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Thread: 2.1 Patch Notes     submit to reddit submit to twitter

  1. #401
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    Quote Originally Posted by Eanae View Post
    Anyone done a full party map yet? Got one sitting in my inventory ready to go. Curious what to expect.
    We got 2 some time earlier, one 8 man from Bluefog (Cobalt ore nodes) another 1 man from Coerthas (Mirror apple nodes).

    The 8 man map pointed to Mor Dhona in the Garlean camp to the SW. Popped a morbol with 2 or 3 adds, easy clear with 4.
    We got 100 shards and several random crafting items, including 50* gathering stuff. Oh, and that 5 Myth.

  2. #402
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    Quote Originally Posted by Eanae View Post
    Anyone done a full party map yet? Got one sitting in my inventory ready to go. Curious what to expect.
    Did one earlier as PLD SCH SMN BLM. Chest was in the middle of the Lv40ish Kobolds in Outer La Noscea. NM was Alpha Chimera and wasn't to bad at all. At some point 2 gargoyle things popped, and then a little after that 4 snakes popped as well. Had to kill them all, not just alpha chimera. I think the most annoying part was the kobold repops mid way lol.

    Chest had a chinchilla hide in it. Random other drops were 200 fire shards, some HQ darksteel nuggets and felt, 1697 gil and some hippo wings. I did the solo Lv50 one earlier and got a pink felt robe, 220 ice shards, 5 eagle feathers, a coke, and 3 HQ linen threads. Both gave 4 mythology as well

  3. #403
    Ridill
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    CT is mighty frustrating when your group ends up carrying 16 other people, but it's simple enough that it's not that bad.

    I got the Armor of Light (tank body), so it was worth sitting through all the KB wipes before we finally beat the dungeon with like 10 min on the clock.

  4. #404
    Sea Torques
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    Anyone else notice that WP is glitched at the last boss? Sometimes the adds won't disappear when ya kill em

  5. #405
    I trusted Zet and this is what happened
    Eleven owes me $40 bucks

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    Quote Originally Posted by nayaminfenrir View Post
    Anyone else notice that WP is glitched at the last boss? Sometimes the adds won't disappear when ya kill em
    I don't remember that happening for me

  6. #406
    Chram
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    Quote Originally Posted by nayaminfenrir View Post
    Anyone else notice that WP is glitched at the last boss? Sometimes the adds won't disappear when ya kill em
    It happens when they die while stunned.

    http://na.finalfantasyxiv.com/lodest...d745c897699438

    - An issue wherein, during the boss fight in the instanced dungeon “The Wanderer’s Palace,” if the monster “Tonberry Cutter” reaches HP 0 while rendered immobile from an effect such as “Stun,” it remains at HP 0 and cannot be defeated.

  7. #407
    Sea Torques
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    Quote Originally Posted by Kaslo View Post
    I don't remember that happening for me
    Has happened to me 4 times since yesterday

  8. #408
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    The decrease in lag in raid instances is very out setting because i've been so used to the lag already lol. Its tripped up our healers a bit. The game feel so much better without the lag. Differently heading in the right direction with that. Hope they extend it to the rest of the game.

  9. #409
    CoP Dynamis
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    Quote Originally Posted by Kelenae View Post
    The decrease in lag in raid instances is very out setting because i've been so used to the lag already lol. Its tripped up our healers a bit. The game feel so much better without the lag. Differently heading in the right direction with that. Hope they extend it to the rest of the game.
    The Binding Coil must have missed the memo, because it was as bad last night as I've ever seen it.

    EDIT: nvm, it did miss the memo: It seems that the enhanced position refresh rate is only for primals and PvP.

  10. #410
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    Quote Originally Posted by Serenseven View Post
    The Binding Coil must have missed the memo, because it was as bad last night as I've ever seen it.

    EDIT: nvm, it did miss the memo: It seems that the enhanced position refresh rate is only for primals and PvP.
    Ya, was talking about the primals. Should of said primals then raid instance.

  11. #411
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    Quote Originally Posted by Kelenae View Post
    Ya, was talking about the primals. Should of said primals then raid instance.
    Good to hear it's working. Hopefully they can extend it to the Coil; it needs the faster position checks bad.

  12. #412
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    Any word on multiple jobs affecting LB meter? Is it bad enough to change party comps?

  13. #413
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    Did 1~4 coil last night with two bards as usual; didn't notice anything. Still had LB1 for the rook in Turn 4 - Phase 6, LB3 for Turn 2 - ADS, etc.

  14. #414
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    The Hildibrand quests are hilarious lol... and there's a certain FF character making a cameo too.

  15. #415
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    Any tips on the last boss of the Manor. We had myself as BLM and a DRG with i90 weapons and we were struggling to kill the two sister adds before she ate them. We could kill one np but the second one still has a good chunk of HP when she gets absorbed. Was the other DRG slacking perhaps?

  16. #416
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    Quote Originally Posted by Chumm View Post
    Any word on multiple jobs affecting LB meter? Is it bad enough to change party comps?
    We ran with double PLD and BRD for the entire night for coil 1-5 yesterday and noticed that the LB bar filled up a lot slower than usual, but not slow enough where we wouldn't have a LB2 in time for dive bomb snakes so it didn't really matter.

    Not at all bothered with it now tbh, seeing as how we have like 3+ months to farm Coil and EM Primals to gear up other jobs for people in our static. Makes class swapping a whole lot easier for sure.

  17. #417
    Sea Torques
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    @Toth: Drg was probably slacking if you weren't. Were you using AoE to try to down them both at the same time? I had to retry the fight a few times before we got it all worked out (went in blind with no strat and PUG so took some doin), and it seemed like she always absorbed the lowest HP sister first, so it might be better to concentrate your fire and at least get her real low. Long as she's under like 5% Bloody Rain is survivable. And save your LB for the final add, she eats that one fast and they like to double up on the terror move.

  18. #418
    Hydra
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    No need to kill them both, just bring both of them to 50% or so.

  19. #419
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    Quote Originally Posted by Chumm View Post
    Any word on multiple jobs affecting LB meter? Is it bad enough to change party comps?
    2 BRD, no other repeats, and we've hit as low as not-even-LB1 by snakes, though our PLD was disconnecting like every attempt so that might have stopped LB gain for a lot of each attempt. On a "good" one we still hit LB2 at snakes.

    Edit: v Yeah for turn4 we did not have LB1 for the P6 rook, but our PLD also d/c'd again so dunno if that played a role.

  20. #420
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    Quote Originally Posted by Raldo View Post
    Did 1~4 coil last night with two bards as usual; didn't notice anything. Still had LB1 for the rook in Turn 4 - Phase 6, LB3 for Turn 2 - ADS, etc.
    Ran with 2BRD 2MNK 2PLD in turn4 and did NOT have LB1 ready for that rook

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