It's not an error in your file, it's in GearSwap itself. There were a lot of changes pushed to GearSwap in the last few hours, chances are something got borked in the process.
It's not an error in your file, it's in GearSwap itself. There were a lot of changes pushed to GearSwap in the last few hours, chances are something got borked in the process.
Surprised no one else has complained. Thought it was just me but yeah...I did notice it update before I logged on. Was assuming that's what it was but didn't see anyone having similar issues so assumed that it was just me. The only lua that isn't working for me is GEO...so that's interesting.
I have the same error message as him. Also only on geo lua from motenten
It appears GEO and RUN were never added to the windower.ffxi.get_player().jobs table. So we need a LuaCore update to fix the problem.
Edit: Arcon says it is fixed.
how do we get this update, or just relog into the game?
you do not need to relog in just open the windower loader and it will download and reload the addons/plugins
Haven't been on the forums in a few days...I wanted to thank dlsmd to responding to my post on the "auto" equip for the Reive neckpiece. I tried it out and works as posted. Thank you very much!!! Yes, Karizo I am lazy...I also don't want to create another macro I have to stumble around and find (and remember) every time I want to WS...lmao! This one of the main reasons why I use GS...so powerful with the right coding.
Hey,
I am using Mote's lua for THF, and I just realised that there isn't any rule for Assassin's Charge (or maybe I'm just too blind to see it)
Does anyone know how I can make it gear Plunderers feet +1 + Demonry ring + Chiners Belt +1 for Evis/Rudras, only when AC is active?
Thanks.
edit i got it working
Something is goofing up with my BRD gearswap after this recent update.. Not doing my dummy song correctly. Seems to be switching into my idle gear way too fast, before song goes off.
spell.english is from the resources. You do not see it in the resource files directly, but the resources library translates those in this section:
So in any addon you can use the following:Code:local language_string = _addon and _addon.language and _addon.language:lower() or windower.ffxi.get_info().language:lower() local language_string_log = language_string .. '_log' local language_string_short = language_string .. '_short' local redict = { name = language_string, name_log = language_string_log, name_short = language_string_short, english = 'en', japanese = 'ja', english_log = 'enl', japanese_log = 'ja', english_short = 'ens', japanese_short = 'jas', } -- The metatable for a single resource item (an entry in a sub table of the root resource table) local resource_entry_mt = {__index = function() return function(t, k) return redict[k] and t[redict[k]] or table[k] end end()}
That will look up "english" in the resource metatable, which redirects to "en", resulting in the above code printing "Mandau".Code:res = require('resources') print(res.items[19747].english)
Currently it's a bit confusing that both "en" and "english" work, that's why we've toyed with the idea of actually changing it to "english" entirely, because it's more obvious in the code. However, there are good arguments to be made to keep the ISO 639-1 code in the generated files, which is why we're still undecided.
"Samurai 「侍」
http://github.com/Toioiz/GearSwap
https://github.com/Kinematics/GearSwap-Jobs
http://pastebin.com/u/DBentt
http://pastebin.com/qgurFHvV" <---------------------------------file in use------------------
hello everyone. i have simple problem that is; I can't get ranged attack set to equip when performing a ranged action. no errors or anything just nothing happens when ranging.
anyone? anyone? the first two samurai gearswaps don't even have ranged attack sets if im not mistaken. where is the community supporting samurai gearswap inquiries. this is a mainstream issue; yet i can't get anyone to look twice at my question.
ok cool, i think i could make this work with a macro. Is there any shortcut to disable all slots at once? I have Ghorn so i can lock it all if possible. Just thinking to make macro as simple as possible instead of possibly multiples. If not oh well, would just be handyAlthough hmm i need to swap to harp so might have to do them all. Or lock all then unlock range?
ok i thought you did not want gearswap to stop changing all gear
1. if you want select what gear gearswap locks and unlocks you use this from inside your lua
disable("<slotname>","<slotname>",......)--lock
enable("<slotname>","<slotname>",.....)--unlock
send_command('gs disable all') --locks all gear
send_command('gs enable all') --unlocks all gear
2. if you want to lock all gear with a command typed in to(chat/windower command console/macro)
//gs disable all --chat
gs disable all --windower command console
/console gs disable all --macro
to do the above with specific gear you would have to type it in once for each gear but you can create a self command to do it for you
none of the will stop gearswa from running thay just stop it from changing gear