I think he is just saying he found the dialogue... if there are any boosts well all we really have is the ones SE has told us and the few we figured out on our own
I think he is just saying he found the dialogue... if there are any boosts well all we really have is the ones SE has told us and the few we figured out on our own
Of course there is!
It's just serverside.
Like all "effect dats" are. (Assuming same file type since that would be easiest to read by the system.)
Though with there being a "talk table," so to speak, dat... That's probably what is the clientside reference. (Think similar to weapons being stored images on the client, but effect data on the server.)
And wouldn't it be lovely, given the two taruplets we have atm, that the third one triggers Me~Te~Or?
Or at the very least a triple cast of it... (Which is what I would do. Easier to program and better for the player.)
But I'm not gonna hold my breath.
Would be cool to see them all ES at the same time and ready meteor. It's a shame that trusts dont walk when they fight cuz I'd wanna see Me~te~or. Granted, the version that the tarus cast in the cutscenes was the old mob version of Meteor and not the new version that requires more than 1 person to combine.
I seem to remember SE saying they were gonna add more dialog during battle etc for trusts but I might be imagining things. As for retard-taru, Meteor I know everyone wants it, but I have doubts they'll add it when we get the final taru.
He casts Meteor during the Tenzen fight like under 10% but it's not the tandem meteor that players use, same as in cutscenes. Wouldn't make sense since one is a Ranger and the other is a WHM for them to have ES+Meteor. Realistically having all 3 will probably just enhance the blm for him to have meteor once every 10min. Nobody will both because it'll do slightly more than a regular nuke but be aoe and everyone hates aoe trusts so nobody would use the trio anyway because if its not koru-joachim-ulmia, thrn 90% of players wont use it.
Theoretically they COULD easily make Kukki cast mob!Meteor when the other two are summoned...
However....
They'd have to override his AI settings because if not, he'd only cast it on darksday....
They could also easily make all three chain cast it.
There is 0 reason to argue "but they're X/x job". ESPECIALLY when Ferrous Coffin has auto-refresh 2.
One could argue "oh that's cause he's in RF2+1".... Except he always has it.
The easiest route is to have the three chain cast it, gaining access to the spell when all three are together. (No ES required.)
And if they can't figure a way to make ES not be required. They can all have ES.
These aren't players. These are mobs. Anything you can program a mob to do, these too can.
Areuhat is a DD from sandy (red sword)
Uses berserk, blood rage, double attacks.
I mightve seen her triple attack a few times.
Saves TP til 2000, used Dragon Breath and seemed to be half her HP, Savage Blade did like 3K with 2000TP, Vorpal Blade, Seraph Blade,
Used TP at 1000 to close skillchains,
Used Hurricane Wing for little damage to close Detonation with Judgement, Dragon breath to close Light with Black Halo,
Didnt see her turn in to a dragon once... #disappointment
Her other dragon tp move is hurricane wing.
Le sign.
Not surprising really.
But still sad.
I suppose she's the same as Aphmau (no PUPs proper) and Karuhabaruha (no Fenrir summon proper)... And Lili (no literal-god-mode) too, I suppose.
Though a surprisingly good Trust from this new batch: Margret.
Deals shockingly high "auto-attack" damage. (450~800 a hit, ranged attacks only)
Fulltimes Double Shot and Sharpshot.
She even Decoy Shots and will move to position herself better for it. (not like around a mob, but more to the left/right if you were close enough in front of her to trigger he activating it.)
Seems to favor Sidewinder, and have seen it give consistent 4.5kish damage.
She also doesn't Barrage or WS if a mob is so low that it'd be wasted.
And with ALL of that... she doesn't run into melee range if she's out of it!!
I think she's the only RNG Trust that stays at range.
Now if only melee Trusts had auto-attack damage in league with player damage... Is it any wonder that support Trusts are basically the only ones used... when DD/Tank trusts at most deal 200 damage a hit...
At least Karuhabaruha sorta gets fenrir... would be awesome if Areuhat turned into a dragon for half a second to do the dragon moves.... maybe you have to do the same things you do to make the real one transform
Right after posting that, I had the SAME THOUGHT. (Though it was more in regards to Karuhabaruha. eg: flicker to Fenrir as BP is readied. Or even just a 50~70% transparency Fenrir overlay with Karuhabaruha.)
And while I'd rather have her swap modes in a similar manner to Lili (at X% HP, switch or some other in-battle trigger), having her flicker into a wyrm in the same aforementioned Karuhabaruha would be an ok compromise.
(though from a technical standpoint, pretty sure the temporary model swap would be more "intensive" to the system and the coding than a proper form-change would... hence why I also suggest a transparent overlay for Fenrir BPs.)
I thoguht when Karuha uses Fenrir BPs you just see the animation of the effect(the howling moon or energy rain from lunar bay) and not actually Fenrir himself, or am I missing it?
What does it look like when she does Breath/Wing? Just WS lines/sound effect but a flamethrower blast comes out of her torso/dust cloud comes out of her? Those would have been cool DRG JAs or BLU spells XD
Areuhat actually has this really cool looking breathing fire animation...
But Dasva and I were talking about what we would like, rather than what is.
Cipher: Lhe
A scroll inscribed with strange symbols that seal away the puissance of a Mithra named Lhe Lhangavo. Chanting the enigmatic script summons her alter ego to the bearer's side.
Its the Mithra with the pirate patch in her eye, the bossy one from the pioneers coalition.
http://www.ffxiah.com/item/10150/cipher-lhe
Probably another thf trust. Maybe uses evisceration and exenterator and assassin charge and sata.
In other news when Areuhat uses dragon breath, she thrusts her arm to the side horizontally(cant tell if its a slash with her sword cuz sometimes weapons disappear during ws) her mouth glimmers with fiery energy and she leans forward and a badass heat breath comes out of her mouth. When she uses hurricane wing, she floats up into the air and she does a blue magic cast animation with her hands but without the blue energy or sound, and it makes a tornado aoe. It looks so cool but gets her killed. She doesnt do her Wyrm moves often, she prefers Seraph Blade/Savage Blade and Vorpal Blade.
Given her lack of weapons in Spira's dat mine I'd say Lhe's probably a MNK.
Isn't she the head of the courier's coalition? Her an ancestor was a thf i believe. Maybe as a courier coalition maester, she has a +movement speed aura and doesnt participate in combat?
She's the head of the Pioneer's coalition. Reginald is the head of couriers coalition. I don't expect anyone to know who he is considering I think he said maybe 3 words in all of the missions you see his face in.
Is Margret still broken-ish? She just stops attacking arbitrarily when 1000+ tp on occasions.
I don't think that she's broken. Because when that happens with me, she used barrage, but were she to /ra, the extra hits from Barrage would be wasted...
Same with WSs, once a shitmob is in critical health (never used her on a NM yet) she'll stop WSing so as not to waste damage.
Honestly...
I think they coded her with a simple if: Barrage active; if: target HP <??%; then: no attack.
Similarly to WS too.
As for that HP threshold... I can't really tell... It's definitely 5% or 10%... Maybe as high as 15%...
But with shitmobs... Things die so quickly it's hard to gauge her AI's parameter's on the fly. (Without actively seeking to determine it, which I have not done.)
I wonder if (or when) she shuts off on NMs...
But if Barrage is down, she continues to /ra.