So fuck all this level 50 content. If this is the case, we better get equal amount of content for new level cap coming in the expansion (55? 60?)
Levi weapons will be i100 or greater. All our current gear is getting shit on. I hope it's like Hard mode weapon farming. Pretty tired of tokens.
Weapon farming like primal HMs will make Levi last longer, but I kinda like tokens so I can choose whatever I get. Maybe do it like 1.0 but keep the 100% weapon drop and a 100% token you can put towards purchasing a weapon of your choosing. Make it cost like 5 tokens? Because god knows all that ever drops for primals are summoner books.
Holding out hope. <3"A Whole New Whorl."
Shit like this.. must be trollin'.
A one-time fight reward is going to be better than Coil weapon? Nah, son. Also, they won't jump 15 ilevels in one patch.
Leviathan weapons will be i95, MAYBE 100 (but he'll need to be extremely hard). New Coil gear will be 95 or 100 and new Coil weapons will be 105.
By a margin that huge? No way. People are getting their progression speed confused because CT wasn't implemented at patch. People expect a 20 level increase because we had a 20 level increase from Darklight to Coil. But they're forgetting that we were supposed to be i80 before attempting Coil if things had been on schedule.
The new content will be tuned for i90 in the same way that the old Coil was tuned for i80. So anyone with an i90+ character (i90 plus i95 weapon) will be right on par, if not slightly above it, for the new content. Expecting another 20 level jump is way off.
It hardly matters if it's i95 or not - when the first level cap increase hits, the iLevel is going down anyway and the weapons will be nerfed.
My money is on levi weapons being higher than T5. It's the only thing that makes sense.
You'll notice I cut out the part of the quote with the actual numbers. I don't think it'll be a margin that big either, but I still think it will outdo T5.
But since you bring up CT, you're forgetting that the next CT will once again be implemented after 2.2 and will once again be LOWER ilvl than coil. So it could very well be that the fights will be super hard at first and tuned for when you are properly geared with the next CT. It doesn't make sense, but that's how SE seems to be doing it.
I still think Levi weapon will slightly outdo T5 and then with the next CT we'll get even stronger weapons.
so in 2.3 where will CT2 stand? will se a jump of at least 20 lvls so that CT gear can be weaker then Coil when it drops.
My mony is on ilvl 110.
-crafted gear i = i90 now, CT will be 100 and coil will be 110 with weps maybe 115. Coil is going to be hard again just like when the game came out. Gear will be crap and people will need to be at the top of their game seeing as our current coil gear will be like DL was. Maybe a little better if our new stone gear does not have a cap like in the past.
ilv inflation is gonna happen really fast in this game. I think Coil 2.0 almost has to be a 15-20 ilv jump. If there was not CT then I think 10 ilv's would be perfect, but in 3 more months there will be a CT patch to bridge the gap between Coil 2.0. A 10 ilv difference is not that huge in this game, but a 5 ilv difference is literally nothing. So if they only increase Coil 2/0 by 10ilv then CT will be ilv 95, which is literally nothing.
If the content is supposed to be vertical progression and they're releasing enough stuff in 2.2 to give everyone an entirely new armor set, new weapons, and new accessories, it will DEFINITELY be i100 or higher at the top level.
If not, you're going to be able to clear the hardest stuff in the patch without even bothering with the new gear. That is horrible design and every MMO designer worth a shit actively tries to avoid it.
My theory: Myth-crafted i90, 2.3 CT i100, Coil 6-9 i110. It "makes sense" if we assume 20 ilvl jumps to be from "the new darklight" to "top tier", with CT being the filler.
I don't see Levi weapons being higher than i90, maybe i95, though my reasoning is pretty weak:
-People complain Titan (i80 reward relic) is too hard, Moogle is added via MSQ with i75 to "ease the fight"
-People complain T5 is too hard (i95 reward), Levi Hard is added via MSQ with i90?
If the jump is less, some content is going to be redundant or we're going to be getting into only i5 jumps. Which wouldn't be so bad I guess since you might have some actual choice between say a i95 and i100 slot depending on secondaries.
myth is getting uncapped and extreme primals/twintania are getting the echo buff, adding i90 leviathan weapons would be extremely redundant
If the weapons drop from hard mode (story mode), then redundant is going to be the intent (see: existing hard modes / moogle). If they drop from extreme, then yeah, you have a point.
Inb4 twist, different weapons drop from both HM and EX.