Soooooooooo, after I posted WAR's enmity mods quite some time ago with a comment about doing PLD's "some time soon", I figured 7 months was long enough to get around to it.
For reference this was the post for WAR's mods:
http://www.bluegartr.com/threads/119...=1#post6188661
Everything was done the same way, same methods, same test partner, etc.
The results:
Code:
Savage Blade DMG x 3
Rage of Halone DMG x 5
Shield Lob DMG x 3
Circle of Scorn [Initial Damage x 3] + DoT damage
Shield Oath DMG x [WS mod] x 2
And for comparison:
Code:
Skull Sunder DMG x 3.5
Butcher's Block DMG x 5.5
Tomahawk DMG x 3
Overpower DMG x 5
Steel Cylone* DMG x 6
Defiance DMG x [WS mod] x 2
Of note:
The mod on CoS:
A bit surprising but made sense in retrospect. The ability description has the "Additional Effect: Increased enmity" following the text regarding the potency of the initial hit, so it stands to reason it served as an addendum that applied to only that damage and that the DoT effect did not benefit from it (or it would have been at the very end of the description below the DoT damage). We figured it out by using a bunch of crit gear to get a larger variance on the DoT portion of the damage, came up with the above model then re-tested a few times to verify its consistency.
Difference in PLD/WAR mods:
PLD's mods being lower than WAR's on their hate combo makes a certain amount of sense as well. The higher mods on Sunder and Block are most likely there to make up for the fact that WAR is juggling 3 combos, only 1 of which has an enmity bonus, compared to PLD who uses nothing but Halone.
More notes on Flash:
The patch that added the hate mod to CoS also increased the hate on Flash, once again we just kinda screwed around with it a bit without trying to get it's actual potency. Got a few loose declarations regarding Flash's effect and what increases it.
-Increased by DET
-Increased by STR
-Does not seem to be effected by any other primary stats
-Not effected by general ilvl
-Does not seem to have a variance (static amount generated every time)
-Have yet to see it crit, but not enough data to say whether or not it can with any certainty
It's worth noting that after the boost to Flash it should consistently be more hate than an un-combo'd Halone or Block, which was not true before the buff.
These are a few numbers from the very limited testing we did, spoilered as they're not complete tests just some examples to give people an idea:
Only had Aug.Ironworks sword on hand since there wasn't any real plan for rigorous testing, so the "baseline" numbers have +26 DET from the weapon.
Code:
[Stats] -------------------> [Damage before and after hate was transferred]
D 57 STR 243 DET 228 ---> 537-548
535-545
D 57 STR 243 DET 282 ---> 551-561
546-557
D 57 STR 325 DET 228 ---> 675-686
+54 DET gave an increase of ~12-13 enmity
+82 STR gave an increase of ~139-140 enmity
Rigorous Flash testing can be expected "sometime soon" (see: fucked if I know, wouldn't hold my breath).