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  1. #721
    HABS SUCK!!!!!
    Sepukku is my Hero
    Therrien's Cum Dumpster

    Join Date
    Mar 2005
    Posts
    37,884
    BG Level
    10
    FFXI Server
    Gilgamesh

    Anyone have any details on how they handle lowmanning AAMR? I've gotten TT GK and HM down on Normal (yes I know a SCH soloed TT on normal, thank you), but these last two elude me. AA EV forces one of my chars onto bard, since I dont have enough of a BDT set to handle arrogance without Scherzo, and I'm worried about charm from MR screwing my run up. "Block it with fealty" isnt exactly a sound viable strategy, since I wont have the ability to deal 10% of damage in 60 seconds.

    Any suggestions?

  2. #722
    Old Merits
    Join Date
    Sep 2010
    Posts
    1,094
    BG Level
    6
    FFXI Server
    Ragnarok

    Fealty lasts 1:40 with 5/5 merits and relic aug. Probably still not gonna be able to do enough dmd to force charm, but still.

    It feels extremely ironic to say this, considering the recent content of the delve 2.0 thread, but... alternatively, go Rune Fencer. Tenebrae x3, pflug, and a good M.evasion set should resist charm. Switch to Tellusx3 and valation up at 25% to survive cloudsplitter.

  3. #723
    and the traveler
    Join Date
    Sep 2008
    Posts
    591
    BG Level
    5

    on normal? bind and gravity are pretty easy to land as a whm/rdm, making it np to run away for a sec

  4. #724
    HABS SUCK!!!!!
    Sepukku is my Hero
    Therrien's Cum Dumpster

    Join Date
    Mar 2005
    Posts
    37,884
    BG Level
    10
    FFXI Server
    Gilgamesh

    Charm at a lovely 27% -_-

    But yeah, sleep tiger and bind/grav kitty made it a non issue more or less.

  5. #725
    Sea Torques
    Join Date
    Aug 2007
    Posts
    692
    BG Level
    5

    Was wondering how long the charmed will last?
    It's AOE or single target?

    If 20s or something, BLU AOE Terror helped?

  6. #726
    HABS SUCK!!!!!
    Sepukku is my Hero
    Therrien's Cum Dumpster

    Join Date
    Mar 2005
    Posts
    37,884
    BG Level
    10
    FFXI Server
    Gilgamesh

    Its 1 min instead of usual 3

    Was really easy, despite having to constantly swap between light and dark due to roar.

  7. #727
    Banned.
    Account locked at request of user.

    Join Date
    Feb 2006
    Posts
    9,841
    BG Level
    8

    I mention it because I don't see it anywhere on the BGWiki page and I never noticed it before, but TT can use Soul Enslavement and will stop teleporting and start walking around like a normal mob while it's active.

  8. #728
    Sea Torques
    Join Date
    Aug 2007
    Posts
    692
    BG Level
    5

    What's your setup for Normal as Lowman? Trio Boxes?

  9. #729
    HABS SUCK!!!!!
    Sepukku is my Hero
    Therrien's Cum Dumpster

    Join Date
    Mar 2005
    Posts
    37,884
    BG Level
    10
    FFXI Server
    Gilgamesh

    pld thf sch

  10. #730
    Ridill
    Join Date
    Apr 2011
    Posts
    23,594
    BG Level
    10
    FFXI Server
    Bahamut

    /smn to help with Arrogance Incarnate?

  11. #731
    HABS SUCK!!!!!
    Sepukku is my Hero
    Therrien's Cum Dumpster

    Join Date
    Mar 2005
    Posts
    37,884
    BG Level
    10
    FFXI Server
    Gilgamesh

    Has it even been determined that Arrogance is split? I've heard groups of 4 melee still eating absurd damage

  12. #732
    Old Merits
    Join Date
    Sep 2010
    Posts
    1,094
    BG Level
    6
    FFXI Server
    Ragnarok

    From what I gather, it's not directly split, like 1k needles would be. Just reduced when hitting multiple targets, kinda like -Ga nukes. I think someone posted some values based on the jp wiki, but I can't recall what they were. Something like 80% dmg with 2 targets...?

  13. #733
    Sea Torques
    Join Date
    Aug 2007
    Posts
    692
    BG Level
    5

    Ark Angel Battles: The Second Coming

    Possible pup/NIN x 6 good for Arrogance

  14. #734
    Sea Torques
    Join Date
    Aug 2007
    Posts
    692
    BG Level
    5

    Ark Angel Battles: The Second Coming

    Does anyone know what the acc required for normal and Difficult?

    Thanks

  15. #735
    CoP Dynamis
    Join Date
    Mar 2013
    Posts
    275
    BG Level
    4
    FFXI Server
    Odin

    Quote Originally Posted by chichicha View Post
    Does anyone know what the acc required for normal and Difficult?

    Thanks
    Acc requirement is roughly the same as SKCNM20 on one difficulty above, if you're more familiar with that.

    If not, I'd say 900s before food/buff and if you have a BRD, maybe COR, would be enough on Normal. This is excluding AAMR/AAHM.

    Slap on an extra 100 for each difficulty above? I'm just guessing lol.

  16. #736
    Campaign
    Join Date
    Jul 2007
    Posts
    6,633
    BG Level
    8

    900 + Sushi + Madrigals + Hunter's + possible JAs sounds a bit overkill for Normal
    Except MR and HM I think 900+Sushi + one random acc buff should be more than enough for Normal, no? I dunno, never got a chance to melee AAs yet but that's the sort of buff I give to my DDs at D/VD, which kinda leads me to think the requirements for normal are more relaxing

  17. #737
    Relic Horn
    Join Date
    Aug 2008
    Posts
    3,131
    BG Level
    7
    FFXI Server
    Sylph

    900+sushi+1 accuracy buff is enough for D other than mithra. Slap on 50ish in accuracy gear and add another accuracy buff and you're fine for most VD too.

  18. #738
    Sea Torques
    Join Date
    Aug 2007
    Posts
    692
    BG Level
    5

    MR / HM has extra evasion or less?!
    I'm assuming these two needs more acc?
    If these does need more acc, how much further?!
    Is nuking doing better than melee on these two?

  19. #739
    Relic Horn
    Join Date
    Jul 2005
    Posts
    3,478
    BG Level
    7

    Nuking works OK on NORMAL with gear that doesnt suck. Did NORMAL Runs in 10-12 mins with 1 RNG 1 SCH as only DDs getting leeches their clear.

    On DIFFICULT+ their MEVA is boosted beyond ridiculus levels - not even an MACC aftermath SCH with Tupsi can nuke them reliably.

  20. #740
    Old Odin
    Join Date
    Oct 2006
    Posts
    6,198
    BG Level
    8
    FFXI Server
    Asura

    Quote Originally Posted by Lyramion View Post
    Nuking works OK on NORMAL with gear that doesnt suck. Did NORMAL Runs in 10-12 mins with 1 RNG 1 SCH as only DDs getting leeches their clear.

    On DIFFICULT+ their MEVA is boosted beyond ridiculus levels - not even an MACC aftermath SCH with Tupsi can nuke them reliably.
    actually can but the dmg is abysmal that its not worth it and will time you out!!

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