The following additions and adjustments have been made to home points.
New home points have been erected at the following locations.
Southern San d'Oria (J-9, M-5)
Northern San d'Oria (J-7, K-9)
Port San d'Oria (J-9, H-10)
Bastok Mines (K-8)
Bastok Markets (E-7, I-6)
Port Bastok (J-13)
Metalworks (I-8)
Windurst Waters (K-11)
Windurst Walls (C-12, I-11)
Port Windurst (B-4, L-4)
Windurst Woods (K-10, F-7, J-12)
Ru'Lude Gardens (I-9, F-9)
Upper Jeuno (I-11, G-9)
Lower Jeuno (I-5)
Port Jeuno (F-8)
Yughott Grotto (J-6)
Palborough Mines (H-10)
Giddeus (G-12)
Fei'Yin (K-8)
Quicksand Caves (D-5)
Den of Rancor (I-8)
Castle Zvahl Keep (G-7)
Ru'Aun Gardens (H-4, F-11, E-7, K-7, J-11)
Ceizak Battlegrounds (H-6)
Foret de Hennetiel (F-10)
Morimar Basalt Fields (E-5)
Yorcia Weald (E-9)
Marjami Ravine (H-7)
Kamihr Drifts (I-7)
Adventurers may now travel between home points.
Using this New Feature
Examine any home point and select "Travel to another home point" to move between them.
* Adventurers must have previously examined a home point to travel to it.
* Even if adventurers have previously used a home point, they will need to examine it once more before they can take advantage of this feature.
* Players will occasionally need gil to travel between home points.