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Thread: Tales of Zestiria     submit to reddit submit to twitter

  1. #541
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    Quote Originally Posted by Elcura View Post
    Sucks too, because Xillia (and Hearts R) are extremely fun but this is just...awkward. Camera issues out the ass, sluggish response/controls and such. They also changed how you combo out of dashes, so if you were like me using dodges to get around it tends to fuck up your attack order until you get used to it.

    I still haven't finished this, but I probably should get back on it.
    It does however make it hilariously easy to abuse Molten Wall when Armatized with Lailah.

    I much prefer the combat from Xillia/Vesperia (Xillia's was pretty much perfect I thought, they took a step back in Xillia-2 with the weapon type weakness bullshit), but this game's combat was fun enough to get through, at least. More so than Graces F was anyway, I felt.

    The thing I could really do without in this game (and Graces F) is the equipment fusion bullshit/skill board. It's basically necessary to abuse the skill board on anything higher than Moderate but the Fusion process itself is tedious and the game obfuscates what skills combine into what, and you can't check skill boards while you're in the Fuse menus so you're constantly going back and forth to try and figure out which skills you need for which pieces of equipment and what order to fuse them in. Then you end up with someone wearing Amber Boots+8 for half the game because you can't get manage to get that same skill loadout on another pair of boots.

  2. #542
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    Quote Originally Posted by Tyrath View Post
    They are. But they share a world. Which makes it make sense that the combat would be similar style and not something like Xillia's.
    No shit.
    I don't know if you ignored my post but my point is I 'realize' that but its not like they had to do it (and that we won't likely get much out of it). That the games share a world does not make it any better.

    EDIT: I guarantee you the only reason they are in the same world at all is so they can get away with using the same engine and a lot of the same assets etc.

  3. #543
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    Figured I'd share this here, but the PC version of Symphonia that was bundled with the Steam version is now available, and seems to be a very bad port.

  4. #544
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    Quote Originally Posted by Krandor View Post
    and seems to be a very bad port.
    Figured as much.
    Direct port of the PS3 ver (no fps fix and so on) and not a particularly good one at that is pretty much what I expected. I bet I'm on the money.

  5. #545
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    Seeing the banned icon on Elcura's avatar is always satisfying

  6. #546
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    What did he do?


    Sent from my iPhone using Tapatalk

  7. #547
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    Complained about people complaining in the FF14 complaints thread.

  8. #548
    Mr. Bananagrabber
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    Entertaining rant about the Symphonia port from Durante (guy who "fixed" the PC release of Dark Souls I and maker of GeDoSaTo)

    http://www.pcgamer.com/broken-pc-por...-unacceptable/

  9. #549
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    Meanwhile in relevant news the game is on sale for 30$ (50% off) on PSN this week! If it bothers you not having alisha DLC don't worry its copy paste content, just watch the cutscenes on youtube.

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