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  1. #6881
    I clean, I jerk, and I have a decent snatch.
    Sweaty Dick Punching Enthusiast

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    I'm 95% sure the stances in RC5 are the same as in RC6

  2. #6882
    Ridill
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    Ok thanks I'll try it out

  3. #6883
    Ze NinjaSYXX
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    happy new year! no UoC in my mailbox yet

  4. #6884
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    I have a series of questions regarding bb/sbb orders and attacking.

    1) Are the buffs from bb/sbb start the moment they are activated (aka before the actual attack)?
    2) Can buffs from bb/sbb still affect people mid swing/attack animation (but prior to actually hitting the enemy)?
    3) Are regular attacks/bb/sbb considered "1" hit chance to proc anything (like crit)?

    Quote Originally Posted by Hushigoshi View Post
    I'm 95% sure the stances in RC5 are the same as in RC6
    From my experience in RC6 they are the same. Ended with only one hair. Lots of leechers/people not knowing about order (likely) though so had many failed runs when just one guy + me most of the time aren't enough.

  5. #6885
    I clean, I jerk, and I have a decent snatch.
    Sweaty Dick Punching Enthusiast

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    Critical hit chance is calculated upon activation. That's why you want your Crit buffer to go first so everyone else gets a better chance.

    Everything else can be applied and recalculated mid swing. Also, buffs will overwrite each other based on order, not on potency. The only time this is not true is with UBB buffs; those will stack with similar buffs from BB/SBB.

  6. #6886
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    Ah, I been doing normally like this:
    1) Shera (back, easier spark when first there)
    2) Tridon (front; so Zeruiah's overwrites with better BC drop)
    3) Zeruiah (front; reason above + elemental change before people start hitting)
    4) Avant (front; can begin hitting with the rest to spark easier and for his effects to kick in)
    5) Healer (back; currently not a damaging healer)

    Friend spot varies, if similar to Avant have them go before Avant.

    But now that you brought up about Crit, it looks like I need to do Avant sooner before Shera and put him in the back and if I use Hadaron over Tridon to use him earlier as well before Avant.

    You mentioned crit chance is upon activation, does hit count up begin on activation or can be done mid-swing as well?

  7. #6887
    I clean, I jerk, and I have a decent snatch.
    Sweaty Dick Punching Enthusiast

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    Remember that only Avant's BB gives critical hit rate buff. His SBB does not. And the buff lasts for three turns. So you need to use his BB every three turns, or use another unit that has it on their SBB.

    Hit count up is calculated upon activation as well. But hit count up ONLY applies to normal attacks, not BB/SBB/UBB.

  8. #6888
    Ridill
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    Brave Frontier (iOS/Android)

    Won with 7* Piany lead + Ruel friend + 6* tridon / adel / deer + 7* haile.

    Didnt mind the stances. Watching movies and drinking champagne with GF. Won on last life with 4/6 still alive.

  9. #6889
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    Quote Originally Posted by Hushigoshi View Post
    Remember that only Avant's BB gives critical hit rate buff. His SBB does not. And the buff lasts for three turns. So you need to use his BB every three turns, or use another unit that has it on their SBB.

    Hit count up is calculated upon activation as well. But hit count up ONLY applies to normal attacks, not BB/SBB/UBB.
    Crit, hit count upon activation. BB/SBB damage buff like from Avant is also upon activation?

  10. #6890
    I clean, I jerk, and I have a decent snatch.
    Sweaty Dick Punching Enthusiast

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    Avant's BB mod is calculated upon activation.

    But it's important to remember that this "order" only really applies to when you're trying to maximize your damage in a single turn (like OTKO set ups). When it comes to stuff like raids, the order isn't as important since you're fighting an enemy for 15+ turns and will have all the buffs active for every single turn except the first one.

  11. #6891
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    Trial:004
    You need a unit that that can Paralyze (Luther) and Curse (Phee). If you can't do that, you're going to have a bad time.

    You can do a two squad set up. Suicide squad against Zebra and then your real team for Cardes Luther and Phee once you get Zebra to do his three Instant KO moves.

    Suicide/Throw away squad can be something like

    Chrome Lead and Gazia friend
    Rize
    Libera
    Michelle
    Ultor

    Real squad for Cardes can be
    Piany Lead
    Semira 7* friend (for status ailments because your units are inadequate)
    Shera
    Kikuri
    Tridon
    Farlon

    Or...

    Piany lead
    Gazia friend
    Kikuri
    Priscilla
    Tridon
    Farlon
    Quote Originally Posted by Teknique View Post
    Welp
    I tried to set this up, and party 2 falls short on cost. Im at 302/332 with the 6* chrome lead and 4 7*s in first party, and 2 7*s in 2nd and my shera. So im missing 2 more units. Im at level 149 now but slowly getting higher so looks like this is going to have to wait a while
    If i changed my setup to maybe Diana Lead, kikuri/semira, Tridon, Farlon, Shera Avant/ ultor would that work for a single squad?
    Got a krantz last night in the 3 gem summon as well.
    Also not sure if i listed my nalmika in my unit list or not.
    Also fuck. didnt realize SHS was over and i did a 10 summon -.-

  12. #6892
    Ze NinjaSYXX
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    Still no unit of choice, stupid ass gumi. I swear i think the reason i didn't get it is because i put the entire name of the 7* version of the character instead of just its name.

  13. #6893
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    Gave it a try with the sacrifice squad you recommended and a shitsquad of my own creation (Piany, shera tridon lvl 1 6 star hadaron [i forgot to level his BB too lolol] and a miracle totem (who died on turn 1)) and got cardes to 75%. Luther was just annoying as hell, and the one time i needed him there, he died and didnt return for like 2 turns so i ran out of BC. and the boss using deadly whatever randomly was bullshit too. Desperately needed more damage in the 2nd squad.

  14. #6894
    Ridill
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    Quote Originally Posted by Teknique View Post
    Trial:004
    You need a unit that that can Paralyze (Luther) and Curse (Phee). If you can't do that, you're going to have a bad time.

    You can do a two squad set up. Suicide squad against Zebra and then your real team for Cardes Luther and Phee once you get Zebra to do his three Instant KO moves.

    Suicide/Throw away squad can be something like

    Chrome Lead and Gazia friend
    Rize
    Libera
    Michelle
    Ultor

    Real squad for Cardes can be
    Piany Lead
    Semira 7* friend (for status ailments because your units are inadequate)
    Shera
    Kikuri
    Tridon
    Farlon

    Or...

    Piany lead
    Gazia friend
    Kikuri
    Priscilla
    Tridon
    Farlon


    If i changed my setup to maybe Diana Lead, kikuri/semira, Tridon, Farlon, Shera Avant/ ultor would that work for a single squad?
    Got a krantz last night in the 3 gem summon as well.
    Also not sure if i listed my nalmika in my unit list or not.
    Also fuck. didnt realize SHS was over and i did a 10 summon -.-
    When I did T004 yesterday I forgot about the suicide squad thing and went into zebra with my main group. No guarding and nobody died so maybe just with sufficient HP and mitigation you will be ok?

  15. #6895
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    Quote Originally Posted by SathFenrir View Post
    When I did T004 yesterday I forgot about the suicide squad thing and went into zebra with my main group. No guarding and nobody died so maybe just with sufficient HP and mitigation you will be ok?
    What did you go with in your squad as i dont have a semira for ailments
    Also whenever cardes did his deadly bullshit he would kill people even through mitigation at full hp with over 10k+ health

  16. #6896
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    Sweaty Dick Punching Enthusiast

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    Luther will wipe all buffs (mitigation included) on a target. If he buff wipes someone and then Cardes does his Deadly Hold move, they're going to die.

    That's why paralyze is important.

  17. #6897
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    Quote Originally Posted by Hushigoshi View Post
    Avant's BB mod is calculated upon activation.

    But it's important to remember that this "order" only really applies to when you're trying to maximize your damage in a single turn (like OTKO set ups). When it comes to stuff like raids, the order isn't as important since you're fighting an enemy for 15+ turns and will have all the buffs active for every single turn except the first one.
    Very true, but it is something I want to get used to even if in raid for trials, FH, FG, etc.

    On that note, hit 189, now have another 7* (Shera)! One left for full 7* team to feel like a big kid, think was level 214 (unless Selena).

  18. #6898
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    Sweaty Dick Punching Enthusiast

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    Level 199 if you're using 40 cost 7*. 215ish if you have 42 cost units.

  19. #6899
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    Quote Originally Posted by Hushigoshi View Post
    Level 199 if you're using 40 cost 7*. 215ish if you have 42 cost units.
    Yeah I have two 42 cost units (Zeruiah and Avant).

    I noticed ever since I got Zeruiah my fps falls quite a bit during major sparking especially in raid. All effects are off, item drops 0, graphics low. Galaxy Note 5.

  20. #6900
    I clean, I jerk, and I have a decent snatch.
    Sweaty Dick Punching Enthusiast

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    Welcome to Android!

    iOS and Windows PC AppStore version are better coded than Android's.

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