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  1. #861
    Resident Moogle
    Join Date
    Mar 2007
    Posts
    13,222
    BG Level
    9
    FFXI Server
    Asura

    Quote Originally Posted by Rocl View Post
    as if some divine hand of god reached through my monitor and shook me vigorously for leaving the flames as adders just got stomped
    Come to Hyperion, and Flames, so we can do full-ally premades and stomp everyone.

    Unfortunately two organized parties can't compensate too much for the third group being special.

  2. #862
    The Once and Future Wamoura
    Join Date
    Aug 2005
    Posts
    18,133
    BG Level
    9
    FFXIV Character
    Rocl Montaigne
    FFXIV Server
    Excalibur
    FFXI Server
    Bahamut
    WoW Realm
    Quel'Thalas

    Something about the overall balance in Frontlines just bugs me when I sit down and think about it too much. So I just try to knock bitches off places. (My fave will forever be knocking off the entire Maelstrom's mid-team right before Node)


    EDIT: Just noticed I had my facetargetting fucked and my PVE set on this whole night of matches fml those niggas weren't gaming me as much as i thought i was just retarded as hell

  3. #863
    Ridill
    Join Date
    Apr 2007
    Posts
    13,293
    BG Level
    9

    You don't really need to think too hard about it to realize nothing is balanced about FL.

    Any group with a ton of healers is going to dominate the match as long as they're not retarded.

    The only reason it doesn't happen is it's hard to find so many people that care to do FL anyway when they should be hunting.

  4. #864
    Mr. Anna Kendrick
    BGs Worst Golde Abuser

    Join Date
    Jul 2007
    Posts
    11,010
    BG Level
    9
    FFXIV Character
    Charles Barkley
    FFXIV Server
    Faerie
    FFXI Server
    Quetzalcoatl

    New hobby on WAR in Frontline - load up HP with Defiance and chill below the drop in for either opponent, Tomahawk everyone dropping in on their mount to give them 30sec heavy, piss everyone off, and use cooldowns, stuns, and healing JAs (both MRD and PVP +HP JAs) to just survive as long as possible as a whole crowd gathers trying to put you down. Made it a good 45 seconds in front of Storm this morning and by the end I counted at least 10 players re-mounting to run off after killing me. Storm had no points when it ended and didn't get anything besides their OP back for a couple minutes after that.

  5. #865
    Ridill
    Join Date
    Oct 2005
    Posts
    10,117
    BG Level
    9
    FFXI Server
    Quetzalcoatl

    LOL so trying that

  6. #866
    Strider/Doom/Cyclops
    Join Date
    Jun 2007
    Posts
    5,687
    BG Level
    8
    FFXIV Character
    Viper Beam
    FFXIV Server
    Balmung
    FFXI Server
    Quetzalcoatl

    So is there a definitive list of how scoring works? It looks like 1 point per tick for each flag, but people are claiming modifiers on middle kills depending on OP status, and no points for kills if you knock someone off a cliff.

    Quote Originally Posted by Niiro View Post
    Any group with a ton of healers is going to dominate the match as long as they're not retarded.

    The only reason it doesn't happen is it's hard to find so many people that care to do FL anyway when they should be hunting.
    The most frustrating thing about FL is zoning in to Alliance A with 5 healers, thinking "this match is going to be free money," then watching 3 of them change to tanks.

  7. #867
    Old Odin
    Join Date
    Dec 2011
    Posts
    6,197
    BG Level
    8
    FFXIV Character
    Seravi Edalborez
    FFXIV Server
    Hyperion
    FFXI Server
    Titan

    From earlier in thread (can we get this added to a OP, or is FL sufficient enough to make its own pvp topic?)

    Quote Originally Posted by Seravi Edalborez View Post
    So for posterity's sake

    Turning a base/outpost from Neutral to Your faction: +10 points
    Killing a player: +5
    Killing(majority damage) a Drone: +20 points (6 spawns at a time)
    Killing(majority damage) a Node: +200 points
    Bonus for holding bases/outposts: Depends on how many
    1: 1/tick
    2: 2/tick
    3: 4/tick
    4: 8/tick (fixed)
    5: 16/tick
    6?!: (guessing 32)
    Anyone claiming anything else gives points is silly and wrong.

    Should also mention this only applies for 72man match. 48man (2 parties) is played to 1200 with all 6 flags live but mid is worth half as many points iirc. 24man (not that I've ever seen it) is only played to 800 and only the 3 outpost flags count.

  8. #868
    Ridill
    Join Date
    Apr 2007
    Posts
    13,293
    BG Level
    9

    Was gonna say someone should edit that into OP but this isn't really a FL thread.

    We probably should have made a FL thread.

  9. #869
    Old Odin
    Join Date
    Dec 2011
    Posts
    6,197
    BG Level
    8
    FFXIV Character
    Seravi Edalborez
    FFXIV Server
    Hyperion
    FFXI Server
    Titan

    I'll whip one up tonight between matches or tomorrow.

  10. #870
    E. Body
    Join Date
    Jun 2007
    Posts
    2,351
    BG Level
    7
    FFXIV Character
    Kirby Prime
    FFXIV Server
    Hyperion

    So apparently 2-3 drg using ring of thorns > 8 healers. Shit was funny as hell but damn, died quick.

  11. #871
    Resident Moogle
    Join Date
    Mar 2007
    Posts
    13,222
    BG Level
    9
    FFXI Server
    Asura

    We weren't exactly being too optimized about the situation, all stacking in the center, and not maintaining the 6 Medica2s, and no soils.

    Something I want to play with more another time though, or BLM burn.

  12. #872
    Sea Torques
    Join Date
    Jul 2006
    Posts
    530
    BG Level
    5
    FFXIV Character
    Blowfin Jr
    FFXIV Server
    Tonberry
    FFXI Server
    Alexander

    I love it when people cluster neatly together, Blast Shot and we'll have the point TYVM.

  13. #873
    Ridill
    Join Date
    Apr 2007
    Posts
    13,293
    BG Level
    9

    Quote Originally Posted by Kirbyprime View Post
    So apparently 2-3 drg using ring of thorns > 8 healers. Shit was funny as hell but damn, died quick.
    .......were the healers afk?

  14. #874
    Old Odin
    Join Date
    Dec 2011
    Posts
    6,197
    BG Level
    8
    FFXIV Character
    Seravi Edalborez
    FFXIV Server
    Hyperion
    FFXI Server
    Titan

    4 of them were being retarded / not into it / don't play healer / didn't set skills because we just did it spontaneously, so pretty much.

    There's more to that scenario (it was more like 1 DRG, 1-2 simultaneous Flares, and us being clumped like idiots) but yes we were bad. The healers who didnt wear VIT died and then the rest of us did.

  15. #875
    Ridill
    Join Date
    Oct 2005
    Posts
    10,117
    BG Level
    9
    FFXI Server
    Quetzalcoatl

    anyone ever mess around with mass skill speed builds for mnk or mrd/pld in 4v4? wondering if it's got any utility in locking down healers or casters from casting.

  16. #876
    Ridill
    Join Date
    Apr 2007
    Posts
    13,293
    BG Level
    9

    I've always valued SS highly in PvP, both for interrupts and just because of the nature of how PvP works.

    When fighting something can heal itself/get healed, getting the GCD needed for the killing blow sooner is much more important than having all of your slower hits being slightly stronger (ie. SS vs DET).

    I basically gear for PvP in bizarro world, SS is most important follow closely by crit (speed and burst damage kill people, not slow and steady damage) with DET being last on the list.

  17. #877
    D. Ring
    Join Date
    Nov 2011
    Posts
    4,998
    BG Level
    7
    FFXIV Character
    Raldo Volca
    FFXIV Server
    Balmung

    Quick recap of an old question: What's the accepted accuracy for PvP? I finally got around to putting together a PvP-specific set for my BRD and I fear I've gone under that number (360)

  18. #878
    Old Odin
    Join Date
    Dec 2011
    Posts
    6,197
    BG Level
    8
    FFXIV Character
    Seravi Edalborez
    FFXIV Server
    Hyperion
    FFXI Server
    Titan

    Pretty sure I've only ever seen misses on people with evasion effects (Attunement/Featherfoot) or when I have a blind effect. You can go higher than base to "counter" blind/evasion but I'm not sure it works that way.

  19. #879
    Hydra
    Join Date
    Mar 2006
    Posts
    127
    BG Level
    3
    FFXIV Character
    Kicoe Vashai
    FFXIV Server
    Cerberus
    FFXI Server
    Odin

    For Wolve's Den before ilvlsync came out the cap for melee used to be around 360-370, some people say 363 is the exact amount. Not sure about synced Frontline/Wolve's Den.

  20. #880
    Ridill
    Join Date
    Apr 2007
    Posts
    13,293
    BG Level
    9

    I believe I read 361 as the magic number, with 362 ACC I had no misses on a lvl 50 test dummy attacking from the front, with 350-something I was still getting misses.

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