
Originally Posted by
Yeager
I've been doing a lot of AA fights (mostly Hume) on my RNG and even though I'm not a relic owner, I do pretty well even as /WAR.
The biggest thing is to ride Decoy Shot as much as possible and be sure to keep tabs on the timer. Once it's down and you get too over zealous you'll pull hate and get destroyed. So what I do when Decoy is down, I just slow down my attacks. I'll take a few pot shots if I'm low on TP. I'll build up to 100 and as soon as Decoy is back up, use it and open with Jishnu's. Other than in one fight where the PLD got careless and was one-shorted by CDC because I pulled hate trying to finish Hume off (wipe at 1%) I have been parsing at the top or near the top in DMG output.
And to answer someone else's question about how far away you can stand from the AA and safely Decoy Shot onto the PLD, here are the distances that work for me. Bear in mind, I haven't fought MR or EV. For Hume, 10.5 is perfect. You're out of Circle Blade range and also out of range of his frontal cone attack whose name escapes me memory atm. You're in the "sweet spot" as well so you'll be doing max damage. Now for Galka, best range is at 12.5. This puts you out of range of its Dragonfall AoE attack. Unfortunately this takes you out of the "sweet spot" so your DMG won't be as good, but your range attacks will be hitting "squarely" which is still good. I have yet to see if Utsusemi shadows work with Dragonfall so I can't say for certain.