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  1. #681
    Annihilation Banwave
    sprout sprout sprout
    2031 No.1 Draft Pick
    Pittsburgh Penguins

    Sweaty Dick Punching Enthusiast

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    Bismarck

    I've run into a couple of legendary monsters running around. Kind of hectic taking them out as a level 6 with not much in the ways of decent weapons. I've run several deathclaws into nearby garages where they get stuck inside. Then I just plink them to death lol.

  2. #682
    Impossiblu
    Join Date
    Mar 2010
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    Prothescar Centursa
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    Balmung
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    Valefor

    Quote Originally Posted by Krandor View Post
    On higher difficulties you have to play it like a complete pansy and take advantage of how the deathclaw can't enter the doorways.
    This, but I ended up doing it a bit differently than cheesing through doorways, I blew up all of the cars and trucks nearby on the deathclaw which ended up crippling its legs.

  3. #683
    Ridill
    Join Date
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    Quetzalcoatl

    so i found out why the castle doesn't power up. you gotta attach a wire inside a little the interior of the castle.

    a post in here explains it: https://www.reddit.com/r/fo4/comment...icons_are_red/

  4. #684

    Sweaty Dick Punching Enthusiast

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    Getting Explosives Expert to level 2 at least has been a life saver for me, being able to make my own frag grenades.

    On that note, so far my only major complaint is how they changed grenades/mines from FO3 and NV to the way it is now, with having to hold down RB (at least on XB1) to charge it up before using it. In FO3 and NV I always used mines for stuff that would mindlessly chase me like Deathclaws or Feral Ghouls or Super Mutant Brutes. In FO4 I can't really do that because of the charge time. Lame.

  5. #685
    Special at 11:30 or w/e
    Sweaty Dick Punching Enthusiast

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    Quote Originally Posted by Anoat View Post
    (at least on XB1)

  6. #686
    Zeb
    Zeb is offline

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    Zeb Adiah
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    Hyperion

    Lemme know if I have this right. After getting a settlement going, if you fail to help them later from a raid, the nearby outpost you originally cleared for them all has their enemies respawn?

  7. #687
    Atheist Douchebag.
    Pony Slayer of the House of Weave

    Join Date
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    Zetanio Breaux
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    Odin

    Quote Originally Posted by Zeb View Post
    Lemme know if I have this right. After getting a settlement going, if you fail to help them later from a raid, the nearby outpost you originally cleared for them all has their enemies respawn?
    I think so but I can't confirm it personally. I haven't helped anyone outside of Sanctuary. Too busy building my fortress of awesome.

  8. #688
    Running Hell
    Join Date
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    Curly Brace
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    Hyperion

    Anyone else get a glitch when placing food resources where they become untargetable after you fast travel and come back? I wanted to set up an auto Adhesive farm and set up a row of Corn/Mutfruit/Tomatos and all of my Mutfruit, 3 of my Corn and 2 of my Tomatoes are now untargetable. Can't remove then in Workshop mode either.

  9. #689
    Limecat
    Join Date
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    Quetzalcoatl
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    I think it has to do with the layout of the land. I have that problem with my Melons and Gourds which I set up right behind the house with the Workshop stand

  10. #690
    Hydra
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    Erilsa Angeldust
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    Gilgamesh
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    Odin

    How often do legendaries "mutate"? I've seen one do this very early ingame with one of the mirelurks in the 3 leaks quest and have never seen this again since. (Most of them are dying offscreen in their own fights like the library)

  11. #691
    Motherfucking
    NOSTRADAMUS

    Vamos los Perds!

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    Wulfgang Amadeus
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    Found this on Reddit; pretty great


  12. #692
    Annihilation Banwave
    sprout sprout sprout
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    Quote Originally Posted by Leadleaf View Post
    How often do legendaries "mutate"? I've seen one do this very early ingame with one of the mirelurks in the 3 leaks quest and have never seen this again since. (Most of them are dying offscreen in their own fights like the library)
    I've run into four. All four of them did.

  13. #693
    Annihilation Banwave
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    Building up Sanctuary at the moment. During raids does anything ever come across the river to hit the town or is it just the bridge? Trying to set up defenses.

  14. #694
    Relic Shield
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    Tekni Wintersbane
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    Gilgamesh
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    Quote Originally Posted by Leadleaf View Post
    How often do legendaries "mutate"? I've seen one do this very early ingame with one of the mirelurks in the 3 leaks quest and have never seen this again since. (Most of them are dying offscreen in their own fights like the library)
    On pc, they mutate 100% as long as you get them below 50% life. Not sure about console, it pretty much seems to be a guaranted event. I have had it not happen once, but then again i two shotted it.
    My brother found this legendary knife at the bottom of a lake (The companion was like no way am i swimming in that) that deals 44 damage, and causes bleeding and poison damage Which is an extremely nice weapon for cait. I think the name was bow something gorge east of green something. the robot farm that you can defend early for the minutemen.

  15. #695
    Banned.

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    I think the reason they mutate is just so you can't one-shot them from afar before even battling them. Kinda like an NM going into a "final form" phase

  16. #696
    Motherfucking
    NOSTRADAMUS

    Vamos los Perds!

    Join Date
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  17. #697
    Paging Dr. Nat
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    Natallon Docere
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    Quote Originally Posted by Wulfgang View Post
    Cannot contain my laughter at this! Amazing.

  18. #698
    Banned.

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    Wow I got a special legendary 10mm pistol (which I then modded of course) that ignores 30% of a target's defense and it's absolutely wrecking everything.
    Also, awwww McCready is a big softie deep down, I'm still trying to get his perk and he's actually becoming really nice (I thought he was annoying before)

  19. #699
    Salvage Bans
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    Quote Originally Posted by Wulfgang View Post

    After just watching The Matrix on TV b/c it was just there, Mr. Anderson had me laughing, also honorable mention to Mr. Bond. Still going through the rest.

  20. #700
    Mr. Bananagrabber
    Sweaty Dick Punching Enthusiast

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    Asura

    Quote Originally Posted by vivbiibasjiu View Post
    Wow I got a special legendary 10mm pistol (which I then modded of course) that ignores 30% of a target's defense and it's absolutely wrecking everything.
    Also, awwww McCready is a big softie deep down, I'm still trying to get his perk and he's actually becoming really nice (I thought he was annoying before)
    If you want an incredible pistol do the first Railroad quest. The Deliverer is a top tier pistol

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