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  1. #1581
    RNGesus
    Sweaty Dick Punching Enthusiast

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    It happens anytime they get ahead.

  2. #1582
    Pens win! Pens Win!!! PENS WIN!!!!!
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    Apparently they dont want Mods because Bethesda refuses to do any QA on mods.

  3. #1583
    Impossiblu
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    tbh I can see why they'd want to limit mod access on their console considering mods have the ability to do some nasty things if the author is so inclined. there is verifiably 0 curation on Bethesda's end and there is no approval process to have a mod put on to bethesda.net, so.. yeah. affects more than just people stealing mods, also affects the quality of the mods and the ability for bad things to slip through the cracks.

  4. #1584
    E. Body
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    Yeah, wasn't there a way to make the console crash or something with them? I think it was posted in this topic.

    Sent from my Nexus 6P using Tapatalk

  5. #1585
    Impossiblu
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    Yeah. Besides that you can completely destroy saves and cause a reset loop preventing people from accessing their save games

  6. #1586
    Mr. Bananagrabber
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    If people want to risk fucking up their console that should be their choice.

  7. #1587
    RNGesus
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    Eh i can see. Large number of busted systems would make Sony look bad.

  8. #1588
    Mr. Bananagrabber
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    While it's an issue, I haven't heard it being brought up as one of any major consequence for the Xbone version.

    Either way, mod support was advertised as a defining feature of both of these games, and Sony themselves killing it isn't a good look.

  9. #1589
    Relic Shield
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    I mean, as long as mods people have for consoles can't brick the console themselves, I see no issue, as long as shit is reversable in the long run it should really not be an issue.

  10. #1590
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    Quote Originally Posted by Brill Weave View Post
    Spoiler: show
    I lost my shit with the Hubologists. Well done Bethesda.
    Spoiler: show


    also,


  11. #1591

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    This is pretty incredible. All done on XB1 version with no mods according to the creator.
    https://imgur.com/a/jX9Jk

  12. #1592
    Mr. Bananagrabber
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    Ps4 version is now getting mods (and PS4 Pro support).

    However, Sony will not allow the mods to have any external assets, so lol

  13. #1593
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    Well, there are still a lot of unused assets in the game.

  14. #1594
    Annihilation Banwave
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    Explain this to someone dumb. ie me.

  15. #1595
    Atheist Douchebag.
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    PS4 is poopy garbage and PC is the way to play Fallout 4.

  16. #1596
    Mr. Bananagrabber
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    Quote Originally Posted by Brill Weave View Post
    Explain this to someone dumb. ie me.
    No new weapons, costumes (even retextures), music, sound effects, characters/character creation mods, etc. In other words, everything you'd actually expect from mods won't be possible.

    Probably just going to see boring vanilla style quests and maybe some tweaked number values on stats/gear.

  17. #1597
    Annihilation Banwave
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    Quote Originally Posted by Krandor View Post
    No new weapons, costumes (even retextures), music, sound effects, characters/character creation mods, etc. In other words, everything you'd actually expect from mods won't be possible.

    Probably just going to see boring vanilla style quests and maybe some tweaked number values on stats/gear.
    Ew.

  18. #1598
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    Looks like November at the earliest for mod support in Fallout.

    https://bethesda.net/#en/events/game...2016/10/04/221

  19. #1599
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    More excited for PS4 Pro support than mods. I'm glad they were able to figure something out for both this and skyrim in the end rather than just saying fuck it.

  20. #1600
    Mr. Bananagrabber
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    They might as well have said fuck it, mods will be useless on PS4. At least they can claim that they're on equal footing with the other platforms, since most people likely wouldn't read the fine print.

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