1. FFXIV Reset Timers
    Last daily reset was 2 hours, 17 minutes ago / Next daily reset is in 21 hours, 42 minutes
    Last weekly reset was 1 days, 19 hours, 17 minutes ago / Next weekly reset is in 4 days, 14 hours, 42 minutes
Page 2 of 4 FirstFirst 1 2 3 4 LastLast
Results 21 to 40 of 61
  1. #21
    An exploitable mess of a card game
    Join Date
    Sep 2008
    Posts
    13,197
    BG Level
    9
    FFXIV Character
    Gouka Mekkyaku
    FFXIV Server
    Gilgamesh
    FFXI Server
    Diabolos

    Edited title to avoid confusion.

  2. #22
    Melee Summoner
    Join Date
    Apr 2012
    Posts
    25
    BG Level
    1

    2nd way of doing:
    During 4 Bomb phase, ask each dps and OT take 1 bomb each. Yes they will die. Make sure your MT and healer is out of range. After all bombs were to explode. 1 healer use lb3.

  3. #23
    Melee Summoner
    Join Date
    Apr 2012
    Posts
    25
    BG Level
    1

    Quote Originally Posted by Deadgye View Post
    Consulted the video recordings: You are wrong, at least on the bolded part.
    Quote Originally Posted by Kujah2010 View Post
    I've watched at least 3 streams try the same thing and fail (incl Mr Happy), it does not work.
    2nd way of doing:
    During 8 Bomb phase, ask each dps and OT take 1 bomb each. Yes they will die. Make sure your MT and healer is out of range. After all bombs were to explode. 1 healer use lb3.

    sweet and simple.
    staying alive is hard, but being dead is easy.

  4. #24
    Smells like Onions
    Join Date
    Nov 2011
    Posts
    4
    BG Level
    0

    Tank LB definitely does work.

    Just cleared Ultima a bunch of times. First two sets of orbs we would just stack and split the damage (and/or OT would pop a CD and take one or two.) Last set we would pop tank LB (level 2 or 3) as Ultima casts Boom and basically everyone just run into them asap.

  5. #25
    Yoshi P
    Join Date
    Aug 2006
    Posts
    5,139
    BG Level
    8
    FFXIV Character
    Dead Gye
    FFXIV Server
    Lamia
    FFXI Server
    Ragnarok

    Quote Originally Posted by Kujah2010 View Post
    I've watched at least 3 streams try the same thing and fail (incl Mr Happy), it does not work.
    By recordings, I meant of my own run. And after making that last post we once again used the tank limit break and I solo'd two balls without even coming anywhere near close to dieing.

    It 100% does work, I would stake real money on it.

  6. #26
    Relic Shield
    Join Date
    Mar 2009
    Posts
    1,755
    BG Level
    6
    FFXIV Character
    Tanaya Makers
    FFXIV Server
    Gilgamesh
    FFXI Server
    Fenrir

    So there seems to be this trend where tanks are swapping at 3 stacks instead of 4. Any reason for this?

  7. #27
    BG's most likeable Québécois
    Pens win! Pens Win!!! PENS WIN!!!!!

    Join Date
    Sep 2007
    Posts
    37,887
    BG Level
    10

    Quote Originally Posted by Carth View Post
    So there seems to be this trend where tanks are swapping at 3 stacks instead of 4. Any reason for this?
    They weak?

  8. #28
    Yoshi P
    Join Date
    Oct 2006
    Posts
    5,478
    BG Level
    8
    FFXI Server
    Leviathan

    If the fourth stack happens during ball phase, you might be more preoccupied with that. Swapping at 3 gives you another stack of leeway if you need it for some reason

  9. #29
    Yoshi P
    Join Date
    Aug 2006
    Posts
    5,139
    BG Level
    8
    FFXIV Character
    Dead Gye
    FFXIV Server
    Lamia
    FFXI Server
    Ragnarok

    Quote Originally Posted by Carth View Post
    So there seems to be this trend where tanks are swapping at 3 stacks instead of 4. Any reason for this?
    We swap at 3 in case shit goes slightly wrong.

  10. #30
    Melee Summoner
    Join Date
    Apr 2012
    Posts
    25
    BG Level
    1

    when stack increase the boss dmg increase on the tank, they risk a chance of getting 1 hit KO. Most of the time tank can last like 4 to 5 stack but no 1 is a risk taker i guess. so we swap every 3 stack. ( Even swapping at, 3 tank still mess up some of the time).

    In fact, 1 tank is good enough to tank the whole fight.. I guess is a smart way of SE by making sure everyone bring in 2 tank instead of 1?

  11. #31
    Relic Shield
    Join Date
    Mar 2009
    Posts
    1,755
    BG Level
    6
    FFXIV Character
    Tanaya Makers
    FFXIV Server
    Gilgamesh
    FFXI Server
    Fenrir

    I can see the reasoning behind that, such as the tank randomly dies to Diffusion Laser or something. I suppose swapping at 3 stacks would be the safer bet in that case.

  12. #32
    Minnich
    Join Date
    Jan 2007
    Posts
    406
    BG Level
    4

    Quote Originally Posted by Night Crawler View Post
    Our group has a warrior with huge HP that would off tank and eat/explode the Booms. If the MT starts the fight we always seemed to hit the Aetheric Boom at the correct time for the Warrior to just eat them. The Boom damage is split between other characters if they are close enough to the explosion. That being said we have a Summoner that would place his pet near the Boom and split it with the tank. On the 3rd set of Booms we had the MT paladin hallowed ground and eat the entire set right after they pop to avoid any damage by them.
    Calling BS on the PLD using Hallowed Ground thing. I tried that earlier to eat one and it went right through.

  13. #33
    Relic Shield
    Join Date
    Mar 2009
    Posts
    1,755
    BG Level
    6
    FFXIV Character
    Tanaya Makers
    FFXIV Server
    Gilgamesh
    FFXI Server
    Fenrir

    Quote Originally Posted by nasoo View Post
    when stack increase the boss dmg increase on the tank, they risk a chance of getting 1 hit KO. Most of the time tank can last like 4 to 5 stack but no 1 is a risk taker i guess. so we swap every 3 stack. ( Even swapping at, 3 tank still mess up some of the time).

    In fact, 1 tank is good enough to tank the whole fight.. I guess is a smart way of SE by making sure everyone bring in 2 tank instead of 1?
    I've never noticed a damage increase from the stacks. The fifth stack is simply an instant death.

  14. #34
    Yoshi P
    Join Date
    Aug 2006
    Posts
    5,139
    BG Level
    8
    FFXIV Character
    Dead Gye
    FFXIV Server
    Lamia
    FFXI Server
    Ragnarok

    Stacks don't seem to increase damage taken, tanks corroborated this. And yeah 5 stacks is instant death due to insta-gib mechanic.

  15. #35
    Tom Wilson will never be good.
    Join Date
    May 2006
    Posts
    13,471
    BG Level
    9
    FFXIV Character
    Zero Star
    FFXIV Server
    Hyperion
    FFXI Server
    Ifrit

    Quote Originally Posted by Minnich View Post
    Calling BS on the PLD using Hallowed Ground thing. I tried that earlier to eat one and it went right through.
    So did ours, tried it multiple times and it never worked, so idk what some people are talking about. We just had tanks eat one each with CD and everyone else gather for two each

  16. #36
    Relic Shield
    Join Date
    Mar 2009
    Posts
    1,755
    BG Level
    6
    FFXIV Character
    Tanaya Makers
    FFXIV Server
    Gilgamesh
    FFXI Server
    Fenrir

    Might've mistaken Hallowed Ground for Perfect Defense (Tank LB3), which definitely works.

  17. #37
    Cake Mix
    Sweaty Dick Punching Enthusiast

    Join Date
    Sep 2006
    Posts
    30,317
    BG Level
    10
    FFXIV Character
    Cakey Yama
    FFXIV Server
    Leviathan
    FFXI Server
    Unicorn

    I fucking looove this fight. You get the epic music plus it's just so fun D:

  18. #38
    FHT
    FHT is offline
    Bagel
    Join Date
    Sep 2010
    Posts
    1,277
    BG Level
    6
    FFXI Server
    Carbuncle

    Quote Originally Posted by Akiyama View Post
    I fucking looove this fight. You get the epic music plus it's just so fun D:
    Music here: http://www.youtube.com/watch?v=stUvx6Y8CAk The video is from the story mode tho. Its true that the music rock

    I did beat it yesterday with friends.. Was such a fun & refreshing fight, i'll do it again (I'm WAR)

  19. #39
    Nidhogg
    Join Date
    Oct 2005
    Posts
    3,612
    BG Level
    7
    FFXIV Character
    Glick Wick
    FFXIV Server
    Ultros
    FFXI Server
    Bahamut

    Quote Originally Posted by nasoo View Post
    when stack increase the boss dmg increase on the tank, they risk a chance of getting 1 hit KO. Most of the time tank can last like 4 to 5 stack but no 1 is a risk taker i guess. so we swap every 3 stack. ( Even swapping at, 3 tank still mess up some of the time).

    In fact, 1 tank is good enough to tank the whole fight.. I guess is a smart way of SE by making sure everyone bring in 2 tank instead of 1?

    You really shouldn't be writing guides if you don't understand the mechanics. One tank is not enough for this fight, as the unavoidable stacks (stoneskin/adlo stack avoidance was patched out in 2.1) instantly kill the tank at 5 stacks.

    They do not increase damage. They are not avoidable. They are not removable. Your tank will simply explode 4 minutes into the fight. I doubt you can burn Ultima down before this happens, at least not with the current available gear.

  20. #40
    Sea Torques
    Join Date
    Nov 2011
    Posts
    703
    BG Level
    5
    FFXIV Character
    Sukimin Yakumo
    FFXIV Server
    Hyperion
    FFXI Server
    Siren

    I thought that stoneskin/Adlo stack was only for PVP. Does it not work in PVE either?

Page 2 of 4 FirstFirst 1 2 3 4 LastLast