1. FFXIV Reset Timers
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  1. #1921
    Relic Shield
    Join Date
    Mar 2013
    Posts
    1,757
    BG Level
    6
    FFXIV Character
    Waka Bo
    FFXIV Server
    Excalibur
    FFXI Server
    Bahamut

    Yeah one of the worst players on Hyperion really

  2. #1922
    Motherfucking
    NOSTRADAMUS

    Vamos los Perds!

    Join Date
    May 2006
    Posts
    10,582
    BG Level
    9
    FFXIV Character
    Wulfgang Amadeus
    FFXIV Server
    Hyperion
    FFXI Server
    Sylph

    I don't see the issue with an easy mode coil that drops nothing. That said, I don't think it would be used much either.

  3. #1923
    A. Body
    Join Date
    Sep 2006
    Posts
    4,228
    BG Level
    7
    FFXIV Character
    Alistaire Lexander
    FFXIV Server
    Sargatanas

    In theory it'd be a practice mode, but what would they expect to be made easier about it and yet still be practice for the real thing? Just give people a "hey you would've been one-shotted" message and let them keep going? idk

  4. #1924
    Bagel
    Join Date
    Dec 2010
    Posts
    1,466
    BG Level
    6
    FFXIV Character
    Valar Morghulis
    FFXIV Server
    Leviathan
    FFXI Server
    Leviathan
    WoW Realm
    Stormrage

    I'm surprised they don't do go WoW style on it with multiple tiers, myself. LFR (DF) for the easy content with shit drops, normal difficulty with normal drops, and then the hardest difficulty with the best drops.

    Casubads get to see content in all of it's nerfed glory, average players get something in the middle, and the best players in the game get rewarded with the best items. Add more bosses, add multiple pieces of gear per class per slot for itemization purposes, and boom you have yourself a raid.

  5. #1925
    E. Body
    Join Date
    Jun 2007
    Posts
    2,351
    BG Level
    7
    FFXIV Character
    Kirby Prime
    FFXIV Server
    Hyperion

    Quote Originally Posted by Korialstrasz View Post
    I'm surprised they don't do go WoW style on it with multiple tiers, myself. LFR (DF) for the easy content with shit drops, normal difficulty with normal drops, and then the hardest difficulty with the best drops.

    Casubads get to see content in all of it's nerfed glory, average players get something in the middle, and the best players in the game get rewarded with the best items. Add more bosses, add multiple pieces of gear per class per slot for itemization purposes, and boom you have yourself a raid.
    Only if you apply it through the SE filter, which means that you can only do practice mode via solo queue DF, no pre-mades. Normal and hard modes are use the same lockouts so if you've done the normal you can't do hard. Practice mode excludes certain mechanics to make it easier but also completely defeating the point of it being practice mode.

    Oh, and there are only a set amount of instances so not only do you have to wait in queue for a full party, you also have to wait in queue for a practice slot, and if one of the party leaves the queue, you get tossed back to the back of the line.

  6. #1926
    Motherfucking
    NOSTRADAMUS

    Vamos los Perds!

    Join Date
    May 2006
    Posts
    10,582
    BG Level
    9
    FFXIV Character
    Wulfgang Amadeus
    FFXIV Server
    Hyperion
    FFXI Server
    Sylph

    I'll never understand why they don't just institute a CT gear lockout, but still let you run it with friends. I guess you run into people selling runs, bad joins party, pros carry to victory, and said bad gets HA Shiny of XYZ. Honestly doesn't bother me though and it's been a common thing with all primal fights thus far (except lolRamuh because no one does it).

    Ramuh rings being i100 is my complaint of the day; makes no sense. You had BCOB / Myth / Primal i90 accessories; why alter the paradigm now with i110 SCOB / Sold accessories, but i100 Primal?

  7. #1927
    Ridill
    Join Date
    Apr 2007
    Posts
    13,293
    BG Level
    9

    Ramuh and ST should have been released at the same time as coil 2 if not before.

    They did the same shit with CT1, but CT1 was supposed to be ready at launch and was delayed.

    Then, for whatever reason, they just continued with the retarded cycle of releasing weaker gear after stronger gear.

  8. #1928
    Yoshi P
    Join Date
    Oct 2004
    Posts
    5,387
    BG Level
    8

    There was an interview where Yoshi was asked about why CT and Coil is still staggered backwards how it is now. He essentially said that they just repurposed CT as a catch-up.

  9. #1929
    Ridill
    Join Date
    Apr 2007
    Posts
    13,293
    BG Level
    9

    An awful, terrible decision.

    "Catch-up" having a lock-out. Genius.

  10. #1930
    Chram
    Join Date
    Sep 2010
    Posts
    2,667
    BG Level
    7
    FFXI Server
    Quetzalcoatl

    Thankfully it happened to have coincided with Hunts (and thus rendered ST all mostly glamor/rare shituationally better gear), but that was probably more an accidental oversight than by intentional design.

    That "mistake" won't be made again.

  11. #1931
    Ridill
    Join Date
    Apr 2007
    Posts
    13,293
    BG Level
    9

    Quote Originally Posted by Edelweiss View Post
    That "mistake" won't be made again.

  12. #1932
    Salvage Bans
    Join Date
    Mar 2014
    Posts
    923
    BG Level
    5
    FFXIV Character
    Neon Sea
    FFXIV Server
    Excalibur

    Just hoping when coil and labyrinth are done they finally put a content cycle that makes sense out.

  13. #1933
    Salvage Bans
    Join Date
    Apr 2010
    Posts
    950
    BG Level
    5
    FFXIV Character
    Persona Nongrata
    FFXIV Server
    Excalibur
    FFXI Server
    Ramuh

    Quote Originally Posted by Neon_Sea View Post
    Just hoping when coil and labyrinth are done they finally put a content cycle that makes sense out.
    Keep dreaming

  14. #1934
    Sea Torques
    Join Date
    Jul 2006
    Posts
    530
    BG Level
    5
    FFXIV Character
    Blowfin Jr
    FFXIV Server
    Tonberry
    FFXI Server
    Alexander

  15. #1935
    Relic Horn
    Join Date
    Apr 2010
    Posts
    3,300
    BG Level
    7
    FFXIV Character
    Kharlan Lynare
    FFXIV Server
    Excalibur
    FFXI Server
    Valefor
    WoW Realm
    Kirin Tor

  16. #1936
    Chram
    Join Date
    Sep 2010
    Posts
    2,667
    BG Level
    7
    FFXI Server
    Quetzalcoatl

    http://forum.square-enix.com/ffxiv/t...-tanks.....-.?

    It's basically Angry DDs/DPS: the Thread.

  17. #1937
    Salvage Bans
    Join Date
    Apr 2010
    Posts
    950
    BG Level
    5
    FFXIV Character
    Persona Nongrata
    FFXIV Server
    Excalibur
    FFXI Server
    Ramuh

    Quote Originally Posted by Edelweiss View Post
    http://forum.square-enix.com/ffxiv/t...-tanks.....-.?

    It's basically Angry DDs/DPS: the Thread.
    And its gone. I missed it =\

  18. #1938
    Bagel
    Join Date
    Nov 2005
    Posts
    1,390
    BG Level
    6
    FFXIV Character
    Ellatrix Reatori
    FFXIV Server
    Sargatanas
    FFXI Server
    Fenrir

    Quote Originally Posted by Kelenae View Post
    And its gone. I missed it =\
    The usual "tanks are subhuman pieces of shit who leave dungeons whenever they want, give them all the penalties in the world including the death sentence for leaving my dungeon where I'm dealing 5% of the damage I should be!!" thread that seems to pop up on a weekly basis.

  19. #1939
    Resident Moogle
    Join Date
    Mar 2007
    Posts
    13,212
    BG Level
    9
    FFXI Server
    Asura

    Was a few folks in it also saying they'll drop a dungeon on a dime if an S-rank is called, because who the fuck wants to finish a lowlvl roulette when you get myth/sols/seals for killing an S-rank in a minute instead.

    Which is a legitimate issue. Perhaps if roulette offered seals as well.

  20. #1940
    Salvage Bans
    Join Date
    Apr 2010
    Posts
    950
    BG Level
    5
    FFXIV Character
    Persona Nongrata
    FFXIV Server
    Excalibur
    FFXI Server
    Ramuh

    Why even queue if that's the attitude.

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