Some of these job points are seriously retarded. Ancient Circle effect for DRG? Magic Evasion during Perfect Dodge for THF? BLU has a good one...+10 Blue Points..meaning +30 when they up the cap, just need more slots now lol.
Some of these job points are seriously retarded. Ancient Circle effect for DRG? Magic Evasion during Perfect Dodge for THF? BLU has a good one...+10 Blue Points..meaning +30 when they up the cap, just need more slots now lol.
MNK JPs are accuracy during HF (2 acc each, up to +20) and Dodge effect (2 eva each, up to +20)
ughhhhhhh
Talk about completely lackluster job points, wow.
Pup might actually have the best job points lol.... HP + 10 per point on the auto!
For people who are on, can you record the JPs for the jobs you have unlocked here?
http://www.bluegartr.com/threads/120...nts-discussion
So the new Record of Eminence "tutorial" quests are:
Mog House Exits (100s/300xp each)
Sub Job (100/500)
Alter Ego in each nation (100/500)
Chocobo License (100/600)
Unlocking each job (100/300 each)
They'll auto complete when you flag them if you've done the requirements. Yay free/easy exp/sparks?
BST Job Points look SWEET!
Familiar: Enhance pet's stats by +3 per Job Point. Total of +30 to all stats at 10/10 Job Points
Pet Accuracy Bonus: Enhance pet's melee accuracy by +1 per Job Point. +10 Accuracy at 10/10 Job Points
Not too bad!
If you haven't done the RoE story questline, you owe it to yourself. The newest quest ends in a fever dream of a cutscene.
Blu looks pretty hot for jps
Are the new Delve dropped weapons/sets augmentable like the original Delve ones? (excluding the Megaboss drops of course).
If so then I see some interesting pieces, otherwise all of the armour (well, almost) looks pretty shitty, whereas there are some interesting weapon options.
As for the MB version of Naakual stuff, they followed the previous model (i.e. completely different stats and not +1 version).
Have to say at first look most of them seem a bit disappointing, with a couple of nice exceptions. Or am I missing something?
I don't see the point of the crafted 117/118 weapons unless they turn out to be insanely cheap, and even then... very little point.
The crafted Ammo (critrate/critdamage) looks really nice for NIN.
Impressions on the Crit Rate Gsword for RUN? Looks to me like the Tung-something one from AA GK is better?
Anything particularly worth of note from +1 bodies/legs? I skimmed through the list very fast and noticed only things which I expected, no big surprise.
Obtained: Cait Sith
Is it confirmed that they CAN be augmented?
Because if they can't most of that (all?) looks crap.
It's a different story for weapons, some of those are already decent without augments. If they can also get airlixir augments then some of those might get really really really really nice, especially for dualwielders.
Easy fight, Garuda basically one-shotted it. Haven't tried favor yet, but 2 tries of Level ? Holy on blanched mandragoras: First try, no effect. Second try: ~7000 damage to 2 mandies
Edit: Favor is Magic Defense
Edit again: 16,861 damage from Level ? Holy from rolling a 6