Getting a pt still sucks so much though... Been shouting for the past 2hrs >< sigh
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Getting a pt still sucks so much though... Been shouting for the past 2hrs >< sigh
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Average was 20-21k during the ToAU era, 10-11k during the sky era 04/06 (?)ish
And that's why I didn't party often lol. I was doing 10k soloing on puddings on blm and there was basically no wait time. Get gear and start meriting 3 minutes later and not have to deal with mediocre pts that took time to form when I had hardly any play time
Dunno if i did this correctly but tested out how "good" Afflatus Solace Cure potency job point is.
whm mule gear: 51% cure potency
main="Tamaxchi",sub="Sors Shield",ammo="Mana Ampulla",
head="Theophany Cap",neck="Orison Locket",ear1="Star Earring",ear2="Orison Earring",
body="Orison Bliaud +2",hands="Theophany Mitts",ring1="Ephedra Ring",ring2="Sirona's Ring",
back="Tempered Cape",waist="Pythia Sash",legs="Orison Pantaloons +2",feet="Piety Duckbills +1"
Had enough job points to get 9/10 in solace. Increased cures by an amazing amount of 27hp.
cure w/ solace 87
cure w/o solace 114
cure2 w/ solace 229
cure2 w/o solace 202
cure3 w/ solace 477
cure3 w/o solace 450
cure5 w/ solace 1107
cure5 w/o solace 1083
So allows you to go above Cure Potency cap. But I don't think its a worth while investment...
it's just adding onto base cured HP, as expected. 18 * 1.5 = 27
Wonder if it can interact with Cure Potrecieved - prolly not![]()
of course it can, it's just adding 2-20 HP onto the base HP cured, which is then multiplied by potency and rec. potency
Are there any EM/T piercing camps currently in the game? I've been soloing Capacity Points on THF pretty decently in Outer Ra'Kaznar on DC Restless Twitherym, but occasionally I have to wait on repop and with as tight as the Capacity Chain can be, that's not very healthy for Capacity point farming. ><; Still got 3 Job Points in about 1 hour of farming, which I guess isn't too bad since I'm solo, but I think could done a bit better if I didn't have to wait on repop.
Solo you mean real solo? Just you and 3 trusts? Or with a mule?
If it's not the latter, which 3 trusts did you use?
F coffin fablinix and ulmia fab is mostly there to stun tp moves but since I swapped to /war and stopped wasting tp on haste samba less than half of them even get to use tp moves
It would be an awesome camp if there were only like 2 more mobs with double cp campaign and ring I was getting over 1K CP after chain 10
How much CP/hr do you get there? (not including the current campaign).
Last time I tried going there alone, Trust NPCs weren't enough to keep me up. The Silence TP move was annoying and Coffin was basically running out of MP after a while. Ulmia Alone wasn't enough to keep ballads up (and it hurt my damage to lose the marches) and using Ulmia+Joachim meant nobody to stun (wouldn't Mumor be a better Stunner btw?)
Friend of mine had the same issues, but he's doing perfectly fine there since he started bringing his mule as well (on healer)
in Outer Ra'Kaznar I just manage to pull up to 70k cp/hr (w/o ring), drop to 60k/hr when I have to recast Nitro songs, or If I lost AM3 for a "long time"... but was with a healing mule(RDM for Haste II)
I did about 80k there CP this morning before work. I literally was only there for an hour. Entered about 10k into my 1st JP and left pretty much right as I dinged JP #3. But I had a ring bonus as well for about half of it. I average about 30-35k/hour w/o campaign or ring bonus.
I almost had this problem the first time I went there as /dnc but I just kept up a rotation of 1 step/mob and stunned each mob if they got a TP move off. Sometimes I had to stun, sometimes I didn't. Than one day I noticed on wiki that some NPC's stun TP moves, and and decided to try it out as /war. My kill speed rose substantially. Fablinix probably only gets to attempt to stun TP moves on about 10% of the mobs. TA Mercy pretty much kills anything I use it on, about 7-10k. Evisceration does about 3500-9k+. Berserk is overkill there..... assuming I just killed a mob with a TP move, if I have Berserk up the next mob is usually at about 20-30% before I get TP to WS it.
90% of F Coffins MP, gets eaten by TP moves, the less that go off, the more stable he will be. Occasionally I see him dip to 700 MP(only notice because Ulmia freaks and casts Ballads. lol) But, if it happens its still not the end of the world, damage output obviously drops, but not by enough to hurt you that badly. I think the last time I went there for an hour, I only saw 2 TP moves actually go off.
Idk, I've never used Mumor yet, I've only tried Fablinix, and since it's been working well, I've just been sticking with him.
problem with mumor is that her stun can miss
Mumor also uses steps (shoud slightly increase damage) and Haste Samba though.
And miss rate is probably very low, I guess 5%?
Guess I'll try again going there when I'm on a piercing job like DNC or BRD. When I was there I was on RUN D:
I just tried again this morning with a small tweak. After re-considering how the camp goes, and see'ing the latest post about Excenmille[S] in the trust thread. I swapped out Fab for Excenmille[s]..... as THF/WAR words do not describe..... rotating Stag's Horn and Berserk you always have an attack boost up lol. And, as long as you WS on every mob, no matter how low it is, they rarely ever get a TP move off.
It didn't really help my previous issue with the camp, if anything probably made it worse, lol. Highest CP chain I can get there is #18 because I keep getting bouts where I'm waiting for shit to repop... I even lost Limit chain once(not like it mattered since I was 45/45) because of that shit. But oh well, Unless there is a bigger Twitherym camp somewhere I might be screwed.
isnt possible to "farm" CPs inside delve 1.0? guess Ill check there now much they give per kill with 3 ppl
Is there any way to slow yourself down so that you still kill within the chain window but will always have a mob available?