Might be focusing on keeping Storm's Path up.
Maxing DPS is cool and all, but if it makes the party's job harder...
Currently our MT PLD tanks in full i110 STR accs as well (mainly to keep hate off of me) so his HP is right around 7k. We get it done.
And honestly, our healing squad is decent/good. We're not running with superstar heals here.
Well, then our group is doing something severely wrong, because my crew can't even get past phase 1 of T9 after roughly three hours of trying, mostly simply due to the MT getting absolutely rocked. We simply concluded that the MT needed more gear (which shouldn't be true, if your MT can do it in full STR accessories), and stopped trying for the time being.
Everyone starts off like this. Was a time that even with like 8k+ HP our MT was getting his shit pushed in. It's all about CD management + healers properly pre-shielding with SS (and sometimes adlo). Also pushing phase change before the 4th(?) Ravensbeak is pretty important since that's the one where you eat dive + ascent at the same time and it pushes your shit in hard.
I am Str 30 and I tank this in 4 Ruby 1 Slaying.
Are you parsing from start to finish? Or is your parse stopping during downtime (eg. Megaflare)?
People use different ways to parse to inflate their stats on certain fights. If your parser is splitting the parse midway through the fight, and you're simply compiling the numbers after each split, yeah your DPS numbers will look high.
I'm parsing total damage divided by the time between pulling the boss and the killing blow. My damage output of about 70% of our top damage dealer.
Fairly certain Path won't even reduce Meteor Stream, as it's dealt by "Nael Geminus".
Does anyone know if HP drained from Bloodbath/SP/IB accrues extra hate?
ie. Hate for the damage dealt + 1/2 the value of HP drained (since HP healed is half the hate of damage per point).
Not something that would ever really matter, just curious.
Ye olde beta tests showed Bloodbath heals didn't affect enmity gains, but I haven't seen any recent tests. I assume it doesn't.
Along those same lines, does Second Wind / Thrill of Battle give you enmity relative to your HP restored? Benediction / Lustrate sure seem to give some hate, but idk about the rest of the non-spell heals.
I did have a lot of troubles there and during the first heavensfall until our PLD started also tanking in full STR accessories with novus as well. Now I come close, but as long as I SE > SE > BB for my opener instead of SE > BB > BB I'm fine.
Also my highest crit in T9 is something like 1679 on BB (with an Xpot).
Do you tank in Phase 1 at all? I have to use BB for my fourth combo to prepare for the tank swap at Ravensbeak.
Trying to figure out how to squeeze out another 15-20 DPS to match your numbers. I tank until the second Ravensbeak, and I apply SE for all Ravensbeaks, Bahamut's Claws (as well as Thermionic Beam).
I don't tank in phase 1 at all. MT eats all 3 Ravensbeaks solo. We do 3 RB + 4 meteor every time. Usually jumps right before 2nd thermionic beam. I tank red golem in phase 2 and 3 but do so with unchained for the first and no defiance for the second. I'm basically another DPS until golem phase.
I also don't use xpots in phase 1 anymore, but with xpot the numbers do get pretty amusing.
Spoiler: show
Ahh okay. Yeah, I tank for about 30-35s in first phase, wearing 4 Ruby 1 Gloam. I also tank the red Golem, the Drake and I split two Bahamut's Claws with the MT.
I also make a point to apply path, because it is just too OP.
That's probably where our DPS numbers differ.