Item Search
     
BG-Wiki Search
Page 27 of 60 FirstFirst ... 17 25 26 27 28 29 37 ... LastLast
Results 521 to 540 of 1196

Thread: Delve 2.0 discussion     submit to reddit submit to twitter

  1. #521
    Ridill
    Join Date
    Apr 2011
    Posts
    23,594
    BG Level
    10
    FFXI Server
    Bahamut

    Quote Originally Posted by Fwahm View Post
    Thunderstorm does work, which is how I tested it. I actually haven't technically tested it in natural thunder weather.
    What about day?

  2. #522
    Blue Magic is Best Magic
    Join Date
    Jul 2007
    Posts
    8,215
    BG Level
    8

    wrong thread

  3. #523
    Old Odin
    Join Date
    Oct 2006
    Posts
    6,198
    BG Level
    8
    FFXI Server
    Asura

    Quote Originally Posted by Fwahm View Post
    Ukudyoni (delve boss great sword)'s latent activates on thunder weather, but not Sulpor (unless it takes 3 Sulpors, which I can't test).
    does /sch even get thunderstorm? i know aurorastorm is main only. if a sch is needed it kills the weapon to some degree

  4. #524
    Relic Horn
    Join Date
    Jul 2005
    Posts
    3,478
    BG Level
    7

    nah it's 51

  5. #525
    Cerberus
    Join Date
    Aug 2013
    Posts
    458
    BG Level
    4

    Quote Originally Posted by Damane View Post
    does /sch even get thunderstorm? i know aurorastorm is main only. if a sch is needed it kills the weapon to some degree
    Thunder, Light and Dark storm spells are 51+, so SCH main only... (totes agree, gimps the weapon to almost unusable state... especially cause the 119 augmentable GS exists...)

    Which is sad...
    Kaquljaan? A godsend to RUN...
    AA GS? Like a 119 Kaquljaan... but hideous.
    Delve Kaquljaan? "wow! it makes up for Futhark having no refresh!!" *notices weather* "well... fuck."

    Delve 2.0 is... REALLY gimmicky... in all the worst ways... >_> I have no idea why they decided to bring back super limited use weapons and gear that have inane latents with this update...
    That's one thing I for one certainly don't miss from the 75era.

  6. #526
    Bitchfist
    The horn knows no mercy; only wrath

    Join Date
    Oct 2006
    Posts
    4,322
    BG Level
    7
    FFXIV Character
    Indalecia Salavachere
    FFXIV Server
    Midgardsormr
    FFXI Server
    Asura

    Any new info on Podarge?

    Also, if I may be so humble to ask, whats a solid strat for pop Ircinraq?

  7. #527
    Old Odin
    Join Date
    Oct 2006
    Posts
    6,198
    BG Level
    8
    FFXI Server
    Asura

    Quote Originally Posted by FaeQueenCory View Post
    Thunder, Light and Dark storm spells are 51+, so SCH main only... (totes agree, gimps the weapon to almost unusable state... especially cause the 119 augmentable GS exists...)

    Which is sad...
    Kaquljaan? A godsend to RUN...
    AA GS? Like a 119 Kaquljaan... but hideous.
    Delve Kaquljaan? "wow! it makes up for Futhark having no refresh!!" *notices weather* "well... fuck."

    Delve 2.0 is... REALLY gimmicky... in all the worst ways... >_> I have no idea why they decided to bring back super limited use weapons and gear that have inane latents with this update...
    That's one thing I for one certainly don't miss from the 75era.
    well not like a SCH cant mainheal, but it definitly also can not touch a top whm healer either.

  8. #528
    BG Content
    Join Date
    Jul 2007
    Posts
    22,445
    BG Level
    10
    FFXI Server
    Lakshmi
    Blog Entries
    1

    Quote Originally Posted by Indalecia View Post
    Also, if I may be so humble to ask, whats a solid strat for pop Ircinraq?
    DD tanks (MNK and SAM works well) with COR and BRD buffers giving double Madrigals/Hunter's. Have your melee use a PDT/Acc set. You might want to use Scherzo if your bard has 4 songs to avoid Head Butt one-shot.

  9. #529
    HABS SUCK!!!!!
    Sepukku is my Hero
    Therrien's Cum Dumpster

    Join Date
    Mar 2005
    Posts
    37,884
    BG Level
    10
    FFXI Server
    Gilgamesh

    Quote Originally Posted by Indalecia View Post
    Any new info on Podarge?
    Fought it like 10 times last night trying to get a bead to get LS mules clears

    EVERY fight pld got 1shot by wail multiple times. Tried it in Ochain, 3.5k dmg. Tried it in Aegis, 3.5k dmg. I've found that you can tank it at 5.0 distance and run the instant you see it ready Wail. Its centered around it, so you can outrun it. The problem is, its faster than Apkallu's Shuffle, so you have to react immediately (and you're actually running out of range instead of just looking away), and hope you arent stuck in any animation lock (or use ja0).

  10. #530
    Relic Horn
    Join Date
    Aug 2008
    Posts
    3,131
    BG Level
    7
    FFXI Server
    Sylph

    Has anyone check to see if Ravenous Wail is breath damage?

  11. #531
    HABS SUCK!!!!!
    Sepukku is my Hero
    Therrien's Cum Dumpster

    Join Date
    Mar 2005
    Posts
    37,884
    BG Level
    10
    FFXI Server
    Gilgamesh

    Quote Originally Posted by Fwahm View Post
    Has anyone check to see if Ravenous Wail is breath damage?
    Well Scherzo doesnt annul the damage, its not adjusted by distance, and its AoE (people take full damage at all radius around mob). Even if its considered breath, theres not enough gear out there to drop it to survivable levels.

  12. #532
    Relic Horn
    Join Date
    Aug 2008
    Posts
    3,131
    BG Level
    7
    FFXI Server
    Sylph

    One of the paladins in my linkshell always survives it for ~2100 damage, and he's got a pretty good DT/BDT set, better than the other paladins in my group that focus on DT/PDT, who always die to it. I was wondering if that was the difference.

  13. #533
    A gigantic waste of space
    Join Date
    Apr 2009
    Posts
    719
    BG Level
    5
    FFXIV Character
    Maurauc Baelfyr
    FFXIV Server
    Hyperion
    FFXI Server
    Valefor

    Quote Originally Posted by NynJa View Post
    Fought it like 10 times last night trying to get a bead to get LS mules clears

    EVERY fight pld got 1shot by wail multiple times. Tried it in Ochain, 3.5k dmg. Tried it in Aegis, 3.5k dmg. I've found that you can tank it at 5.0 distance and run the instant you see it ready Wail. Its centered around it, so you can outrun it. The problem is, its faster than Apkallu's Shuffle, so you have to react immediately (and you're actually running out of range instead of just looking away), and hope you arent stuck in any animation lock (or use ja0).
    It's not the fastest strat, but found that balancing melee, ranged, and magic damage, the TP moves weren't doing too much damage. We were doing ranged, then when a 2k TP move came out, switched to nukes, and saw the TP moves go down to 64 damage (As an example.)

  14. #534
    HABS SUCK!!!!!
    Sepukku is my Hero
    Therrien's Cum Dumpster

    Join Date
    Mar 2005
    Posts
    37,884
    BG Level
    10
    FFXI Server
    Gilgamesh

    And in Fracture, when you have PLD RNG RNG RNG BRD WHM...how come no ones dying to it? Theres no melee damage, theres no magic damage, but theres no stories of 4k wails in Fracture.

    Quote Originally Posted by Fwahm View Post
    One of the paladins in my linkshell always survives it for ~2100 damage, and he's got a pretty good DT/BDT set, better than the other paladins in my group that focus on DT/PDT, who always die to it. I was wondering if that was the difference.
    How much can you realistically get?

    The only real BDT- pieces, unless theres some aug stuff:
    Hrotti: BDT-10
    Gobniu's Ring: BDT-2*
    Dragon Ring: BDT-1*
    Blood Scale Mail: BDT-11**
    Bahamut's Hose: BDT-5

    *Can be replaced by auged dark rings, I'm aware of this. Most people probably didnt keep BDT rings, unless they wound up on good PDT/MDT rings as well.
    **Probably inferior to reforged AF+1/AF2+1, despite the 2/1% less DT, they offer substantial HP bonuses. Odin V2 body offers same DT, and higher HP as well.

  15. #535
    An exploitable mess of a card game
    Join Date
    Sep 2008
    Posts
    13,197
    BG Level
    9
    FFXIV Character
    Gouka Mekkyaku
    FFXIV Server
    Gilgamesh
    FFXI Server
    Diabolos

    The MDT Dark Rings apply to breath damage as well. In fact, every augmented MDT piece seemed to when I tested them.

    If you wanted a simple way to test, use Elemental Sforzo. When tested here, I found breath spells to bypass Elemental Sforzo's nullification.

  16. #536
    Ridill
    Join Date
    Apr 2011
    Posts
    23,594
    BG Level
    10
    FFXI Server
    Bahamut

    Quote Originally Posted by NynJa View Post
    How much can you realistically get?

    The only real BDT- pieces, unless theres some aug stuff:
    Hrotti: BDT-10
    Gobniu's Ring: BDT-2*
    Dragon Ring: BDT-1*
    Blood Scale Mail: BDT-11**
    Bahamut's Hose: BDT-5

    *Can be replaced by auged dark rings, I'm aware of this. Most people probably didnt keep BDT rings, unless they wound up on good PDT/MDT rings as well.
    **Probably inferior to reforged AF+1/AF2+1, despite the 2/1% less DT, they offer substantial HP bonuses. Odin V2 body offers same DT, and higher HP as well.
    I thought the mdt on the dark rings also counted as bdt too?
    If you combined dt and bdt you can use rinda shield for 5, I'll ignore weapon because not going to use a non ilvl weapon. Laeradr Helm for 8, twilight neck for 5, Cab. Surcoat +1 another 10, D ring for another 10, dark ring for another 5 or 10, Weard Mantle for another 3, Lieutenant's Sash for 2, Bahamut's Hose for 5. So 53 or 58 if you get 5mdt/bdt dark ring and my memory of both counting for bdt remains. So could take out the hose and sash and have a set that resembles a more normal dt tanking set still. Actually have we even tested if bdt has a cap... I wouldn't put it past SE to have overlooked it

  17. #537
    HABS SUCK!!!!!
    Sepukku is my Hero
    Therrien's Cum Dumpster

    Join Date
    Mar 2005
    Posts
    37,884
    BG Level
    10
    FFXI Server
    Gilgamesh

    Yeah I overlooked a couple, and I forgot that MDT on dark rings affect BDT as well. I'm human

  18. #538
    Relic Horn
    Join Date
    Sep 2011
    Posts
    3,379
    BG Level
    7
    FFXI Server
    Leviathan

    It's not much, but Wail is absolutely based on damage dealt in some way. Whether that means you have to balance damage types or just take it slow in general, I can't say, but damage drops down to single/double digits when I've had our rangers stop pummeling it for a minute or two

  19. #539
    An exploitable mess of a card game
    Join Date
    Sep 2008
    Posts
    13,197
    BG Level
    9
    FFXIV Character
    Gouka Mekkyaku
    FFXIV Server
    Gilgamesh
    FFXI Server
    Diabolos

    Quote Originally Posted by Dotsudoku View Post
    It's not much, but Wail is absolutely based on damage dealt in some way. Whether that means you have to balance damage types or just take it slow in general, I can't say, but damage drops down to single/double digits when I've had our rangers stop pummeling it for a minute or two
    This is an interesting idea. If I recall correctly, Blizzard damage went to shit around 50% HP which would explain why we never witnessed damage spikes prior to then (Magic and Piercing/Physical balance). Has anyone tried balanced PTs?

  20. #540
    A gigantic waste of space
    Join Date
    Apr 2009
    Posts
    719
    BG Level
    5
    FFXIV Character
    Maurauc Baelfyr
    FFXIV Server
    Hyperion
    FFXI Server
    Valefor

    Balanced damage types worked for us. We cycled between ranged, melee, and magic, and would switch type when the TP moves started to do a lot. Every time, we'd see the damage drop, until it was <100 damage per TP move, then start to move back up.
    It could be coincidence, but definitely worked on our run.

Page 27 of 60 FirstFirst ... 17 25 26 27 28 29 37 ... LastLast

Similar Threads

  1. Dynamis Qufim NM Antaeus continued discussion
    By SassiAsura in forum FFXI: Everything
    Replies: 260
    Last Post: 2006-02-13, 17:27
  2. So yeah I been having this discussion on KI
    By Muze in forum FFXI: Everything
    Replies: 104
    Last Post: 2006-01-27, 20:30
  3. Dynamis - Valkurm Discussion Thread
    By Lui in forum FFXI: Everything
    Replies: 115
    Last Post: 2006-01-16, 20:10
  4. Limbus and The Chips - Open Discussion
    By Avalonx in forum FFXI: Everything
    Replies: 89
    Last Post: 2005-10-22, 22:45
  5. Mithra char. create. Discuss...
    By Demetrick in forum FFXI: Everything
    Replies: 34
    Last Post: 2005-10-01, 12:55