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  1. #681
    The Once and Future Wamoura
    Join Date
    Aug 2005
    Posts
    18,133
    BG Level
    9
    FFXIV Character
    Rocl Montaigne
    FFXIV Server
    Excalibur
    FFXI Server
    Bahamut
    WoW Realm
    Quel'Thalas

    one time i lived through a LB1 and later they came back up and did LB2 on me

  2. #682
    Cake Mix
    Sweaty Dick Punching Enthusiast

    Join Date
    Sep 2006
    Posts
    30,317
    BG Level
    10
    FFXIV Character
    Cakey Yama
    FFXIV Server
    Leviathan
    FFXI Server
    Unicorn

    Quote Originally Posted by Seravi Edalborez View Post
    Main point being any healer with 0 investment in VIT, LB1 will pretty much always one-shot by a large margin.
    Ya I was like 'Why are we not just LBing the WHM and then killing the rest of them?" so I popped it lol

  3. #683
    Ridill
    Join Date
    Apr 2007
    Posts
    13,293
    BG Level
    9

    Caster LB serves you better in most cases.

  4. #684
    the whitest knight u' know
    Join Date
    May 2006
    Posts
    15,485
    BG Level
    9
    FFXIV Character
    Miya Kai
    FFXIV Server
    Excalibur

    That's what I was going to say... Melee LB would only be used to take out a single healer which you should be able to take out without it... and if there's 2 healers, the 2nd will likely swift-raise the first. I prefer saving up for caster LB2 and taking out an entire camp of people parked at a flag. Then, as I'm getting my BLM into position to do just that, some retarded DRG will usually waste it on a PLD or drone. The only other reason to melee LB is for the node.

  5. #685
    Cake Mix
    Sweaty Dick Punching Enthusiast

    Join Date
    Sep 2006
    Posts
    30,317
    BG Level
    10
    FFXIV Character
    Cakey Yama
    FFXIV Server
    Leviathan
    FFXI Server
    Unicorn

    Meh. I just liked one shotting things so :<

  6. #686
    Sea Torques
    Join Date
    Jul 2006
    Posts
    530
    BG Level
    5
    FFXIV Character
    Blowfin Jr
    FFXIV Server
    Tonberry
    FFXI Server
    Alexander

    Just re: talk about going heavy on healers. It's pretty cheese, we had 5 healers in a group last night in group C. It just resulted in a prolonged battle for the point for the majority of the match. You really lack that burst damage which can undo groups quickly, which is a big problem if you need to take a point back under fire. You don't particularly want to rely so heavily on knockbacks and LB to be your clutch. Having said that it's just about essential to have a BLM in the group for LB, and our group was pushing their MP usage to the point where BRD got to use Manasong. We just ended up pissing Maelstrom off though, after getting turtled off the point they came back with 2 full parties and took us to bits.

  7. #687
    Ridill
    Join Date
    Apr 2007
    Posts
    13,293
    BG Level
    9

    Focused-fire from a group of coordinated healers should have no problem killing people.

  8. #688
    Ridill
    Join Date
    Oct 2006
    Posts
    18,369
    BG Level
    9
    FFXIV Character
    Sath Fenrir
    FFXIV Server
    Cactuar
    FFXI Server
    Fenrir

    Yeah, above. Currently on a 4 match winning streak for flames. Loving it.

  9. #689
    Resident Moogle
    Join Date
    Mar 2007
    Posts
    13,196
    BG Level
    9
    FFXI Server
    Asura

    Quote Originally Posted by Niiro View Post
    Focused-fire from a group of coordinated healers should have no problem killing people.
    People need to not underestimate how brutal Foe'd Holy spam can be from multiple WHMs also.

    Just camp on that flag post, use knockbacks if opposition being a dick, and murder some people with a stun bonus.

  10. #690
    Sea Torques
    Join Date
    Jul 2006
    Posts
    530
    BG Level
    5
    FFXIV Character
    Blowfin Jr
    FFXIV Server
    Tonberry
    FFXI Server
    Alexander

    Ah well, maybe we had inexperienced healers then. Certainly felt like less burst damage overall. We did hold the point for the majority of the match until we got quite forcefully removed from the point, so we did our part. You just can't rely on the rest of the adders in our server group from match to match.

  11. #691
    Ridill
    Join Date
    Oct 2005
    Posts
    10,089
    BG Level
    9
    FFXI Server
    Quetzalcoatl

    i literally just entered a fight with 10 people on my side.

    my party was full, PT B had two people, and C had 0. ZERO

  12. #692
    Can you spare some gil?
    Join Date
    Feb 2009
    Posts
    8,774
    BG Level
    8

    That sounds amazing, how does a party with 0 look for new members?

  13. #693
    Melee Summoner
    Join Date
    Dec 2009
    Posts
    27
    BG Level
    1

    They changed it so that it automatically starts adding members once the gate opens. Why they can't have it start adding members before the gate opens is beyond me.

  14. #694
    Sea Torques
    Join Date
    Dec 2009
    Posts
    543
    BG Level
    5
    FFXI Server
    Ragnarok

    I thought you could force it to look for new members immediately if someone withdraws before the gates open, but my memory could be wrong.

  15. #695
    Sea Torques
    Join Date
    Jul 2006
    Posts
    530
    BG Level
    5
    FFXIV Character
    Blowfin Jr
    FFXIV Server
    Tonberry
    FFXI Server
    Alexander

    Quote Originally Posted by tenkiki View Post
    I thought you could force it to look for new members immediately if someone withdraws before the gates open, but my memory could be wrong.
    Nah, it flashes up right after the gates open and auto-confirms.

  16. #696
    Lostbane
    Join Date
    Jun 2006
    Posts
    3,052
    BG Level
    7
    FFXIV Character
    Mexi Lostbane
    FFXIV Server
    Siren
    FFXI Server
    Shiva

    Q6: Do have any plans to expand Frontline? If so, what kind of expansion do you have in mind?

    A6: Looking at all regions, Japanese users seem to be playing Frontline content the most. Since it's receiving a lot of positive attention we are proactively looking into the addition of maps and rules. Map-wise, it's important to create them so it's balanced for all three groups, so we expect this to take a bit of time.
    and

    Q3: In Frontline, PvP gear is somewhat disadvantageous since Morale is not utilized, but I’d really like to wear this gear and play. Can you please make it so glamours work in PvP only for PvP gear?

    A3: In patch 2.35 we will be making it possible to use glamours. We are also aware of the disadvantages when it comes to the stats and we will be making adjustments.
    and

    Q8: Please implement content for Frontline that allows us to compete for standings with other Grand Companies.

    A8: While it's a bit different, we're currently testing Frontline rankings for the Lodestone and we will be releasing this shortly, so we'd like players to first use this feature. Additionally, we're thinking about holding a real-life PvP event at GamesCom in Germany for the first time. We'd like to use the same setup to hold PvP events around the world.
    and

    Q11: Do you plan on adding another stat for PvP equipment instead of Morale for Frontline?

    A11: We designed Frontline to be an even PvP playing field, so we are not thinking about adding Morale or swapping it for a different kind of stat. However, I understand that compared to other equipment with similar item levels, the PvP equipment is inferior, so we would like to make adjustments to this.
    and

    Q16: Please increase the maximum number of participants for Frontline.

    A16: The Fronline map was designed specifically for this amount of players. If we change it to something like 30 vs. 30 vs. 30, it might break the balance of the map by having more players attack the center. If we decide to increase the maximum number of participants, we will have to create another map tailored specifically for that number of participants.
    Can you tell I'm off sick >.> ?

  17. #697
    Motherfucking
    NOSTRADAMUS

    Vamos los Perds!

    Join Date
    May 2006
    Posts
    10,582
    BG Level
    9
    FFXIV Character
    Wulfgang Amadeus
    FFXIV Server
    Hyperion
    FFXI Server
    Sylph

    Man this is fun. I did my first two matches on Saturday (Maelstrom) as BRD. Won both easily and I think I did pretty well; 9 kills and 60,000 dmg on the 2nd go. I did a lot of Wolves' Den back in the day, so I'm not exactly a newb. Blast shot is hilarious on B team.

    Enemies: CHARGIN' MAH TOWER!
    Wulfgang Amadeus uses Blast Shot.
    Enemies: ogod
    Wulfgang has defeated XXX.
    Wulfgang has defeated YYY.
    Wulfgang has defeated ZZZ.

  18. #698
    Jem
    Jem is offline
    Claustrum. Really?
    Join Date
    Nov 2007
    Posts
    3,806
    BG Level
    7
    FFXIV Character
    Kaith Laqueus
    FFXIV Server
    Ragnarok
    FFXI Server
    Asura

    Quote Originally Posted by Rocl View Post
    one time i lived through a LB1 and later they came back up and did LB2 on me
    I once survived a caster LB1 on the group only to be nailed by a melee LB1 like 5 seconds after in self preservation. I would have been mad if it wasn't so funny.

  19. #699
    Old Odin
    Join Date
    Dec 2011
    Posts
    6,197
    BG Level
    8
    FFXIV Character
    Seravi Edalborez
    FFXIV Server
    Hyperion
    FFXI Server
    Titan

    I think one of the worst days for me was getting my whole party Caster LB1'd on a base... and then a 2nd one at the same time.

    Thank fuck for Lustrate (not that I lived long after).

  20. #700
    Strider/Doom/Cyclops
    Join Date
    Jun 2007
    Posts
    5,687
    BG Level
    8
    FFXIV Character
    Viper Beam
    FFXIV Server
    Balmung
    FFXI Server
    Quetzalcoatl

    Quote Originally Posted by solracht View Post
    Right now PVP gear is objectively worse than any other gear due to the wasted stat slot (morale). All I'm asking for is for PVP gear to be equal to other options, but not better. I don't want morale to have an effect in Frontlines, I just don't want PVP gear to only have one secondary stat.
    I've been buying PvP VIT accessories for my SCH.

    PvE VIT accessories frequently have ACC/PAR/SKS, which are useless for a healer. In contrast, PvP VIT accessories almost always have CRT or DET.

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