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  1. #1601
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    Anyone else encounter a problem with trusts in Escha? There were times when some of them would be stuck trying to use a certain spell or WS and never get beyond readying, but keep trying. Even when resummoned, they'd still eventually run into this problem once they tried a certain move. For example, Koru-Moru trying to cast Refresh II over and over, and because the move is so high on his priority list, he wouldn't get to anything else. Ended up having to solo Voso with no trust support because all of my dudes were locked in this manner (except the ever vigilant Kupofried). I've also noticed they tend to have horrible pathing if you go to the southeast yztarg area. One time they took a good 10 minutes to catch up, while sometimes teleporting to me (at bugards/efts) and then running back towards the apes.

    I'll probably put a formal bug report on the main forums if I can replicate these.

  2. #1602
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    It might be a rank-related thing- I've seen Apururu do Haste on other people besides me at some points, but other weeks she wouldn't do anyone but me. I get the feeling Unity Trusts are like Unity gear- the effectiveness varies with your Concord's performance.

  3. #1603
    Ridill
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    Which is annoying, since Apururu is doing so-so on Bahamut for some reason

  4. #1604
    Ridill
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    Yeah I spent a bunch of accolades to switch to Apururu last week and honestly hasn't been any better than Pjeue. Only really difference I've noticed is not coming into melee range which is a mixed blessing and auspice which may or may not matter

  5. #1605
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    Pjejue doesn't curaga spells though? And it's kinda messy to get him to use Nott, whereas with Apururu basically she gets infinite MP.

  6. #1606
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    Hmmm I guess I haven't done too much where I needed curaga. Both of them seem rather reluctant to use Nott in my experience though

  7. #1607
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    Apururu uses Curagas???
    >_>
    I haven't seen that either......

    And yeah.... I'm betting their AI structure is tied to the unity's rank. I've noticed that their chat messages are tied to the performance, so it would make sense that their scripting would be too....
    Just means that, once again, the Unity system favors everyone to be in the #1 unity creating a disproportionate stratification between the ranking tiers. (as in being ~2x the rank points or more)

    And Apururu's Notting is weird.... sometimes she'll spam it (for like 200MP less than full) and other times she'll just sit there and do nothing... Perhaps it's tied to Refresh level? Any time I can recall that she stopped using Nott was when Qultada uses Evoker's roll and Koru-Moru has refresh2 on her. (though I'm betting that it's just the system derping)

  8. #1608
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    I found Nott being tied to her priorities. If you are killing too fast she won't use Nott. Or if multiple people in the party are taking a lot of dmg, she will spam cure and not use it. But if you melee a sec and let her finish her first priority when you engage she generally will use it

  9. #1609
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    Quote Originally Posted by dasva View Post
    Hmmm I guess I haven't done too much where I needed curaga. Both of them seem rather reluctant to use Nott in my experience though
    In my experience Apururu just needs mobs to last long enough. If you kill too fast or there's too much stuff for her to do, it's gonna be hard.
    It's not different from Pjeuje in that sense, with the small difference that Pjeuje has a couple (one?) more spells to cast before Nott.
    And another difference. Pjeuje doesn't have the huge Regain that Apururu has. With Pjeuje you'll have to worry about priority AND TP, with Apururu you don't have this issue.
    It's quite a big difference if you ask me.

    Now I guess Pjeuje has his perks too, but to me what makes Apururu so much better than any other WHM Trust is the Dagan/Nott thing. With other WHMs I either have to ballad them or to dismiss/re-summon. It's always been one of these 2 for me with any other WHM. In situations where this wasn't happening, it meant I could do without a WHM.

  10. #1610
    Ridill
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    Yeah that's kind of part of what I meant by the meleeing being mixed. If you can get it to melee he's gaining tp comparably to apururu while dealing dmg. If you can't well he's getting jack

  11. #1611
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    Quote Originally Posted by FaeQueenCory View Post
    Apururu uses Curagas???
    >_>
    I haven't seen that either......

    And yeah.... I'm betting their AI structure is tied to the unity's rank. I've noticed that their chat messages are tied to the performance, so it would make sense that their scripting would be too....
    Just means that, once again, the Unity system favors everyone to be in the #1 unity creating a disproportionate stratification between the ranking tiers. (as in being ~2x the rank points or more)

    And Apururu's Notting is weird.... sometimes she'll spam it (for like 200MP less than full) and other times she'll just sit there and do nothing... Perhaps it's tied to Refresh level? Any time I can recall that she stopped using Nott was when Qultada uses Evoker's roll and Koru-Moru has refresh2 on her. (though I'm betting that it's just the system derping)
    Apururu will Curaga when enough people are in yellow HP at once- I've had her Curaga IV before after a nasty AoE, and she'll toss up to a Cure VI as needed too.

  12. #1612
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    So I went and soloed Kindred Spirits on normal.
    This is what I got without Kupofried: 13184
    This is what I got with Kupofried: 13560

    (capacity points)

  13. #1613
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    So before you hit box get rid of one and summon kupo lol. Didn't realize those gave so much though

  14. #1614
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    I always yell at people that hit box right away, since I like to equip my CP cape first.

  15. #1615
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    Does Mildaurion cast spells at all? She has a bunch of MP.

  16. #1616
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    Quote Originally Posted by dasva View Post
    So before you hit box get rid of one and summon kupo lol. Didn't realize those gave so much though
    They don't. I think they are affected by the double CP campaign and by other CP multiplier (KIs, Reives, etc).
    They used to give like 2500 CP when I had no bonus at all.
    Wouldn't be surprised if the bonus from rings counts as well.


    Anyway, what I wanted to point out is that Kupofried did not give me a 10% increase in CP.
    Probably the calculation is different... how do you say in math? Additive instead of multiplicative? Probably the 10% CP bonus is 10% of the base value, not 10% of those 13k+ I got.

  17. #1617
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    Ya all the bonuses seem additive.

  18. #1618
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    Quote Originally Posted by Teryu View Post
    Does Mildaurion cast spells at all? She has a bunch of MP.
    Not that I've ever seen.... I'm curious about her job combo because of it though.
    She seems to be a WAR with a massive amount of regain. (Or a massive amount of store TP, usually she only makes 3~4 autoattacks and then uses a TP move.)
    But any physical class should give her a few hundred MP at most.... not the 12kish she has for me.

  19. #1619
    Ridill
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    No regain but yeah she was getting a little over 200 tp per hit for me similar to Naja. She has the hp of a melee... Maybe the mp is a racial thing being zilart and all. Or maybe it's because her autoattacks look magical and I think most her moves are

  20. #1620
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    Her TP moves are def magical.... looking. Light Blade (Bowie's signature True!RUN Lunge-style move) is physical (Or at least I think it is?), Vortex and Stellar Burst are magical (I believe)...
    Her MP being a racial thing is the most probable... Can't all Zilart fought be aspired? I think they can, but there's so few I can't be certain if they ALL can or just Bowie and Bro...
    Maybe she has MP because she's actually a True!RUN like Bowie is... though I don't think so, since I've never seen her use a en-effect or absorb elemental damage... Maybe I just haven't used her in a situation where she'd do so? Karuha-Baruha needs to take elemental damage before he will bar-element, perhaps if she works like Trust!Bowie then she would need to do the same... (Even Amchuchu needs to take elemental damage before she fixes her runes, otherwise she aligns with the day.)
    Though she could be a True!RUN and just not use the en-effects. It's not like Trusts have access to all their jobs' abilities anyways.

    Can she use Great Wheel or Omega Javelin? I've only seen Light Blade, Vortex and Stellar Burst. (Though I admit I don't use her often.)

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