True enough. Mods on PS4 will be just like 4k on the Pro.
Close Enoughness Awaits
Confirmed, coming with version 1.8https://bethesda.net/en/devnote/1XOp...t-4-1-8-updateFallout 4 1.8 Update is live on PC today. Xbox One and PS4 are in certification. Come back for updates.
FIXES
- Fixed an issue in which some sound effects would not persist after reloading in an area
- Resolved an occasional crash when exiting to the Main Menu, and trying to start a New Game
- Fixed an issues with spaces in Mods search queries
- Cannot rate “WIP” Work in Progress Mods, and Mods can now only be rated after they have been downloaded
- Doubled the amount of browse-able tiles in the Mods menu
- Fixed a rare crash that would occur when a Mod had an unexpected data structure
- Fixed an issue in which Library and/or Favorite Mods categories would not display correctly in specific situations
- Fixed an issue in which some Mods images would not load when scrolling quickly
- A Sentry Bot firing dual Gatling Lasers will no longer cause the audio to cut out
https://bethesda.net/en/devnote/28p3...t-for-ps4-mods
https://twitter.com/Fallout/status/795732525251526656
Here's hoping its comes with the PS4 Pro patch.
PS4 mods are out, no pro support but confirmed for next patch.
https://twitter.com/BethesdaStudios/...22090189029376
Fallout Shelter will be released on XB1 and Windows 10 on February 7th. It will be free and also a Play Anywhere title.
I play too much fallout 4. This is a video of my modded version of fallout 4 with a good quest mod. With mods and high rez texture pack I can hit video ram max with my 1080 ti at 11gb used in some areas.
I am using Vogue ENB
All DLC content + High Resolution texture pack
http://www.nexusmods.com/fallout4/mods/42/?
And some other settings..... this is my setting in documents....
[General]
sLanguage=en
uExterior Cell Buffer=64
uGridsToLoad=7
iPreloadSizeLimit=51380224
bDisableAllGore=0
bForceUpdateDiffuseOnly=0
iTextureDegradeDistance0=1600
iTextureDegradeDistance1=3000
iTextureUpgradeDistance0=1200
iTextureUpgradeDistance1=2400
[ScreenSplatter]
bBloodSplatterEnabled=0
[Display]
iPresentInterval=1
bDeferredCommands=1
fShadowLODMaxStartFade=1000.0
fSpecularLODMaxStartFade=2000.0
fLightLODMaxStartFade=3500.0
iShadowMapResolutionPrimary=2048
bAllowScreenshot=1
fMeshLODLevel1FadeDist=3500.0000
fMeshLODLevel2FadeDist=2000.0000
fMeshLODFadePercentDefault=1.2000
bNvGodraysEnable=1
bDynamicObjectQueryManager=1
bMultiThreadedAccumulation=1
bMultiThreadedRenderingUNP=1
fDecalLifetime=800.000
fDecalLOD0=70000
fSAORadius=108.2
fSAOBias=0.6
fSAOIntensity=7.1
fSunUpdateThreshold:Display=0.5f
fSunShadowUpdateTime=1.0
[HairLighting]
fHairPrimSpecScale=0.02
fHairPrimSpecPow=125.0
fHairPrimSpecShift=0.36
fHairSecSpecScale=1.2
fHairSecSpecPow=160.0
fHairSecSpecShift=-0.40
[SSSSS]
fSSSSSPower = 4.0
[Audio]
bEnableAudio=1
[Interface]
fDefaultWorldFOV=70
fDefault1stPersonFOV=80
fSafeZoneX=15.0
fSafeZoneY=15.0
fSafeZoneXWide=64.0
fSafeZoneYWid=36.0
fSafeZoneXWide16x10=64.0
fSafeZoneYWide16x10=36.0
[MapMenu]
uLockedObjectMapLOD=16
uLockedTerrainLOD=32
[Controls]
fMouseHeadingXScale=.021
fMouseHeadingYScale=.021
[Grass]
iMinGrassSize=20
bAllowCreateGrass=1
[ImageSpace]
bDoRadialBlur=1
[Weather]
bPrecipitation=1
[Archive]
sResourceIndexFileList=Fallout4 - Textures1.ba2, Fallout4 - Textures2.ba2, Fallout4 - Textures3.ba2, Fallout4 - Textures4.ba2, Fallout4 - Textures5.ba2, Fallout4 - Textures6.ba2, Fallout4 - Textures7.ba2, Fallout4 - Textures8.ba2, Fallout4 - Textures9.ba2
sResourceStartUpArchiveList=Fallout4 - Startup.ba2, Fallout4 - Shaders.ba2, Fallout4 - Interface.ba2
SResourceArchiveList=Fallout4 - Voices.ba2, Fallout4 - Meshes.ba2, Fallout4 - MeshesExtra.ba2, Fallout4 - Misc.ba2, Fallout4 - Sounds.ba2, Fallout4 - Materials.ba2
SResourceArchiveList2=Fallout4 - Animations.ba2
sResourceDataDirsFinal=
SGeometryPackageList=Fallout4 - Geometry.csg
SCellResourceIndexFileList=Fallout4.cdx
SResourceArchiveMemoryCacheList= Fallout4 - Misc.ba2, Fallout4 - Shaders.ba2, Fallout4 - Interface.ba2, Fallout4 - Materials.ba2
[Papyrus]
fPostLoadUpdateTimeMS=500.0
bEnableLogging=0
bEnableTrace=0
bLoadDebugInformation=0
[LOD]
fLODFadeOutMultObjects=4.5000
fLODFadeOutMultItems=2.5000
[Pathfinding]
fWarpMaxTime=4
iWarpMaxPathFailureCount=3
[Water]
bReflectLODObjects=0
bReflectLODLand=0
bReflectSky=0
bReflectLODTrees=0
[Camera]
f3rdPersonAimFOV=70.00
fVanityModeMaxDist=400.0000
fPitchZoomOutMaxDist=400.0000
fOverShoulderMeleeCombatAddY=0.0000
fOverShoulderMeleeCombatPosZ=8.0000
fOverShoulderMeleeCombatPosX=20.0000
fOverShoulderCombatAddY=0.0000
fOverShoulderCombatPosZ=8.0000
fOverShoulderCombatPosX=20.0000
fOverShoulderPosZ=0.0000
fOverShoulderPosX=0.0000
fMinCurrentZoom=0.1500
bApplyCameraNodeAnimations=0
[Gameplay]
fPlayerDisableSprintingLoadingCellDistance=0
Free to Play over the Memorial Day weekend on PC & XBone
On Steam as well
Oh, you said PC and Xbox, guess my brain saw PS4
Not sure if it was posted anywhere else, but the season pass is $25.57 when logged into your account at GMG. Hasn't been this low in a long time iirc.
https://www.greenmangaming.com/games...4-season-pass/
VR for Vive
Fallout 4 getting review bombed to hell in response Bethesda's Creation Club. Down to "Mixed" already on Steam.
Oh well. Anyone who was gonna play it already owns it.
They are also seeking help in completing the mods at a faster rate - https://docs.google.com/forms/d/e/1F...hqdRQ/viewform
Wow! Also, Fallout 4 GOTY for PC/Steam for $18.69. Get another 5% off by going to their Facebook page and clicking the "get 5% off" on the left side. Enter any email ([email protected]) and it will put the code on the FB page. Debating hard on getting this because I liked the base game. How many hours of content roughly is out there for all DLC?
https://www.cdkeys.com/pc/games/fall...c-steam-cd-key