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  1. #61
    Nidhogg
    Join Date
    Jul 2008
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    3,746
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    7
    FFXIV Character
    Seraphus Highwynn
    FFXIV Server
    Gilgamesh
    FFXI Server
    Diabolos

    That's about as much HP as the NQ 75 Divine Might angels have.

  2. #62
    Salvage Bans
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    Jul 2010
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    807
    BG Level
    5
    FFXI Server
    Caitsith

    MR, Hard Mode, MNK/NIN x2, PLD, WHMx2, BRD.

    Fight in a nutshell:
    http://img594.imageshack.us/img594/6605/7rlo.png

    But still managed to win:
    http://img856.imageshack.us/img856/3438/li22.png

    •Aegis PLD is a MUST. Cloudsplitter goes through shadows and she spams it below 25% for darkness skillchains.
    •Acc for melee was fine with SV mad x2, but probably aorund 60-70% w/o.
    •Charms around 20-30%.
    •Uses Havoc Spiral from time to time. Sleep + gravity and can be absorbed by 2 shadows.

  3. #63
    Nidhogg
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    Seraphus Highwynn
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    Gilgamesh
    FFXI Server
    Diabolos

    I wonder what kind of MAB AA Mithra is packing to do 4k on Cloudsplitter that not even BST can do in abyssea with MAB atmas and shit.

  4. #64
    Salvage Bans
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    Caitsith

    You can do buffs before entering. So for a winning very hard strategy, I'd do something like PLD WHM BRD and RNG x3, with 2 COR and a BRD outside to buff the DD before entering. You'd be essentially doubling SV song duration and getting COR rolls at the very start. Sadly, we lack the RNG, so can't try it out.

    GK is the only one we've fought so far that seems like it has the potential to be beaten in very hard w/o using RNGs. Everything else pretty much demands it(haven't fought TT yet).

  5. #65
    Salvage Bans
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    Caitsith

    Beryllium ore(hand upgrade) and Raimitsukane(ilevel 119 Katana) from Mithra hard mode.

  6. #66
    Ridill
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    Apr 2011
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    Bahamut

    Quote Originally Posted by Ophannus View Post
    I wonder what kind of MAB AA Mithra is packing to do 4k on Cloudsplitter that not even BST can do in abyssea with MAB atmas and shit.
    What you talking about. 4k is easy with atmas, cruor buffs and gearing. Granted they are atmas that are complete and utter crap for your melee dmg and you'd need tp bonus axes to be able to get decent dmg without holding tp and even then your ruinators will still be better...

  7. #67
    Blue Magic is Best Magic
    Join Date
    Jul 2007
    Posts
    8,215
    BG Level
    8

    Wouldn't scherzo be enough with quick cures or does she spam the ws back to back?

  8. #68
    HABS SUCK!!!!!
    Sepukku is my Hero
    Therrien's Cum Dumpster

    Join Date
    Mar 2005
    Posts
    37,884
    BG Level
    10
    FFXI Server
    Gilgamesh

    scherzo from gjalla will cut 4600 dmg down to 2300 dmg, which is still out of most peoples survival range. If you survive and she chains it, the next WS and SC dmg will kill you.

  9. #69
    Relic Horn
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    Aug 2008
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    3,131
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    7
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    Sylph

    Quote Originally Posted by Ophannus View Post
    That's about as much HP as the NQ 75 Divine Might angels have.
    What? The level 75 Ark Angels have less than 1/10 as much HP.

  10. #70
    Salvage Bans
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    Caitsith

    Hepatizon ore from AA TT, which leaves Maliyakaleya Coral for Hume BC if the theory holds that crafting mats are BC specific.

  11. #71
    Ridill
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    Bahamut

    Quote Originally Posted by Fwahm View Post
    What? The level 75 Ark Angels have less than 1/10 as much HP.
    Yeah I was thinking the same thing.... I mean I remember the vids of even just 2 pts of blms being able to kill them all in 2-3 agas back at 75.

  12. #72
    Campaign
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    Jul 2007
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    Are "Regimen Mittens" an AA drop? Would make sense of them to drop from the Mithra.
    And what about Kaitsuburi?

    Also, these items drop even at normal difficulty I assume? Higher difficulty "only" gives, supposedly, better drop rate and maybe more drop slots?

  13. #73
    Melee Summoner
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    Jan 2010
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    24
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    FFXI Server
    Asura

    Sechs, Regimen Mittens was literally in the third post of the thread, by members of your own linkshell.
    Mims got em.
    As for weapons, the only ones known so far are Raimitsukane as mentioned by Ejin on this very page, and FFXIDB reports that the EV and TT have dropped the Anahera Sword, and Scythe respectively.

  14. #74
    Campaign
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    Jul 2007
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    6,633
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    8

    Way to go! I skipped the first page (aside from the very fiest post) thinking all the relevant data would be in the following pages and didn't find anything in those pages xD
    Haven't been in-game since last week because of RL stuff. [/excuse]

    Glad to see my hunch was right though

  15. #75
    Relic Shield
    Join Date
    Jun 2007
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    1,627
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    6

    AA MR (hard). easier than tarutaru, but still some bs weaponskill dmg.

    we go MNR/WARx2 BRDx2 WHM x2.

    8 songs: marchesx2 minnex2(SV'ed) madrigalx2(SV'd) minuetx2,

    defender, full time DT gear, takes about 15minutes ( 2 troubadours).

    I dont think /NIN is much better, unless the AOE sleep WS doesn't remove shadows.

    Still, its pretty ovious you need an efficient way to reduce dmg taken in these battles.

  16. #76
    Relic Shield
    Join Date
    Sep 2006
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    FFXIV Character
    Ziz Gorlin
    FFXIV Server
    Hyperion

    I feel like RNG is probably a necessity for DM at the very least, but it could work with higher difficulty AA fights as well. Probably COR BRD WHM PLD RNG RNG with chaos hunter min min prelude prelude?

  17. #77
    HABS SUCK!!!!!
    Sepukku is my Hero
    Therrien's Cum Dumpster

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    Gilgamesh

    If EV has around 110k hp, and they all presumably have around 110k hp, could 18 blm's with meteor do Divine Might? Or is it just too much HP to work through?

  18. #78
    Relic Weapons
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    Jan 2010
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    342
    BG Level
    4
    FFXI Server
    Bismarck

    Probably not, given that Meteor is party-based.

    At best, you can Meteor w/6blms -> sac and wait 5 minutes for Meteor resistance to go away -> Meteor -> repeat

  19. #79
    Ridill
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    Bahamut

    Quote Originally Posted by NynJa View Post
    If EV has around 110k hp, and they all presumably have around 110k hp, could 18 blm's with meteor do Divine Might? Or is it just too much HP to work through?
    Not at once. meteor is a pt spell and right after they released it they gimped it so mobs would have crazy resistance to it if you try casting more than once every 5 min iirc.

    That said you should be able to do a rather large chunk with 1 group doing meteor. Quick math says around 50-60k with pimp gear but I don't think anyone has tested where the magic dmg stat goes into meteor since it's dmg formula is kinda odd. And maybe the other 12 can mop up with jas though timing would be crucial since if too much stagger bene might go off

  20. #80
    HABS SUCK!!!!!
    Sepukku is my Hero
    Therrien's Cum Dumpster

    Join Date
    Mar 2005
    Posts
    37,884
    BG Level
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    Gilgamesh

    wasnt aware of massive resistance buildup, lame!

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