1. FFXIV Reset Timers
    Last daily reset was 9 hours, 19 minutes ago / Next daily reset is in 14 hours, 40 minutes
    Last weekly reset was 1 days, 2 hours, 19 minutes ago / Next weekly reset is in 5 days, 7 hours, 40 minutes
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  1. #261
    RNGesus
    Sweaty Dick Punching Enthusiast

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    95 duh.

    If you haven't noticed CT is 1 step below Coil.

    I still don't see new HMs offering 95 gear. They will be 85 at most. Or even less than that because they will be readily farmable and easy to access. That alone brings up the average gear level.

  2. #262
    Bagel
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    I'd be content with ilvl 75 stuff with unique models. Remember, the vanity system is actually coming in 2.2 so we'll actually be able to run things for vanity! Though I get the feeling that ilvl 80/85 will be what the new dungeons drop.

  3. #263
    the whitest knight u' know
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    Quote Originally Posted by Niiro View Post
    Obviously meant CT.
    Not "obviously" when the discussion is specifically about speculating changing loot mechanics.

    I've always wondered what they were going to do with the relationship between character level and item level once the cap goes up. If they were to raise the level cap to 60 or something, it would make some sense to be locked out of all your i51+ gear until you hit the appropriate level to wear i51-i59, and then re-access i60+ when you hit the new cap. I just don't see that happening and we'll probably end up with some awkward situation where Lv.50 grants access to only a certain range if ilvl gear and hitting the cap grants you access to the rest.

  4. #264
    Black Belt
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    do most people think they are never going to fix the itemization problem caused by the CT delay?

    it's certain that every patch will be Coil > CT > Coil > CT but are they really going to keep up with the i90 (Coil) > i80 (CT) > i110 (Coil) > i100 (CT) of constantly releasing lower level gear a patch later?

    that would be so stupid.

  5. #265
    Bagel
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    It's actually worked out pretty well for my friends and I whom all play super casually. No telling if it'll keep us happy, but I don't particularly mind the current system. I also didn't really get into Coil much until 2.1, so. I seem to recall the wording making it sound like just 2.1 CT would have the itemization problem, though. Something about the current tier of CT being mostly for vanity.

    Either way!

  6. #266
    Pandemonium
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    As has been suggested other places, they probably need to do a double update of CT back to back, or a super CT update in one patch, to reset CT to it's proper place in the queue since it didn't release at launch. Having said that, I've seen no info on the topic, which means CT is going to be on this weird schedule where it is oddly behind the curve.

  7. #267
    The Once and Future Wamoura
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    Quote Originally Posted by layoneil View Post
    do most people think they are never going to fix the itemization problem caused by the CT delay?

    it's certain that every patch will be Coil > CT > Coil > CT but are they really going to keep up with the i90 (Coil) > i80 (CT) > i110 (Coil) > i100 (CT) of constantly releasing lower level gear a patch later?

    that would be so stupid.
    i think/expect this to happen and it is retarded as fuck

  8. #268
    RNGesus
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    Yeah I think they said that that's exactly what they're gonna do. And it makes no sense at all.

  9. #269
    Theory Fighter
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    Well, FFXIV playerbase is pretty big, and there's a lot of casual players thatwon't touch coil ever, at least not when the drops in there matter. For those, CT is, besides spending myth tomes, the only way to improve their gear, as their individual contribution is dilluted among the alliance. CT is easy enough that a few competent people can carry the rest for the most part, so casual people who don't invest much time or effort in the game can still advance, even if it is at a lower pace.

  10. #270
    Old Odin
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    It's also kind of like, Coil with a 20 ilvl gap is "hard mode", if you can't beat it with that we'll give you the stuff 10 ilvls under for next patch.

  11. #271
    RNGesus
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    Well I just think it's ridiculous for every other patch to release rewards that are lower than the current best. If they want to keep CT lower than they need to be releasing CT along with coil. CT for the super casuals and coil for everyone else.

  12. #272
    Sea Torques
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    Quote Originally Posted by Seravi Edalborez View Post
    It's also kind of like, Coil with a 20 ilvl gap is "hard mode", if you can't beat it with that we'll give you the stuff 10 ilvls under for next patch.
    The only thing I really don't like about that is that then... if you can beat it, you're waiting 2 patches between challenging raid content.

  13. #273
    Yoshi P
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    Progression updates seem like they'll forever be in 6 month increments. Everything else is just filler for alt classes and padding to show there's "a lot of things to do."

    Besides, until they allow us to que a full 24 for CT and actually give it some difficulty, progression would go hard > faceroll > hard etc. between patches.

  14. #274
    Ridill
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    They really, really, really need to roll out new classes.

    That's virtually the only thing I can see actually piquing my interest at this point.

    I'm still wondering how they plan on handling alternate jobs for current classes.

  15. #275
    Ridill
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    Quote Originally Posted by Niiro View Post
    They really, really, really need to roll out new classes.

    That's virtually the only thing I can see actually piquing my interest at this point.

    I'm still wondering how they plan on handling alternate jobs for current classes.
    This this this.

    Even if patches were released 1 month after each other, it would still be stale without new jobs.

  16. #276
    Vuitton
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    What exactly are new jobs going to do for you? It's not like leveling to 50 doesn't take a week. That's about as much content as fucking crafting furniture items for the 4 FCs with houses.

  17. #277
    The Once and Future Wamoura
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    because the purpose of new jobs is strictly leveling them to 50 and doing nothing else

  18. #278
    Vuitton
    Guest

    Now you can do all the old content you've already done 100 times again in a slightly new novel way?

  19. #279
    Ridill
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    Quote Originally Posted by Vuitton View Post
    What exactly are new jobs going to do for you? It's not like leveling to 50 doesn't take a week.
    What exactly is new content going to do for you without new jobs or a level cap increase? Guess how you're going to fight the new bosses that come with every patch; exactly the same fucking way you did previously. New jobs or level increase means new abilities/mechanics, new synergy and new party compositions.

    More jobs = more variety, why wouldn't you want that?

    I guess the shortest answer is FUN.

    Quote Originally Posted by Vuitton View Post
    That's about as much content as fucking crafting furniture items for the 4 FCs with houses.
    What...? Are you a retard? Honest question.

  20. #280
    The Once and Future Wamoura
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    Quote Originally Posted by Vuitton View Post
    Now you can do all the old content you've already done 100 times again in a slightly new novel way?
    i mean are we literally discussing a patch where they only release the classes/job and absolutely nothing else

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