Item Search
     
BG-Wiki Search
Page 6 of 8 FirstFirst ... 4 5 6 7 8 LastLast
Results 101 to 120 of 145
  1. #101
    Relic Horn
    Join Date
    Jul 2005
    Posts
    3,478
    BG Level
    7

    Did I miss notes where Lair Reives repopped after 5 minutes? At least the one in Hennetiel did

  2. #102
    Campaign
    Join Date
    Jul 2007
    Posts
    6,633
    BG Level
    8

    Quote Originally Posted by Funkworkz View Post
    Do you need the "Element Charge"? if so they are in the dats. Vivi Valve II is light 3, and Turbo Charger II is air 3
    Yes this is what I needed.
    In light of this I cannot possibly imagine a purpose for Vivi Valve II...

  3. #103
    Salvage Bans
    Join Date
    Oct 2007
    Posts
    771
    BG Level
    5

    Quote Originally Posted by Sechs View Post
    Yes this is what I needed.
    In light of this I cannot possibly imagine a purpose for Vivi Valve II...
    SE doesn't either they just wanted to add something so they can say hey pups we did something.....

  4. #104
    PUP Power!
    Join Date
    Apr 2006
    Posts
    4,040
    BG Level
    7
    FFXI Server
    Sylph

    Quote Originally Posted by kenshyn View Post
    SE doesn't either they just wanted to add something so they can say hey pups we did something.....
    Yeah really

  5. #105
    Hydra
    Join Date
    Aug 2011
    Posts
    140
    BG Level
    3
    FFXI Server
    Leviathan

    Hrm I noticed that in a WKR, normally if you dismiss a Trust NPC you can't call them back, but if you let them die you could. Now it seems if they die you can't call them out while still in the reive at all.

  6. #106
    Hydra
    Join Date
    Aug 2011
    Posts
    140
    BG Level
    3
    FFXI Server
    Leviathan

    Quote Originally Posted by Toth View Post
    Yeah really
    Despite that I still love my pup.

  7. #107
    BG Content
    Join Date
    Sep 2011
    Posts
    707
    BG Level
    5
    FFXIV Character
    Modoru D'kkoru
    FFXIV Server
    Hyperion
    FFXI Server
    Siren

    Quote Originally Posted by haruhigumi View Post
    Hrm I noticed that in a WKR, normally if you dismiss a Trust NPC you can't call them back, but if you let them die you could. Now it seems if they die you can't call them out while still in the reive at all.
    Pretty sure this is only if you've engaged mega boss. If you steer clear of megaboss and just fight adds, you should be able to resummon trusts.

  8. #108
    Ridill
    Join Date
    Apr 2011
    Posts
    23,594
    BG Level
    10
    FFXI Server
    Bahamut

    Quote Originally Posted by silentsteel View Post
    did 7 Demolishers SKNM 20 yesterday on normal (tried difficult with my group and lost, lol, DD's not strong enough, too bad I was the healer... XD) not a single 119 mat drop there, I also support the theory that it's D or VD, and if it is lower, it's a much rarer drop.
    Yeah I'm up to no 119 mat in 20 normals now. But yay done with SKNM and 8 109 mats

  9. #109
    Nidhogg
    Join Date
    Aug 2007
    Posts
    3,756
    BG Level
    7
    FFXI Server
    Bahamut

    To add more to the speculation, went 1/5 on 119 mats in D Dismemberment Brigade, drops feet tales, and it dropped a Sif's Lock. Of note, that kill also dropped a 109 mat, Malboro Fiber (body upgrade mat), so they're not exclusive of each other.

  10. #110
    Hydra
    Join Date
    Aug 2011
    Posts
    140
    BG Level
    3
    FFXI Server
    Leviathan

    Quote Originally Posted by Modoru View Post
    Pretty sure this is only if you've engaged mega boss. If you steer clear of megaboss and just fight adds, you should be able to resummon trusts.
    Hrm yea I guess a shot or to on the MB would prevent me from calling em.

  11. #111
    Campaign
    Join Date
    Jul 2007
    Posts
    6,633
    BG Level
    8

    Quote Originally Posted by haruhigumi View Post
    Hrm I noticed that in a WKR, normally if you dismiss a Trust NPC you can't call them back, but if you let them die you could. Now it seems if they die you can't call them out while still in the reive at all.
    Maybe I misunderstood you but I think you're mixing up things.
    In WKR you cannot call back dead Trust NPCs as long as you are in the enmity list of a target.
    Normal targets in WKRs usually die fast so they're not an issue, but the Naakual does not, so if you somehow enter the Naakual's hate list, you're not gonna be able to resummon dead Trust NPCs until hate is reset (i.e. you die).
    Keep in mind that Joachim casts song that are applied to EVERYBODY in range, sometimes this messes up with enmity lists according to which players get hit by the buffs.

  12. #112
    Nidhogg
    Join Date
    Aug 2007
    Posts
    3,756
    BG Level
    7
    FFXI Server
    Bahamut

    Any chance a JP translator can hit up this post from Mocchi? Not sure if it'll work cause of the JP characters being changed to madness when I paste, but Google-fu makes it sounds like she's saying 119 mats will only drop from SKC20s if the difficulty is difficult or higher. Seems we've kinda concluded that, but would be nice to see a confirmation.

    They had quite a few posts yesterday, but not really seeing anything cool, unless batch cooking hard boiled eggs tickles your fancy.

    Quoted Google Translate:

    Quote Originally Posted by Mocchi
    Posted by CheddarCheese
    Tearing apart brigade is not included in our Battlefield additional material necessary to strengthen the item level 119 artifacts have been performed Fool bat or will because popular hunter special procurement?

    We rude.
    The fixes were made ​​to tell the person in charge. Difficulty "★ tearing apart Brigade" also if more "difficult" material to strengthen the item level 119 artifacts will be included in the booty.

  13. #113
    Campaign
    Join Date
    Jul 2007
    Posts
    6,633
    BG Level
    8

    Wouldn't kinda make sense to have 119 materials drop on BCs which are under 119 difficulty.
    And those BCs @ Difficult aren't that hard imho. Most at least. Well let's say "some".
    A group able to kill a normal AA should be able to kill one of those BCs on difficult.

  14. #114
    Nidhogg
    Join Date
    Aug 2007
    Posts
    3,756
    BG Level
    7
    FFXI Server
    Bahamut

    Oh no doubt. But there's some that prefer to lowman or solo. Would be good for them to know everything that they're giving up.

  15. #115
    Campaign
    Join Date
    Jul 2007
    Posts
    6,633
    BG Level
    8

    I wonder where all the "solo" thing came up from.
    I mean I can understand "lowman" (4-6 people) compared to fully alliance (18 people) or even larger groups.
    But real solo or with 1-2 mules?
    Did people always harbour such desire to solo even 9+ years ago? Because I get the impression the situation wasn't like that, or not this much at least.

    Supposing I'm right I wonder what has changed today that makes people so stubbornly adamant on only doing stuff solo. Why not play an offline game then?
    Maybe I'm just too limited and unable to see the reasons behind these people's desires. I'd love to be able to emphathize and understand why is it so important for them.

  16. #116
    Relic Horn
    Join Date
    Jul 2005
    Posts
    3,478
    BG Level
    7

    Quote Originally Posted by Malithar View Post
    Oh no doubt. But there's some that prefer to lowman or solo. Would be good for them to know everything that they're giving up.
    My LS is basically 4 people at this point and we clear most DIFFICULT SKCNM without a problem, without riding REM abuse and without 2hrs.


    Just supertank all the mobs with PLD/DNC (uses Eminent shield) while healing with a competent WHM. WAR and MNK DDs (Eminent GA and Oats), sub /DNC for safety.

  17. #117
    Cerberus
    Join Date
    May 2009
    Posts
    437
    BG Level
    4
    FFXI Server
    Gilgamesh

    The desire that i had for "low man" and "solo" battles usually stemmed from challenge. when my ninja hit 75 in the mid 2000's, having spent alot of my time solo'ing VT IT mobs for fun (at the beginning i would lose terribly, having changed from drk main to nin main, but with experience and practice i was able to handily win) i spent the better part of the remaining pre-toau era soloing/duoing/lowmanning nm's that i would watch groups two to three times as large wipe to. this was special to me, i learned a great deal from the strategic planning and mob scouting i would have to do to become as good as i was back then.
    It was exhillerating, getting death scissor'd dead at 1%, the bard/whm (with like 600 mp!!) duo partner aggroing two bark spiders right after a bad breath from vivian, ect ect. even though those were losses, they were fun because of the absolute challenge they presented and overcoming them would mean more than just getting better gear/more haste macro'd in for utsusemi/more ninjutsu skill macro'd in for debuffs. strategy and forethought was put into every possible angle the battle could take. it got to the point where i would be able to call out when my next attack would cause the nm to ws, which i could call for my whm to flash, or i would turn to put up a fresh ichi ( so i could ni in the event of a fang rush, or ichi for a one hit ws, preserving a deep "backup" set of shadows to fall back on in the event the nm didnt miss at all in the next 3 attacks.
    There were even battles that i wanted to take on because i simply felt that the challenge was too great to leave untried. my bard friend and i enlisted the help of a smn friend to kill cactrot rapido. after learning that avatar bloop pacts gave mobs 0 TP, and the hate would be thrashed upon release of that avatar, we decided to try to have me tank it straight but not engaged as a nin/drk maintaining a cycle of hate generation while the smn went to town every minute with a blood pact.
    As a "solo" and "low man" enthusiast, i can tell you that (even to this day) loot was/is an afterthought in the face of lowman or solo success(and by extension the failures that provided the experience and motivation to keep pushing myself).for me it was all about the challenge, which leads me to the point i want to make. there is a difference between the solo/lowman events that are tailored by SE for just that, solo/lowman, and the ones that BARELLLLYYYYY can be done (pioneers in the public eyes being avesta, upbeatglitch ect) with a small group, never mind a prepared solo individual.

  18. #118
    Ridill
    Join Date
    Apr 2011
    Posts
    23,594
    BG Level
    10
    FFXI Server
    Bahamut

    I tribox mine... I could do difficult on some but it's risky. Part of this is it's fairly efficient for me. My mules can get there papers just from the wins while my main lots all the drops since it needs more. Plus it's fun

    Also the few group ones I did took forever. Like overall twice as much time to do as I triboxed. Which is saying something since the fight itself triboxing takes alot longer lol

  19. #119
    BG Content
    Join Date
    Mar 2006
    Posts
    1,370
    BG Level
    6
    FFXI Server
    Sylph

    Has anyone found a Vanir battery yet?

    edit: never mind, drops from celestial nexus v2 as expected.

  20. #120
    Campaign
    Join Date
    Jul 2007
    Posts
    6,633
    BG Level
    8

    Quote Originally Posted by Lyramion View Post
    Did I miss notes where Lair Reives repopped after 5 minutes? At least the one in Hennetiel did
    Anybody else saw this happen?

Page 6 of 8 FirstFirst ... 4 5 6 7 8 LastLast

Similar Threads

  1. DISCUSSION: 12/10/13 Version Update
    By Funkworkz in forum FFXI: Everything
    Replies: 191
    Last Post: 2014-01-25, 00:34
  2. FINDINGS: 1/20/14 Version Update
    By Yugl in forum FFXI: Everything
    Replies: 5
    Last Post: 2014-01-20, 13:18
  3. DISCUSSION: 11/04/2013 Version Update
    By Cairthenn in forum FFXI: Everything
    Replies: 427
    Last Post: 2013-12-07, 13:59
  4. DISCUSSION: 10/07/2013 Version Update
    By Yugl in forum FFXI: Everything
    Replies: 59
    Last Post: 2013-10-09, 21:04
  5. Replies: 519
    Last Post: 2013-09-05, 08:00
  6. DISCUSSION: 08/05/2013 Version Update
    By Yugl in forum FFXI: Everything
    Replies: 238
    Last Post: 2013-08-13, 09:18
  7. Jul.20 Version Update - Discussion
    By Kimiko in forum FFXI: Everything
    Replies: 909
    Last Post: 2009-07-23, 09:06