Gotta get all my mats prepped for 7* elza and lillith.
Gotta get all my mats prepped for 7* elza and lillith.
Don't do it
Otherwise, check out this guide for a butt load of good info.
https://www.reddit.com/r/bravefronti...e_to_the_meta/
Swap Lucius, for Hadaron lead, and you've basically got my arena squad. Hadaron has Axe + Refined Gem, and the others have +hit sphere and Cosmic Shard/Negate status spheres. Random rule is always up, first turn usually nets all but 2 SSB at the ready, and unless I try to fight another Hadaron team, I usually get flawless victories.
I arena team is Raghan Lead, Hadaron, Ultor, Selena, Raaga. The other team is usually mostly dead after my first turn, and I have full SBB. I've had tons of OTKs in Arena and I've almost cracked 900k damage in 2 turns.
Edit, so this just happened
Spoiler: show
Nico Nico stream.
Newest units to get 7* forms...
Darvanshel! Kajah! Duelmex!
No stat info released obviously. Expect to find out more end of February.
Also, there's a new evolution thingy they will release mid February in JP BF.
Starters will be the first to get access to it. There's no info (that makes sense) about it released yet.
Fucking finally. I always wondered why Darvanshel got skipped on the 7* considering he was the first big deal mitigator.
Meh @ Kajah and Duelmex though.
Prior to Mifune 6* release, Kajah had one of the strongest SBB in the game for a long time (750% modifier). But he had a ridiculous BC cost of 70 BC (at SBB10).
Im curious to what Alim will do with Kajah.
I sold my Duelmex when I first started. (3* Bahamut? Must be junk!)
Looking forward to seeing what happens with the starters. This last leveling binge, I leveled up a Anima versions of everyone, but Magress (Breaker) to 6* level, so I'll be ready whenever this gets over to Global.
I mean, what will happen is what happens every time. Starters will become relevant for 2 weeks and then fade back into obscurity.
yay i still got my Duelmex!
Finally cleared Eriole EX. Thanks Reeze.
Just finished up Paris's GC, doing a three run clear. That last one was pretty annoying, but WST-1096 wasn't a big problem. Heretic Zoldia kept killing me, so I had to do some turn counting to get past it. Lets hope there isn't too much more of that type of nonsense.
Oh, nice...400K Meripo points. Fake Stone get!
I was also doing Paris GQ. Whats the turn counting secret for heretic Zoldia?
It's pretty complicated, with some HP thresholds:
Each round is a rotation of a Lost attack, congruent with a specific element on same element type (i.e. Fire attack on a random fire unit or no attack if no fire units found)
Every 4 turns after first turn - Stance change that does various things + a heavy damage attack
Used on turns 4, 12 and 20 - Heavy AOE attack
70% - Buff Wipe then his programmed attack.
50% - Heavy AOE + Status infliction. Can be skipped if it's crossed on a turn that he does a stance change
20% - Buff Wipe + Sickness
My real problem was always on turn four, where I would cross 70% and it lined up with the programmed heavy aoe attack + a lost attack, wiping my PT. After that, I had some close calls, but survived.
You can apparently just do four turns, and take a safer Paris PT to deal with it; even at L245, I didn't have the PT cost to make two superb parties. If I had to do it over, I think I'd swap out Mahala, for Tridon and keep my Charla lead.
Oh. maybe it was bad that I was bringing him to 50% in 2 turns >_>
Some of the GQ (namely Paris and Michelle) kick my ass because I cant be bothered to work that hard on some of the fights / do tons of research beforehand.
I thought Seria's was annoying - but then I found Michelle's.
I still need to 100% Michele's GCC.
In other news, Frontier Hunter Rewards are out! Collect them now!
Spoiler: show
That stat boost and Elgif though. Delicious.
I was initially pissed, at Seria's GC, but it turns out that 6* Zele + 6* Lucana make it a veritable breeze; equip Zele with Hallowed Skull + Lexida, and put Sacred Crystal + Phantom Gizmo, on Lucana. Make sure you have a full set of Holy Waters, for the first fight, but the second fight means you basically have a heal + DEF boost every turn, and Zele melts it with her normal attacks. Zele's LS gives +ATK and an HP regen, so it's highly unlikely anyone dies, but you still need to defend with Seria/Guest each turn. Take a few heal items, just in case.
As long as Lucana can do BB every two turns, you're golden; the rest just makes it easier.