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Thread: Skirmish III findings     submit to reddit submit to twitter

  1. #241
    Old Odin
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    Quote Originally Posted by Alistrianna View Post
    Got bored and did some more Uffrat +2 augments

    DMG +10; hMP +4; Pet:Acc +21
    DMG +17; Summoning skill +8; Pet:Attack +22
    DMG +18; MND+8; Pet:MAB +22
    DMG +17; INT+1; Avatar Perp -4
    DMG +17; Pet:Damage Taken -1%; Pet:MAB +23
    DMG +19; Weapon Skill Acc +3; Avatar Perp -4
    DMG +20; MND +6; Avatar Perp -3
    DMG +17; Weapon Skill Acc +1; Pet:MAB +23
    DMG +21; CHR +1; Pet:Attack +21
    DMG +17; INT +5; Pet:MAB +24
    DMG +18; CHR +1; Avatar Perp -5
    DMG +20; Pet:Magic Accuracy +20 & Damage Taken -2%
    DMG +17; Pet:Damage Taken -1% and Attack +21

    EDIT: All augments were from +2 stones.

    got D+18; summoning magic skill +5, pet:MAB +21, guess I'll stick to this one

  2. #242
    Relic Horn
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    Also saw someone with Pet Dmg -3% the other day

  3. #243
    Relic Shield
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    Quote Originally Posted by Lyramion View Post
    Unlucky or spamming lowtier visages?
    Mostly 1/1/1 runs but nearly all were full wins. Others in the party were getting the KI, but not me.

  4. #244
    New Merits
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    I have seen Incinerator only once and it was the one time we brought a SAM. I have also seen Scapula Beam a few times and Eradicator one time but am not sure what triggered them. Whenever we use 3x MNK, it only uses Turbine Cyclone from 100-0 as long as we didn't skillchain.
    I've only gone SAM exclusively to the skirmish and have only ever seen it use something other than Turbine Cyclone when it's hit with magic damage. Mostly this happens when the MNK sees me use Shoha and thinks it would be fun to Shijin for some godforsaken reason. Maybe your run with a SAM started using other TP moves because they skill chain pretty easily with MNKs.

  5. #245
    Relic Horn
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    Tweeting Caeferli and Snorting Skormoth take very high damage from earth element magic, and occasionally takes even higher than the high usual amount due to some factor that is unclear to me.


  6. #246
    RIDE ARMOR
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    Quetzalcoatl

    I used some +2 stones on my dagger with the hope of getting some ws dmg+ to test if it works in the sub hand slot. results-

    8 dmg 3 agi 1 crit
    8 dmg 8 acc 6 ws acc
    7 dmg 7 agi 8 ws acc
    7 dmg 5 str 10 acc
    and one other that i cant remember, but it was lame.

    i dont want to dump any more gil into attempts atm, especially since my DNC spread sheet isnt working... i want to check if its lower delay is worth offhanding over my Izhiikoh with twash main hand. Kinda doubt it... too many nice goodies on it, but i hate the high delay.

  7. #247
    Relic Shield
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    Rehn Valor
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    Sargatanas
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    Ragnarok

    Has anyone tried turning in 12 pulch. wings for a ra'ka ki? Tried it twice since patch and have gotten exactly 1/1/2 both times. Probably coincidence, but just seeing if they nerfed it or I'm unlucky.

  8. #248
    Sea Torques
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    Tweeting Caeferli and Cantankerous Yztarg take x2 magic dmg when they are casting a spell. Snorting Skormoth takes x2 magic all the time. I also believe if too much magic dmg is dealt on Chapuli it will unlock higher/deadly Lightning spells up to the point of having him instant cast 1,5k Thundaja every 5 seconds.

  9. #249
    Old Odin
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    Quote Originally Posted by Tachi View Post
    Tweeting Caeferli and Cantankerous Yztarg take x2 magic dmg when they are casting a spell. Snorting Skormoth takes x2 magic all the time. I also believe if too much magic dmg is dealt on Chapuli it will unlock higher/deadly Lightning spells up to the point of having him instant cast 1,5k Thundaja every 5 seconds.
    actually have seen his damage of spells go down when nukeing him (not the tier itself) when nukeing with stone

  10. #250
    Nidhogg
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    Quote Originally Posted by Fwahm View Post
    Tweeting Caeferli and Snorting Skormoth take very high damage from earth element magic, and occasionally takes even higher than the high usual amount due to some factor that is unclear to me.

    Pretty sure for Caeferli, it's 2x stone damage full time, 4x damage while it's casting. Slightly OT, but do Helixs not do their normal dot property if they do a certain amount of bonus damage? Landed a 9k Geohelix on him that wore off after one tick, though I typically don't debuff him, maybe he's got an erase built into a TP move?

    Quote Originally Posted by Rehn View Post
    Has anyone tried turning in 12 pulch. wings for a ra'ka ki? Tried it twice since patch and have gotten exactly 1/1/2 both times. Probably coincidence, but just seeing if they nerfed it or I'm unlucky.
    Someone posted a SS a few pages back in this thread. Off the top of my head, they got V II I and III II II or something of that nature out of 2 different KIs.

  11. #251
    Sea Torques
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    I have not tried earth nukes but everytime I pulled him with Dia II he reacted with Thunder IV instead of just going melee if it's an aggro/melee attack but it could be just in reaction to the distance. We had a semi-wipe once where he was spamming Thundaja and nothing else but now I remember I used Thunderstorm BPs.

  12. #252
    Nidhogg
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    Quote Originally Posted by Tachi View Post
    We had a semi-wipe once where he was spamming Thundaja and nothing else but now I remember I used Thunderstorm BPs.
    I saw that behavior a number of times early on with pugs. It always followed when someone didn't listen and kept WSing. I'm not sure if using Thunderstorm BPs or just offensive BPs in general would cause him to upgrade (he follows WSs with Nature's Meditation, taking no damage during the animation, and seemingly upgrading his attacks/stats), but if a DD was WSing repeatedly, that may of been the cause.

  13. #253
    Relic Horn
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    As for Tweeting Caeferli one thing I noticed is how its fastcast varies depending on how enraged it is. Sometimes it will just machinegun out its spells and sometimes it takes over 10 seconds. It also seems to rage up without anyone WSing it or using a damage JA.

  14. #254
    Relic Shield
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    Quote Originally Posted by Malithar View Post
    Someone posted a SS a few pages back in this thread. Off the top of my head, they got V II I and III II II or something of that nature out of 2 different KIs.
    I mean to say those are my most recent results. Previously when I did it weeks ago, I got 4/3/1 and a 5/2/1. But this is probably a reverse "hey guys, did they increase ridill drop rate?"

  15. #255
    Impossiblu
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    found this reddit post: http://www.reddit.com/r/ffxi/comment..._findingshelp/

    not sure how much is known/not known, guessing most is probably from this thread but posting just in case

  16. #256
    Relic Shield
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    Shiva

    Are any math gurus available to help me out here?

    I'm trying to figure out which weapon I should upgrade next. I'm strongly considering the Bow (Bocluamni +2) but I've already got an Eminent Bow (yes I'm not a relic RNG but I'm still good) So of the two, which is better? Am I better off sticking with the Eminent Bow? Or should I upgrade to the Bocluamni +2 and hope for a very good augment that'll help put it over the top?

    Any help is appreciated.

  17. #257
    HABS SUCK!!!!!
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    I dont believe there is any indication of what augs you can get on bow, so its tough to tell.
    Theres a SS on AH of a gun w/ DMG+11 Ratk+8 and WSDmg+10%, bow can probably get something like DMG+20 or so even. So you'd be looking at D240/540 with higher racc/ratk than Eminent Bow's D277/720. That delay on Eminent Bow is kinda painful in the long run. Get a Bocu+2 and toss a couple stones at it and see what you get.

  18. #258
    Relic Shield
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    Quote Originally Posted by NynJa View Post
    I dont believe there is any indication of what augs you can get on bow, so its tough to tell.
    Theres a SS on AH of a gun w/ DMG+11 Ratk+8 and WSDmg+10%, bow can probably get something like DMG+20 or so even. So you'd be looking at D240/540 with higher racc/ratk than Eminent Bow's D277/720. That delay on Eminent Bow is kinda painful in the long run. Get a Bocu+2 and toss a couple stones at it and see what you get.
    I'm still trying! Just went 0/7 on KI now. Soon as I GET the KI I'll let you know.

    For now, I finally got some stones to toss at my Ninzas +2. I got 2 +1 stones, and a +2 stone. Augments below

    +1 - DMG +3, STR +5, Mag. Defense Bonus +1
    +1 - DMG +3, Attack +6, WS DMG +5%
    +2 - DMG +7, VIT +5, Crit. Hit Rate +1

    I'm pretty disappointed in these.....

  19. #259
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    Quote Originally Posted by Yeager View Post
    Augments below

    [...]

    I'm pretty disappointed in these.....
    skirmish in a nutshell

    for ninzas, I went through a stack of +1s without anything remotely passable. DMG ranging from +3 to +5, random stats like AGI, a couple with some attack or accuracy

  20. #260
    Nidhogg
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    Wasn't it determined that even best augmented Ninzas +2 were still behind Oats? Not trying to start a bandwagon war, but with Delve being lowman capable now, I have a hard time grasping the reasoning behind going for Ninzas, unless what I read was incorrect.

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