Does the AA EV Arrogance move get lessened by MDT? If not should I wear -Damage Taken and -BDT gear for it? Tired of getting my ass handed to me every time it turns to me.
Does the AA EV Arrogance move get lessened by MDT? If not should I wear -Damage Taken and -BDT gear for it? Tired of getting my ass handed to me every time it turns to me.
Almost beaten DM with 12 on Normal difficulty (first try). Timed out with the last AA at 1%, lot of errors, mules, stupid deaths, downtime etc but it's really not hard with the hybrid set + /nin strat.
Won on the second try, HM dropped Lentus Grip (second slot), TT dropped Crematio Earring (second slot). 4 MNK/NIN and 1 SMN as DDs.
Parser data
GK : 215,278
EV : 108,551 (Bene'd for 28,678 at 65%)
MR : 123,736
HP : 166,506
TT : 115,331
Soloed TT as SCH/RUN. Went in full buffed Flabrax2 Pflug and Vallation, Barstone/Barpetrify etc.
Dropped a 1k Kaustra and 1.2k Helix, already at 96%, stood at tunnel, whenever I ran in to throw nukes, it just casted bullshit like Absorb-CHR, Bio II, Fire III, Poison II, Drain etc, never anything above T3 nukes. Never left the circle to pursue me, just warped around and ate my DoTs. It used Amon Drive but I was out of range at ~18'ish. It chased me when it used Blood Weapon(only once), hit me for 70-120, weak, just kited to the Shimmering Circle, after BW wore off it teleported back to the spawn area. Easy fight, Manafont it always attempted to Sleepga me when in range but I was always ~19-20' away so easy to backstep and be out of range.
Whoever said Amon Drive has unlimited range was wrong. Even if it *did* petrify me, I doubt his puny Fire III's and Drains would kill before it wore off.
http://img163.imageshack.us/img163/6900/954k.png
http://img856.imageshack.us/img856/8841/agfa.png
Difference between Easy vs Very Easy:
Very Easy:
Tier III Nukes, Absorb-Stat, Aspir I, Drain I, Bio II, Stun, Sleepga II, Elemental Debuffs
Blood Weapon at 50% (pursues you)
Manafont at 25%, attempts to Sleepga; if successful follows up with Meteor
Easy:
Tier III Nukes, Absorb-Stats, Aspir I, Drain I, Bio II, Stun, Sleepga
Blood Weapon at 75%(pursues you)
Manafont at 50%, attempts to Sleepga; iff successful follows up with Meteor
Tier IV Nukes below 50%
Tier 3-ga below 50%
Ancient Magic I below 50%
Soul Enslavement at 25% (pursues you)
HP doesn't seem any different, main difference is either his magic defense/int which gravely impacts my nuke dmg.
Regarding Amon Drive, without any PDT, ti was doing 500-600ish. The Petrify is capped to 15-20seconds and 60-70% of the time if you're at the 20' range he will teleport farther away from you and leave you alone giving you time to recover till petrify wears off. Also when you kite him during BW/Soul Enslavement phase, as soon as it wears off, he teleports back to his spawn point, even if you kite him to the Shimmering Circle. With DoTs, it's hard to lose this fight, gonna try normal next.
About 13min win on VE, 21 min on Easy. Nuke dmg was reduced a bit and he Amon Drived me like 3x but he usually warped away or followed up with a Rasp or Absorb-DEX so was easy to recover with fulltime Regen V.
TT VE, easily done on rng/nin, bind for 2hr/soul enslavement, i even got hit by amon drive once cause i was fumbling around, i brought in my brd mule to prelude me and cast dia, and never had to cure and finished with about 10mins including mistakes, didn't actually take any dmg aside form getting hit by amon drive once, but i was already far enough that he ported himself out of range, even messed up and had 10% of regen. got lucky with a hep ore.
Edit i have to say thanks orphannus cause your little rundown made me tottaly think of going RNG for it.
TT is pretty hard to solo on Normal, not sure if it can be done. There was a monumental boost to his M.EVA/MDT from Easy to Normal. In Easy, I nuke for 622 pretty much 80-90% of the time. In Normal, 90% of my nukes are resisted either 1/2 1/4 or 1/8, nukes are doing 51,207,416(highest), Helix max is doing 522 but only like 30-40% of the time will it land for full. Just not enough damage with all those resists, got him down to 30% in 30min without any flaws or mistakes, max nuke gear(maybe I should get M.acc hagondes).
They all have a very noticeable -DT trait on very hard. I'm capping damage on Galka at 264/shot(192 STR) and 1615/namas(210 STR, 195 AGI, using gorget+ele. belt) with 119 yoichi/achiyal. arrow. Changing food to red curry bun or using berserk does nothing to increase damage once I hit that mark.
got 2x kyodojigui whatever today from 18 man battles
Wonder why only EV had a renamed TP move (Spirits Within->Epitome of Arrogance) none of the other WS got changed(Rampage, Guillotine, Vorpal Blade, Circle Blade, Tachi Kasha etc)
It's not Spirits Within, it's EV's unique ws, like Amon Drive, Drachenfall, Havok Spiral, and Cross Reaver.
Arrogance Incarnate is a different move than Spirits Within. It's an AoE, non-elemental magic attack (or it might be a breath attack with a cap depending on difficulty) that splits damage depending on number of players hit.
*Arrogance Incarnate duh...don't know why I said Epitome of Arrogance, I was hit by Arrogance Incarnate like 4x today ~_~. I wonder why it was changed, the animation looks similar, didn't know damage was split, that's good news.
I fought MR the other day when something odd occurred. I used Hundred Fists at 40% completely forgetting she could Larceny; She stole it and went to town on us. Eventually a BST pet (tulfaire) got hate and MR glitched the fuck out. She started spamming Larceny on it. Didn't even attack it, just spammed Larceny as fast as the chat log could scroll. Literally filled my entire chat log with "The Ark Angel MR uses Larceny, but misses the Attentive Ibuki." This lasted for almost 2 minutes (we used to recover) until she killed it with a Cloudsplitter, I guess from her innate Regain or TP from getting hit by the pet. This happen to anyone else yet?
Is there a fixed HP% or an approximate at which AAs use their 1hrs? Is it different from AA to AA? Does it change according to the BC difficulty?
Alternatively, is there an HP threshold above which they will not use their 1hr?
I'm talking mainly about the dangerous ones, like Mijin Gakure for instance.
Does sacrosanctity do anything at all against MG?
Hume only seems to use Mijin under 5%, so you can prepare for it with Sacrosanctity. He could screw a few ppl over before it goes off with Ninjutsu casting though.
When I fought it on normal twice he used it under 5% indeed, and yesterday on VD he used it at 2%.
Can anybody confirm that they've never seen MG above 5%?
So Sacrosanctity really does work against MG? As should Aegis I suppose.
What's the range of Sacrosanctity? 15 yalms around WHM? 20?
It could be tricky/dangerous for the WHM to move and get in range to use it, and since I assume Aegis won't be enough to keep the PLD alive from MG, Scherzo should be considered mandatory and together with Aegis it should make MG nothing to be worried about, correct?
I'm talking about VD difficulty of course.
Did the BST use Familiar? Maybe she was trying, in vain, to steal it.