
Originally Posted by
Fojoop
The devs are completely out of touch with their own game. Buff the #1 DPS by 10-15%, nerf the DPS that was competing with it by ~10%, nerf cross-class skills for no reason, overbuff Warrior when someone who has played the game for 5 minutes could see that the Warrior buffs are completely overboard, completely overbuff DRG, nerf BLM for no reason, buff lustrate which is already tons better than benediction for no reason, change medica 2 for no reason.
Let's buff monk by 15%, then nerf SMN by 10%, effectively making Monk 25% stronger than SMN instead of the current balance of where Monk and SMN are pretty much equal, and monk wins in perfect melee situations. If anything, SMN could've used a slight DPS nerf since it's much easier to play than Monk and provides much more utility than monk via virus and swiftcast res. It just did not need to be changed so heavily as they are doing.
All that needed to be done was buffing DRG DPS to be slightly below monk, because DRG is much easier to play than Monk, adding cast times to some bard skills so they actually lose damage by having to dodge/move like every other class in the game, MAYBE removing thunder from SMN like they did, and only doing 1/3 of the changes they are doing to Warrior to make them competitive with Paladin. Nerfing SMN and buffing other classes DPS, especially the #1 dps = bad bad bad.
This game went from having the best balance of any MMO I've played to completely shitfucking it and resorting to Blizzard Balancing™ where the FOTM class swaps every balance patch. No one likes that type of balancing.