Code:
-- Sets to return to when not performing an action.
-- Resting sets
sets.resting = {main="Dark Staff",
head="Wivre Hairpin",body="Gendewitha Bliaut",hands="Serpentes Cuffs",
waist="Austerity Belt",legs="Nares Trews",feet="Serpentes Boots"}
-- Idle sets (default idle set not needed since the other three are defined, but leaving for testing purposes)
sets.idle = {main="Bolelabunga", sub="Genbu's Shield",ammo="Incantor Stone",
head="Wivre Hairpin",neck="Twilight Gorget",ear1="Bloodgem Earring",ear2="Loquacious Earring",
body="Gendewitha Bliaut",hands="Serpentes Cuffs",ring1="Dark Ring",ring2="Dark Ring",
back="Umbra Cape",waist="Witful Belt",legs="Orvail Pants +1",feet="Serpentes Sabots"}
sets.idle.PDT = {main="Bolelabunga", sub="Genbu's Shield",ammo="Incantor Stone",
head="Nahtirah Hat",neck="Twilight Torque",ear1="Bloodgem Earring",ear2="Loquacious Earring",
body="Gendewitha Bliaut",hands="Gendewitha Gages",ring1="Defending Ring",ring2=gear.DarkRing.physical,
back="Umbra Cape",waist="Witful Belt",legs="Gendewitha Spats",feet="Herald's Gaiters"}
sets.idle.Town = {main="Bolelabunga", sub="Genbu's Shield",ammo="Incantor Stone",
head="Wivre Hairpin",neck="Twilight Gorget",ear1="Bloodgem Earring",ear2="Loquacious Earring",
body="Gendewitha Bliaut",hands="Serpentes Cuffs",ring1="Dark Ring",ring2="Dark Ring",
back="Umbra Cape",waist="Witful Belt",legs="Orvail Pants +1",feet="Serpentes Sabots"}
sets.idle.Weak = {main="Bolelabunga",sub="Genbu's Shield",ammo="Incantor Stone",
head="Nahtirah Hat",neck="Twilight Torque",ear1="Bloodgem Earring",ear2="Loquacious Earring",
body="Gendewitha Bliaut",hands="Yaoyotl Gloves",ring1="Defending Ring",ring2="Meridian Ring",
back="Umbra Cape",waist="Witful Belt",legs="Nares Trews",feet="Gendewitha Galoshes"}
-- Defense sets
sets.defense.PDT = {main=gear.Staff.PDT,sub="Achaq Grip",
head="Gendewitha Caubeen",neck="Twilight Torque",
body="Gendewitha Bliaut",hands="Gendewitha Gages",ring1="Defending Ring",ring2=gear.DarkRing.physical,
back="Umbra Cape",legs="Gendewitha Spats",feet="Gendewitha Galoshes"}
sets.defense.MDT = {main=gear.Staff.PDT,sub="Achaq Grip",
head="Nahtirah Hat",neck="Twilight Torque",
body="Vanir Cotehardie",hands="Yaoyotl Gloves",ring1="Defending Ring",ring2="Shadow Ring",
back="Tuilha Cape",legs="Bokwus Slops",feet="Gendewitha Galoshes"}
sets.Kiting = {feet="Herald's Gaiters"}
sets.latent_refresh = {waist="Fucho-no-obi"}
Can someone explain to me what the idle sets are and how they are activated? I take it town is active when only in town, but what about the regular and PDT idle sets? Which set should I change for when I'm fighting stuff?