other now

  19. #79
    You wouldn't know that though because you've demonstrably never picked up a book nor educated yourself on the matter. Let me guess, overweight housewife?
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    Quote Originally Posted by Rocl View Post
    Salvage was once per JP midnight. Limbus lockout was the same as Dynamis in the beginning I think?
    Thanks.

    I think they changed limbus's lockout, but that might have been like once they raised the lvl cap. I am too old to remember this shit. For sure limbus wasn't once a week though.

  20. #80
    The Once and Future Wamoura
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    Limbus was changed when the cap went up, yes (as was Dynamis). That said I think this argument boils down to "Do you only have 7 niggas you wanna hang out with and slay dragons snakes and orbs?"

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