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  1. #1881
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    Quote Originally Posted by Fwahm View Post
    Most trusts that don't engage are programmed to follow the trust in front of them. Thus, they will usually follow you to an extent as you reposition a mob in a trickle down effect.

    However, you can abuse this with the few trusts that are programmed to stand still when you engage, like Kupipi. For example, let's say you summon August, Kupipi, and Ulmia in that order. Assuming you don't move so far that Kupipi can't cast on you, she will never move once you engage. Because you summon Ulmia afterwards, she follows Kupipi, and thus she will not move either. In this way, Ulmia can be kept safe from standard range AoEs. The only caveat is that if Kupipi dies somehow, Ulmia is now directly behind August, so she was run straight up to melee range.

    This also means that you should summon bubble trusts early; if Kupofried or the like gets stuck behind Kupipi, for example, he can easily sit too far for his bubble to hit you.
    That wasn't quite the case for me. In my instance, I summoned trusts in the following order: Apururu (UC), Koru-Moru, Ulmia, Joachim, Moogle. Moogle was happy to follow me wherever I went, despite being the last to be summoned (I really only picked him off-hand since I didn't have a fifth I wanted and was on BLM/SCH to solo VW), and despite Apururu being in front and supposedly not running up to engage, she would always move up and cause the others to do the same up to a certain range. At that range, she would stop, and the rest of the Trusts would too, but that range was always within TP range or -ga debuff range.

  2. #1882
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    Apururu isn't one of the ones that is stationary when you're engaged, so yes, she'll follow you fairly closely. That's not unexpected.

  3. #1883
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    I dont have arciel yet. But I just remember being often annoyed cause it took like 5 fights for Koru to pro/shell everyone before he would start buffing and now its like 20 fights in and all he has done is give us all the usual buffs like phalanx refresh haste ect. which I am alright with, it just definitely been a change of behavior. Usually my mule is on whm and if he doesnt cast pro/shell koru would always do it but my mule isnt on whm atm so i was kinda hopin koru would do so.

    Ok was jsut curuious if i was trippin or not. thanks guyses

  4. #1884
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    It's likely because you're killing too fast, have too many party members, and/or have too much time between fights.

    If Phalanx, Haste, and Refresh are not active on all relevant party members at one time, he will not cast Protect or Shell, because they're lower priority for him. He will never pro/shell you unless he cannot do anything higher on his priority bracket. He's always been like that, ever since he's been introduced.

  5. #1885
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    I prefer Arciela to Koru since she doesnt give a fuck about the rest of the party, she just focuses on the leader. Koru wastes time refreshing Joachim when I dont have Haste. I dont have that problem with Arciela.

  6. #1886
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    Quote Originally Posted by Trumpy View Post
    I dont have arciel yet. But I just remember being often annoyed cause it took like 5 fights for Koru to pro/shell everyone before he would start buffing and now its like 20 fights in and all he has done is give us all the usual buffs like phalanx refresh haste ect. which I am alright with, it just definitely been a change of behavior. Usually my mule is on whm and if he doesnt cast pro/shell koru would always do it but my mule isnt on whm atm so i was kinda hopin koru would do so.

    Ok was jsut curuious if i was trippin or not. thanks guyses
    Depending on what/where you are fighting, you could just summon a trust like Karuha-Baruha (or whatever his name is) for a single fight since he will pro/shellra the party. Then dismiss him to get Koru Moru.

  7. #1887
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    That is what I usually do is use a protectra/shellra type trust for a fight if i really need it. But I was just remembering Koru useing those buffs before other stuffs ( I remember testing in Xarcabard, which is way too weak of a zone. but it took several mobs to fight before I got to see Koru not casting shell and pro on each pt member and usin his other buffs. This is why Im tripping about it.). I was killin pretty fast also So even if its backward to how i remember i was surprised by him not casting it. this evening I noticed him casting protect at least once tho. Its ok though I will jsut work around it if I am not killing fast enough.

  8. #1888
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    my go team is Arciela, Koru, Kupofried, Qultada, and Sylvie for exp. if i'm doing a Merit fight or something i'll swap Kupo for Kupipi or Ulmia.

  9. #1889
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    I got Ingrid II last night. My observations:

    Self-Aggrandizement seems to be an ability similar to Selh'teus' Rejuvenation which restores HP to everyone around for a little less than a curaga 3 I believe.

    Ruthlessness is some sort of HP drain WS to cure herself.

    Inexorable Strike seems like her most powerful WS, but I'm not sure what conditions trigger its use or how its damage works. It did 5138 to a saptrap in Yorcia Wield.

    Merciless Strike, a damage dealing WS that she seems to use most frequently.

    So far it appears she does not do any spellcasting other than MB banish spells. She will magic burst Banish II and III given the appropriate skillchain. Also, appears to have double attack. Her main use imo would be for quick recovery against a mob using back-to-back AoE whereas an NPC such as Apururu does have a cast-time for curaga spells.

  10. #1890
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    So I just had something weird happen with trusts... I switched leaders in a pt that had been formed hours before and was subject to the 3 minute summoning penalty. Anyone else notice this? Ninja added this update?

  11. #1891
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    Quote Originally Posted by dasva View Post
    So I just had something weird happen with trusts... I switched leaders in a pt that had been formed hours before and was subject to the 3 minute summoning penalty. Anyone else notice this? Ninja added this update?
    I had that happen when leads were switched while in Escha Zitah prior to Escha Ru'aun being added to the game so I don't think it's anything ninja added recently.

  12. #1892
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    Quote Originally Posted by nivlakian View Post
    I had that happen when leads were switched while in Escha Zitah prior to Escha Ru'aun being added to the game so I don't think it's anything ninja added recently.
    Well it wasn't always like that. I can't precisely remember the last time I did it but it wasn't too long before zitah was added and iirc SE even said that was a thing to do

  13. #1893
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    I can't say I recall the duration of the penalty being 3 minutes, but I do remember not being able to summon for a while after leader was switched.

  14. #1894
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    Its more like 1 min 20 seconds or 2 mins i think (feels like forever tho). I had this occur to me the other night. Sometimes when i form a party And i get that u cant summon yet id just switch lead to my mule and back and i could cast right away. which is why it surprised me jsut changing leader would institute that new formed party smell.. er the penalty i mean, especially when i was partying in the same zone for hours without leaving (I think it was also in Escha Ruaunn).

  15. #1895
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    Yeah used to be you could form a pt and switch leader and immediately summon to bypass the whole new party penalty. And I'm sure SE even said somewhere to just do that if you don't want to wait upon forming a pt. So it was very surprising to me that you apparently can't do that anymore

  16. #1896
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    So question to those in Sylvie's UC: How is she? Is it worth switching from Ape-Poo-Poo to get another support trust?

  17. #1897
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    More than good or bad, she's unique.
    Your question should be different.
    It's not much about her being bad or good, but rather about:
    Do you play solo often?
    Do you lack a GEO mule or want to use it on another job?
    Do you absolutely need Apururu's curagas?
    Can you live without maxed up Unity bonuses?

    That's what you should be asking yourself, imho.

  18. #1898
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    Thanks for the feedback. Sounds like Sylvie is a good fit then.

  19. #1899
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    What exactly causes Qultada to keep reapplying active rolls, even if they're an 11 and a lucky roll? Sometimes he's obsessed with doing that.

  20. #1900
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    Quote Originally Posted by The Assman View Post
    What exactly causes Qultada to keep reapplying active rolls, even if they're an 11 and a lucky roll? Sometimes he's obsessed with doing that.
    Because while SE can program him to attempt for lucky rolls they apparently can't make him try to stay on good ones

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