Light Elemental at Sky = WHM with 16 MDB (116), 76 INT, and 132XP. Testing using CW and checked using Leafstorm > Thermal Pulse.
Other values include INT=80 and INT=78.
78 INT gave 140XP.
Code:Main Stat 72 Secondary Stat 77 MAB 100 Mob MAB 100 Multiplier 2 fTP 4.5 WSC 0.5 WSC2 0 WSC1 36 WSC1Floor 36 WSC2 0 WSC2 Floor 0 WSC1+2 36 WSC Alpha 30.6 WSCAlphaFloor 30 PrefTP 122 fTPAdd 549Code:DMG w/o MDB dINT MAB 553 2 1.08 559 5 1.09 569 10 1.11 579 15 1.13 589 20 1.15 595 23 1.16 585 18 1.18 615 33 1.2 549 549Edit: Explanation. The top chart is Pre-dINT*TM and Pre-Multiplier damage. If you look at BLU magic damage formula, it is basically (WSC+LV+2)*fTP => we call that base. Base + dINT*TM. The third chat is a list of dINT, dINT*2, (WSC+LV+2)*fTP, [(WSC+LV+2)*fTP]+[dINT*TM], MDB, and DMG when divided by MDB. Using this, you can find dINT/MDB values that match the damage you did on the elemental. With multiple dINT+MDB values, you match your MAB to the MDB and try nuking to see if you get the [(WSC+LV+2)*fTP]+[dINT*TM] damage.Code:1 2 549 551 1.2 459.1666667 2 4 549 553 1.2 460.8333333 3 6 549 555 1.2 462.5 4 8 549 557 1.2 464.1666667 5 10 549 559 1.2 465.8333333 6 12 549 561 1.2 467.5 7 14 549 563 1.2 469.1666667 8 16 549 565 1.2 470.8333333 9 18 549 567 1.2 472.5 10 20 549 569 1.2 474.1666667 11 22 549 571 1.2 475.8333333 12 24 549 573 1.2 477.5 13 26 549 575 1.2 479.1666667 14 28 549 577 1.2 480.8333333 15 30 549 579 1.2 482.5 16 32 549 581 1.2 484.1666667 17 34 549 583 1.2 485.8333333 18 36 549 585 1.2 487.5 19 38 549 587 1.2 489.1666667 20 40 549 589 1.2 490.8333333 21 42 549 591 1.2 492.5 22 44 549 593 1.2 494.1666667 23 46 549 595 1.2 495.8333333 24 48 549 597 1.2 497.5 25 50 549 599 1.2 499.1666667 26 52 549 601 1.2 500.8333333 27 54 549 603 1.2 502.5 28 56 549 605 1.2 504.1666667 29 58 549 607 1.2 505.8333333 30 60 549 609 1.2 507.5 31 62 549 611 1.2 509.1666667 32 64 549 613 1.2 510.8333333 33 66 549 615 1.2 512.5
XI Wiki


