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  1. #1401
    FNH
    FNH is offline

    Sweaty Dick Punching Enthusiast

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    Odin

    Quote Originally Posted by Spicyryan View Post
    with 1,000 mp, ~2,000 hp, and meleeing with a mythic or emp for more than daggers do? I'd guess a PLD?
    Geriond RME DRK on Odin

  2. #1402
    Relic Shield
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    Siren

    The only time I've had 4 rolls up from qultada is when I didn't notice my capacity ring charge had worn off and he put up 2 different rolls. I then resummoned him with a new ring charge and he put up the other 2 rolls I had before.

  3. #1403
    Relic Weapons
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    Bismarck

    Are you able to use trusts in AA battlefields now? I went in and received the message "Unable to use trust magic at this time" rather than the usual "You can not summon alter egos here"

  4. #1404
    Campaign
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    No. They said it should be possible (In all? In some?) from may patch

  5. #1405
    Relic Weapons
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    Bismarck

    Quote Originally Posted by Sechs View Post
    No. They said it should be possible (In all? In some?) from may patch
    that's a bummer. waiting till may to 119 my reforged pieces then. Thanks
    for the reply!

  6. #1406
    Cerberus
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    Mildaurion
    Attacks like a mammet, used 4 ws's Light blade says "For Vana'diel", vortex, stellar burst, and great wheel.
    Interacts with prishe and ulmia

  7. #1407
    Relic Horn
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    Sylph

    Lion II seems the same as Lion, except for her able to use Utsusemi: Ni, and possibly have higher stats? She also glows.

    Zeid II is way different; he doesn't cast anymore (except for stun on enemy TP moves), and he can use Last Resort, Souleater, and Double Attack. He seems to only use 3000 TP Ground Strikes.

  8. #1408
    Relic Horn
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    Sylph

    Which healer trusts do Protectra/Shell, but don't Haste or enfeeble?

  9. #1409
    Campaign
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    Kupipi and mihli ahliapoh. No haste but I think kupipi enfeebles.

  10. #1410
    Relic Horn
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    Sylph

    Flaviria (Unity trust leader) is a Dragoon. She uses Jump, High Jump, Super Jump, Angon, Skewer, Impulse Drive, and a unique WS called Celidon's Torment.

  11. #1411
    Sea Torques
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    Bismarck

    Are you sure it's not Camlann's Torment? That would be the empyrean ws for polearm.

  12. #1412
    A gigantic waste of space
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    Maurauc Baelfyr
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    Valefor

    Quote Originally Posted by Khiinroye View Post
    Are you sure it's not Camlann's Torment? That would be the empyrean ws for polearm.
    I think they've got their own unique versions. Aldo does Sarva's Storm, which is unique Rudra's.
    Only other special thing I can report currently is he also uses Sneak Attack, which causes Sarva's to do double damage, and Bully.

  13. #1413
    Ridill
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    Bahamut

    Quote Originally Posted by Maurauc View Post
    Only other special thing I can report currently is he also uses Sneak Attack, which causes Sarva's to do double damage, and Bully.
    Old also used bully and SA as well and would often try to put the sa with ws. Does this one try to end skillchains with your ws too?

    New Zeid sounds fairly similar to old as well. So I'm guessing they only made some minor move/AI changes but kept them mostly the same.

  14. #1414
    A. Body
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    Quote Originally Posted by Sechs View Post
    Kupipi and mihli ahliapoh. No haste but I think kupipi enfeebles.
    Yeah, Kupipi will toss stuff like Paralyze at an opponent.

  15. #1415
    A. Body
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    Quote Originally Posted by dasva View Post
    Old also used bully and SA as well and would often try to put the sa with ws. Does this one try to end skillchains with your ws too?

    New Zeid sounds fairly similar to old as well. So I'm guessing they only made some minor move/AI changes but kept them mostly the same.
    If he's holding back for 3000TP Ground Strikes and not WSing lesser stuff/Abyssal Draining, he's a lot more focused than Zeid I is. I use the original Zeid a lot, but if they narrowed down his WSes it'll be a lot easier to skillchain decently with II than I.

  16. #1416
    CoP Dynamis
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    Carbuncle

    Quote Originally Posted by Fwahm View Post
    Flaviria (Unity trust leader) is a Dragoon. She uses Jump, High Jump, Super Jump, Angon, Skewer, Impulse Drive, and a unique WS called Celidon's Torment.
    How do you call those?

  17. #1417
    Old Odin
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    Asura

    Quote Originally Posted by Imoq View Post
    How do you call those?
    from the update notes:

    Unity Concord has undergone the following additions and adjustments.

    Personal Evaluation and Partial Personal Evaluation categories have been added to the Unity Information screen.

    A new Unity leader alter ego system has been added.
    Unity leader alter egos are special alter egos that can be called forth once certain conditions have been met. They cannot be called forth with trust magic like other alter egos, but are instead made temporarily available once conditions have been fulfilled.
    Conditions for calling forth Unity leader alter egos:
    Must have completed one of the following quests:

    Trust: San d'Oria / Trust: Bastok / Trust: Windurst

    Must have a personal evaluation of five points or greater during the Unity ranking tabulation period.
    *Changing Unities, or having a personal evaluation lower than five points for two consecutive ranking tabulation periods will make Unity leader alter egos unavailable.
    *Raising personal evaluation up to five points during the Unity ranking tabulation period will make it possible to call forth Unity leader alter egos again.
    Unity leader alter egos

    Pieuje (UC) / Ayame (UC) / Invincible Shield (UC) / Apururu (UC) / Maat (UC) / Aldo (UC) / Jakoh (UC) / Naja (UC) / Flaviria (UC)

    *Only the Unity leader alter ego from the currently allied Unity can be called forth.

  18. #1418
    Ridill
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    Bahamut

    Quote Originally Posted by Imoq View Post
    How do you call those?
    .
    Quote Originally Posted by Update notes
    A new Unity leader alter ego system has been added.
    Unity leader alter egos are special alter egos that can be called forth once certain conditions have been met. They cannot be called forth with trust magic like other alter egos, but are instead made temporarily available once conditions have been fulfilled.

    •Conditions for calling forth Unity leader alter egos:
    1.Must have completed one of the following quests:
    Trust: San d'Oria / Trust: Bastok / Trust: Windurst
    2.Must have a personal evaluation of five points or greater during the Unity ranking tabulation period.
    *Changing Unities, or having a personal evaluation lower than five points for two consecutive ranking tabulation periods will make Unity leader alter egos unavailable.
    *Raising personal evaluation up to five points during the Unity ranking tabulation period will make it possible to call forth Unity leader alter egos again.
    •Unity leader alter egos
    Pieuje (UC) / Ayame (UC) / Invincible Shield (UC) / Apururu (UC) / Maat (UC) / Aldo (UC) / Jakoh (UC) / Naja (UC) / Flaviria (UC)
    *Only the Unity leader alter ego from the currently allied Unity can be called forth.

  19. #1419
    CoP Dynamis
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    Carbuncle

    Two responses equally helpful, thanks!

    I did read the notes, I was asking more on... HOW, like, are they available in the Trusts menu once you meet the required conditions?

    They cannot be called forth with trust magic like other alter egos, but are instead made temporarily available once conditions have been fulfilled.
    (notice it does say "they cannot be called forth with trust magic...")

    That was the part I did not fully understand.

  20. #1420
    Relic Horn
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    Sylph

    You're emphasizing the wrong section. It's not that they can't be called with trust magic, but it's that they can't be called with trust magic like other alter egos.

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