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  1. #3161
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    people found a glitch thats bannable? lol

  2. #3162
    Ze NinjaSYXX
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    Quote Originally Posted by Teknique View Post
    people found a glitch thats bannable? lol
    Nah, apparently gumi's anti-hack went apeshit and started rewarding players 0 points in FH for "abnormalities" in gameplay and eventually banned players. Lol

  3. #3163
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    Oh shit loool. that sucks. I was at work during cause i did my runs earlier, and when i went to do it, i couldnt do FH

  4. #3164
    Ze NinjaSYXX
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    woo new update has brought us the text/descriptions for the 6* mifune batch, so be prepped to see that soon!

    Just have all my 6* mifune mats ready, going to definitely fully imp this bad boy.

    shit may even get a sphere frog on him, batootha or wicked blade + heavenly bud? lel

  5. #3165
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    so is today worth gemming for for the "high hitters?"

  6. #3166
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    Quote Originally Posted by Nitsuki View Post
    woo new update has brought us the text/descriptions for the 6* mifune batch, so be prepped to see that soon!

    Just have all my 6* mifune mats ready, going to definitely fully imp this bad boy.

    shit may even get a sphere frog on him, batootha or wicked blade + heavenly bud? lel
    Ready.
    Spoiler: show


  7. #3167
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    Quote Originally Posted by hey View Post
    Ready.
    Spoiler: show

    Holy shit. 5 star with 3181 attack 0.o

  8. #3168
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    That Hp, defense, and REC though. Very definition of a glass cannon.

  9. #3169
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    New 60% crit chance champ is coming. All coming with 7 stars in JP too @_@

    http://www.reddit.com/r/bravefrontie..._7_unit_batch/

    AND his LS is better than Maxwell for Light/Dark units

    LS: 150% Crit damage / +125% Elemental Weakness dmg for Dark/Light units

    Although the 6 star numbers might be lower, idk.

  10. #3170
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    Yea gonna go batootha + steeple rose for now, 2 more arena ranks for heavenly bud, and my next set of imps to max out are def going to him. Almost done w/ elza and maxwell imping, we really need an imp dungeon

  11. #3171
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    Eh, I don't think I'm gonna bother imping or sphere frogging him. He's just a glass cannon and for any content that might actually be hard he'll get crushed. Good for OHKO teams but hes got plenty of power there without extra boosts.

  12. #3172
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    Quote Originally Posted by Teknique View Post
    Holy shit. 5 star with 3181 attack 0.o
    Still can get 260 more attack from imps too (500 max at 5*, 700 at 6*)!
    Quote Originally Posted by Tyrath View Post
    That Hp, defense, and REC though. Very definition of a glass cannon.
    Yeah, definitely never using this against anything that will survive first turn. That attack combined with 800% damage multiplier though... not much will survive.
    Quote Originally Posted by Tyrath View Post
    New 60% crit chance champ is coming. All coming with 7 stars in JP too @_@

    http://www.reddit.com/r/bravefrontie..._7_unit_batch/

    AND his LS is better than Maxwell for Light/Dark units




    Although the 6 star numbers might be lower, idk.
    Definitely interested in both kira and especially feeva. 35% hc/bc drop rate sbb...not even mad i never got zelnite now. That makes him a seriously awesome healer + bc gen, and without needing to use him as leader, like zelnite. Got 12 gems, plus can get another ~15 from ggc, hoooopefully i get him. Sooo happy these are coming along with 3 gem summons.

  13. #3173
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    Quote Originally Posted by Tyrath View Post
    Eh, I don't think I'm gonna bother imping or sphere frogging him. He's just a glass cannon and for any content that might actually be hard he'll get crushed. Good for OHKO teams but hes got plenty of power there without extra boosts.
    Kuda+shida+elza+mifune+2x maxwell, and nothing survives in FH anymore. Lol bring on season 11! Well, bring on the end of season 10 and then 11!

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    If the AI isn't stupid and I can actually one hit a minimum of 4 different units consistently, I will attack imp all Mifunes as needed.

    I dunno though, it feel like units can attack already dead enemies - but that might just be delay. Whatever the case, this will be new since I didn't have the chance to test this party in JP (not enough Mifunes, and too lazy to farm them). Nothing like having a party of ~4k hpers again.

  15. #3175
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    Quote Originally Posted by Vincento View Post
    I dunno though, it feel like units can attack already dead enemies - but that might just be delay. Whatever the case, this will be new since I didn't have the chance to test this party in JP (not enough Mifunes, and too lazy to farm them). Nothing like having a party of ~4k hpers again.
    They cannot attack dead units, but they can attack an enemy that will be dead by the time the previous unit's attack finishes. 4/5 of my team can one shot most units in arena, but half the time i only kill 2 because of this. I would not use mifune in arena just because there's already plenty of units that can kill anyone in one attack using zurg leader, who do not fall over and die if you even look at them wrong. His bb also requires a lot of bc, and he doesn't generate that much either. Maybe one would be useful, but i cannot see the logic behind a full team of them.

  16. #3176
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    ok leveling BB's is a total fucking bitch, orna is level 2, and i have fused at least 60 shit fire units on her and nothing. Do they need to be the same element to level faster or something? or am i forced to keep using useless units from first dungeon and just hope for a level?

  17. #3177
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    Quote Originally Posted by Teknique View Post
    ok leveling BB's is a total fucking bitch, orna is level 2, and i have fused at least 60 shit fire units on her and nothing. Do they need to be the same element to level faster or something? or am i forced to keep using useless units from first dungeon and just hope for a level?
    Do Manipulator in the dark for the most attack BB fodder for your energy. Also you're sure you aren't fusing the salamanders that dont increase attack BBs?

  18. #3178
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    Yes. im only fusing the ones that say BB up.

  19. #3179
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    Quote Originally Posted by hey View Post
    Maybe one would be useful, but i cannot see the logic behind a full team of them.
    The logic behind wanting to test a full team of Mifunes:
    1. He can one shot any unit.
    2. His attack begins very quickly.
    3. His attack animation is very short.

    Separately these mean nothing, but together it means that by the time a second Mifune is attacking, the first enemy would be dead - and hopefully not chosen as a target. This is all speculation though, and most likely won't work out. So in the end, it's because I want to. Also, he's a free unit, so it would be nice to see what can be achieved with this party.

  20. #3180
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    Quote Originally Posted by Vincento View Post
    The logic behind wanting to test a full team of Mifunes:
    1. He can one shot any unit.
    2. His attack begins very quickly.
    3. His attack animation is very short.

    Separately these mean nothing, but together it means that by the time a second Mifune is attacking, the first enemy would be dead - and hopefully not chosen as a target. This is all speculation though, and most likely won't work out. So in the end, it's because I want to. Also, he's a free unit, so it would be nice to see what can be achieved with this party.
    Hm... 2/3 together are a good point. Not sure what his animation is actually.

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