What about the new earrings?
What about the new earrings?
None of the earrings look especially appealing to me. Certainly not good enough to warrant the nightmare it would be to set up a Difficult/Very Difficult win. I'm actually more interested in what difficulty, if any, would it be possible for a 6-8man group to clear.
Pretty much the boat my LS is in. Delve being the only ally content for so long drove most people away, if they weren't interested in the 6 man events added (or prior to that, when Yorcia Skirmish was our content for 2 months-ish), and the one's that stayed around or returned with this last update and campaign aren't enough to make any ally content happen, specially one that requires each member to flag through 5 BCs.
How is DM more of a headache? Im sure 1 brochain can hold 4 AAs with 1 or 2 mages, leaving 15 people to kill the remaining AAs
The headache being finding an ally full of people with access, having them all available to run at the same time and not being the typical mouth breathers. Rather than the actual difficulty of DM compared to the 6 man fights.
As much as I can't say how reliable it is, I've been reading of people doing DM normal with 9-10 people, that's not much more than a single pt.
Altough I do understand che concerns someone has raised about the efficiency of doing DM versus farming the single AAs, maybe on harder difficulty too.
Not sure I see a reason for doing DM in place of the rest other than the "fun" aspect (which will be gone after the first few runs). Unless there are drops which are exclusive to DM, which was what I was led to think but not I'm not sure anymore.
I've asked before already, anybody knows for sure?
There are a number of drops that have never been seen in the individual fights (AFAIK) that are likely to be DM exclusive: Divinator, Seraphicaller, Dynasty Mitts, Scamp's Sollerets, Manabyss Pigaches, etc.
Plus, each of the AAs in DM seem to have their own chance to drop a piece of equipment, so you have a higher chance for equipment that do drop on the individual fights.
I think someone earlier mentioned it might be hard to get people who all have the entry requirements for DM on at the same time... might it not be easier just plan to have people get the merits and the entry KIs to the individual fights ahead of time and then just blow thru them quick and onto DM? Shouldn't take much more than an hour or 2 and any idiot can farm merits ahead of time on there own.
Yeah Fwahm I was leaning to think some drops had to be DM exclusive but judging from Vasch's and other posts I guess it's still a bit too early to tell...
Which aa has the rdm blu swordy?
Anyone doing rng strat notice camo seems to be broken? 3 camos wore off after 1 shot, me and the other rng.
And the Tarutaru is Seraphicaller?
galka drops that
http://ffxidb.com/items/21381
Another problem is most LS don't even have 18 people anymore. >.> I have never even seen a shout for DM so far yet. It's no wonder though. Noone would want to waste their time doing the highest difficultly with a pug group. I would almost want to do it just to see how hard it is.
Easier settings could probably do it with 2 pts no?
I havent seen it mentioned, and not to discount the strats that already work well.
Wouldnt a SMN and BRD fulltiming Earthen Armor and Scherzo allow for melee to either be not /nin or at least make most of the dmg a lot more managable? The SMN helping DD too with 115 satchet and balsam or eminent(after it's fixed?) isnt too bad, and nobody is bordering on timing out as it is.
Also, how would anyone think a petburn would work, all BST, all SMN, or a combo of both?
SMN burn on normal with astral conduit should work fine, but I think they resist heavily on hard?