Item Search
     
BG-Wiki Search
Page 157 of 302 FirstFirst ... 107 147 155 156 157 158 159 167 207 ... LastLast
Results 3121 to 3140 of 6036

Thread: Gearswap Help Thread!     submit to reddit submit to twitter

  1. #3121
    Puppetmaster
    Join Date
    Jul 2013
    Posts
    70
    BG Level
    2
    FFXI Server
    Leviathan
    WoW Realm
    Bleeding Hollow

    Quote Originally Posted by dlsmd View Post
    can anybody think of a way to count all the mobs that are attacking a player
    i want to automatically change my ws to an aoe ws if i have more the 1 attacking mob while in dyna
    if they're all close to you, in engaged animation, and facing you, they're probably engaged on you (there's no way to be sure really, unless you record actions on yourself)

  2. #3122
    Bagel
    Join Date
    Dec 2012
    Posts
    1,488
    BG Level
    6

    Quote Originally Posted by kjLotus View Post
    if they're all close to you, in engaged animation, and facing you, they're probably engaged on you (there's no way to be sure really, unless you record actions on yourself)
    what i was thinking about was checking to see if thay have you in there target
    i.e.
    using the npc update packet
    and windower.ffxi.get_mob_by_id(id)
    see if player id or index is in the
    windower.ffxi.get_mob_by_id(id).claim_id: int
    and if within x distance or something like that

  3. #3123
    Puppetmaster
    Join Date
    Apr 2013
    Posts
    63
    BG Level
    2
    FFXI Server
    Asura

    Easy way to lock in an equipment slot? I wanna use CP incusion cap, but dont wanna redo all my gearsets to add Mecistopins mantle, i can prob make an idle tp and ws set to include mantle, but that seams the long way to do it. thx

  4. #3124
    CoP Dynamis
    Join Date
    Jul 2007
    Posts
    270
    BG Level
    4
    FFXI Server
    Asura

    Quote Originally Posted by Yamoman View Post
    Easy way to lock in an equipment slot? I wanna use CP incusion cap, but dont wanna redo all my gearsets to add Mecistopins mantle, i can prob make an idle tp and ws set to include mantle, but that seams the long way to do it. thx
    //gs disable back
    //gs enable back

  5. #3125
    Puppetmaster
    Join Date
    Apr 2013
    Posts
    63
    BG Level
    2
    FFXI Server
    Asura

    Thx, i appreciate it, that works

  6. #3126
    Puppetmaster
    Join Date
    Jul 2008
    Posts
    58
    BG Level
    2
    FFXI Server
    Valefor

    How exactly would I go about activating a Fast.Midcast.Set? I can't seem to find the option anywhere in the GEO Lua I downloaded and tweaked. Any help is appreciated. Since I'm very new to gearswap and how to use it.

  7. #3127
    Bagel
    Join Date
    Dec 2012
    Posts
    1,488
    BG Level
    6

    Quote Originally Posted by Darknightleo View Post
    How exactly would I go about activating a Fast.Midcast.Set? I can't seem to find the option anywhere in the GEO Lua I downloaded and tweaked. Any help is appreciated. Since I'm very new to gearswap and how to use it.
    without knowing the code your using we cant help

  8. #3128
    Puppetmaster
    Join Date
    Jul 2008
    Posts
    58
    BG Level
    2
    FFXI Server
    Valefor

    Fair enough, which files should I upload to give you an idea? And should I use pastebin, or just upload the LUAs?

  9. #3129
    Bagel
    Join Date
    Dec 2012
    Posts
    1,488
    BG Level
    6

    use pastbin and post the relevant file(s)

  10. #3130
    Puppetmaster
    Join Date
    Jul 2008
    Posts
    58
    BG Level
    2
    FFXI Server
    Valefor

    Quote Originally Posted by dlsmd View Post
    use pastbin and post the relevant file(s)
    Here's the first one http://pastebin.com/vDJjr0FH the main geo_gear lua. I'm trying to figure out how to activate the midcast.fastrecast set. None of my functions seem to reference it.
    This is the GEO Lua http://pastebin.com/am9GuKEz not sure if I needed to include it or not.

  11. #3131
    RIDE ARMOR
    Join Date
    Feb 2014
    Posts
    11
    BG Level
    1

    Quote Originally Posted by gthumbmoogle View Post
    After turning on debugmode, it seems like Mote's SMN lua is equipping my sets.midcast.Pet.PhysicalBloodPactRage set for pet_midcast for Alexander's Perfect Defense. I'd like to have it equip my sets.midcast.Pet.BloodPactWard set at this point, which it used to do properly. Any thoughts?
    Hi, I'm still having this issue... after summoning Alexander, GS equips my Ward BP set for 'idling' with him out, as line 329 in SMN.lua indicates. However, when he actually readies Perfect Defense, it equips the Rage BP set. I noticed this issue when my Perfect Defenses seemed far shorter than before, and timing them (as well as GS's debugmode) verified this.

    I am using Mote's SMN.lua, with a SMN_gear.lua sidecar - there is no custom logic, however, only edits to the gear set equipment in the sidecar. Was there a change to GS or the SMN.lua that could have caused this?

  12. #3132
    BG Content
    Join Date
    Jul 2007
    Posts
    22,458
    BG Level
    10
    FFXI Server
    Lakshmi
    Blog Entries
    1

    Perfect Defense is technically classified as a Blood Pact: Rage in the resources right now. That's why it's putting on BP: Rage gear. I'm not sure if that information is extracted or hardcoded.

  13. #3133
    Relic Shield
    Join Date
    Jan 2013
    Posts
    1,868
    BG Level
    6

    wouldnt coding for perfect defence specifically work? like spell.name = perfect defence?

  14. #3134
    Relic Shield
    Join Date
    Mar 2007
    Posts
    1,789
    BG Level
    6
    FFXIV Character
    Rehn Valor
    FFXIV Server
    Sargatanas
    FFXI Server
    Ragnarok

    So for daur brds, how do I make gearswap use daur when you're singing your 3rd and 4th song?

    And as an extension of that, how do I make it so that it'll use gjal after applying 2 placeholder songs?

  15. #3135
    Chram
    Join Date
    Sep 2007
    Posts
    2,526
    BG Level
    7
    FFXI Server
    Fenrir

    Quote Originally Posted by Trumpy View Post
    wouldnt coding for perfect defence specifically work? like spell.name = perfect defence?
    Yes, you can explicitly override it.
    Code:
    function job_pet_midcast(spell, action, spellMap, eventArgs)
        if spell.name == 'Perfect Defense' then
            equip(sets.midcast.Pet.BloodPactWard)
            eventArgs.handled = true
        end
    end

  16. #3136
    Chram
    Join Date
    Sep 2007
    Posts
    2,526
    BG Level
    7
    FFXI Server
    Fenrir

    Quote Originally Posted by Darknightleo View Post
    Here's the first one http://pastebin.com/vDJjr0FH the main geo_gear lua. I'm trying to figure out how to activate the midcast.fastrecast set. None of my functions seem to reference it.
    This is the GEO Lua http://pastebin.com/am9GuKEz not sure if I needed to include it or not.
    Look at user_midcast in Mote-Globals.lua in the GearSwap libs directory. FastRecast is automatically applied to all magic spells before any other gear is equipped. If no other gear explicitly overrides an item slot, it will just use whatever was in that slot in the FastRecast set.

  17. #3137
    RIDE ARMOR
    Join Date
    Feb 2014
    Posts
    11
    BG Level
    1

    OK, I'll add that to my sidecar file and give it a shot. Thanks Mote ^^.

  18. #3138
    Hydra
    Join Date
    Jul 2009
    Posts
    124
    BG Level
    3
    FFXI Server
    Cerberus

    Hii! I"m using Bokura's GEO GS and it's currently giving me errors. Was wondering if anyone can help me out! Here is the code I get.

    Gearswap: Lua error (runtime) - gearswap/flow.lua:301:
    Gearswap has detected an error in the user function midcast:
    gearswap/data/xxx_GEO.lua:450: attempt to index global 'AccArray' (a nil value)

    Here is the lua. http://pastebin.com/my6PHbKd

    Thanks in advanced!

  19. #3139
    Bagel
    Join Date
    Dec 2012
    Posts
    1,488
    BG Level
    6

    Quote Originally Posted by Krispy View Post
    Hii! I"m using Bokura's GEO GS and it's currently giving me errors. Was wondering if anyone can help me out! Here is the code I get.

    Gearswap: Lua error (runtime) - gearswap/flow.lua:301:
    Gearswap has detected an error in the user function midcast:
    gearswap/data/xxx_GEO.lua:450: attempt to index global 'AccArray' (a nil value)

    Here is the lua. http://pastebin.com/my6PHbKd

    Thanks in advanced!
    its because the code is looking for AccArray and AccIndex but nether has been defined

  20. #3140
    Puppetmaster
    Join Date
    Jul 2008
    Posts
    58
    BG Level
    2
    FFXI Server
    Valefor

    Quote Originally Posted by Motenten View Post
    Look at user_midcast in Mote-Globals.lua in the GearSwap libs directory. FastRecast is automatically applied to all magic spells before any other gear is equipped. If no other gear explicitly overrides an item slot, it will just use whatever was in that slot in the FastRecast set.
    Ah, okay, thanks! That makes sense. I was thinking it was a function I had to define (like the F9-12 keys.)

    So if I wanted this set to take effect for say...Stun. Would I need to take everything out of that "MidCast['Dark Magic']" Section? Or would it be possible to make another set just for stun? Sorry for all the questions, just now dipping my toes into Gearswap after putting it off for almost a year. Any help is appreciated!

Page 157 of 302 FirstFirst ... 107 147 155 156 157 158 159 167 207 ... LastLast

Similar Threads

  1. Replies: 6547
    Last Post: 2014-07-08, 22:45