1. FFXIV Reset Timers
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  1. #1461
    A. Body
    Join Date
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    Sir Taint
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    Gilgamesh
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    Cerberus

    Quote Originally Posted by Grey Jorildyn View Post
    DPS: http://ffxiv.ariyala.com/MTXZ (then add 44crit/31det)
    Tanking: http://ffxiv.ariyala.com/MTY1 (and add 44crit/31det)

    Works for both if you make the axe dps. Like I said, plenty of accuracy elsewhere.


    Not disagreeing but you are making concessions for ACC as you must. So its gear concessions vs weapon concessions. The main difference is Coil RNG vs a 3-6 month quest. When Coil3 comes along and the ACC cap is ~540 we will all be making more concessions.

    At the end of the day we are discussing secondary's which aren't making or breaking any fight for a tank.

  2. #1462
    Ridill
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    Sath Fenrir
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    Cactuar
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    Fenrir

    So did fates for about 4-5 hours today in a party of 5-6 people (semi-revolving). Not a single alex to be had between us. Sincerely annoying.

    Also fuck S. Thana for alex, the perpetual heavy finally wore thin on me. Where is good that doesn't abuse heavy?

  3. #1463
    Ridill
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    Quetzalcoatl

    aleport fates. sharknado repeats and the north/south gate fates seem to always be up.

  4. #1464
    Ridill
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    Sath Fenrir
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    Cactuar
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    Fenrir

    Quote Originally Posted by kisada View Post
    aleport fates. sharknado repeats and the north/south gate fates seem to always be up.
    Suffers from the same heavy problem. Gonna skin a cat if it keeps up.

  5. #1465
    Ridill
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    Quetzalcoatl

    i only get heavied when venture too far west. there's usually enough fates where i don't have to though.

    but yeah the gravity shit needs to go. i has zero fucking use in this game outside of instanced raids.

  6. #1466
    Piece of shit Bruins fan

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    Beat Daisukenojo
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    Quote Originally Posted by SathFenrir View Post
    Suffers from the same heavy problem. Gonna skin a cat if it keeps up.
    But you don't have to go that far to go between the fates, so it's not really a problem.

  7. #1467
    Ridill
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    Quote Originally Posted by Cutriss View Post
    But you don't have to go that far to go between the fates, so it's not really a problem.
    I suppose that's nice. And they are frequent enough to sustain heavy grinding w/o a lot of movement?

  8. #1468
    Ridill
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    yeah. the north/south gates are doubles and seem to always be up. sharknado seems to respawn instantly and the whale tail fate respawns quickly as well, not including all the other lowbie fates around the map.

    i'm liking it more than south than right now cause it feels less grindy and there's a lot less movement. i get less SB and it's not as high frequency as south than but i can only take so much grind.

  9. #1469
    Nidhogg
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    Glick Wick
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    Ultros
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    Bahamut

    I think the only way you could put ACC on the WAR weapon would be if you lived in some theoretical world where you had unlimited sands/oils. Right now my WAR is sitting at an obscene ACC surplus due to all of the ACC in the HA gear. I know you'll eventually switch the Pants/Head/Neck/Belt out, but that's a lot of Sands when you have 7 other players who probably have better use for them.

    People like to cite BiS, but in 2.2 you're looking at months minimum to get it. I'll likely do Crit/Det on the Bravura.

  10. #1470
    D. Ring
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    Grey Jorildyn
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    Hyperion

    Yea. The way i see it far too many Warriors shoot for full parry as BiS. And they talk about 512 acc and all that jazz but let's face it--a lot of those players won't get to turn 9 for a long time. Their accuracy rating is fairly inconsequential.

    For the rest, you can nail 512+ with very minimal concession to parry, if you want to build that way. In truth few warriors are main tanking turn 9. In truth, many groups consider pld the only viable main tank period. I may be talking in mixed philosophies between hardcore vs casual crowd or w/e labels you want to use but these are easily observed phenomena on either side of the spectrum.

    It boils down to the fact that any good warrior who will never main tank the hardest shit rolls in a hybrid set or dps set. Full parry means nothing and as such accuracy on other slots where there is crit or det to be found isn't actually conceding anything. It's actually just smart play.

  11. #1471
    Yoshi P
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    Ramuh

    i90 accessories this update. That will help a lot of people, it might not be bis for HP but it damn well be the best for hybrid sets. Get as much parry/hp/DMG as you can.

    looking at 13str/15vit/13dex/at least 2 more random states most likely ACC if it follows i70 crafted gear.

  12. #1472
    BG's most likeable Québécois
    Pens win! Pens Win!!! PENS WIN!!!!!

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    Quote Originally Posted by kisada View Post
    aleport fates. sharknado repeats and the north/south gate fates seem to always be up.
    Western is pretty empty on sarg iirc

    Blue fog seems better ATM because more people goes there

  13. #1473
    Justin Bieber
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    Justin Bieber
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    Masamune

    Quote Originally Posted by dejet View Post
    i90 accessories this update. That will help a lot of people, it might not be bis for HP but it damn well be the best for hybrid sets. Get as much parry/hp/DMG as you can.

    looking at 13str/15vit/13dex/at least 2 more random states most likely ACC if it follows i70 crafted gear.
    When did they confirm this?

  14. #1474
    Relic Horn
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    Kharlan Lynare
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    Excalibur
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    Valefor
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    Kirin Tor

    One of the live letters during E3 mentioned they were planning on adding higher ilevel crafted jewelry "soon". I don't think they explicitly said 2.3, but that's what everyone is expecting.

  15. #1475
    Yoshi P
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    Quote Originally Posted by solracht View Post
    One of the live letters during E3 mentioned they were planning on adding higher ilevel crafted jewelry "soon". I don't think they explicitly said 2.3, but that's what everyone is expecting.
    they did say in 2.3

    http://forum.square-enix.com/ffxiv/t...-Updates/page5

    Q48: Will you be adding any high level accessory recipes that are higher than item level 70?

    A48: Yes. Look for this with the release of patch 2.3!
    we just need to hope they dont mess with us and make them i80 lol

  16. #1476
    Salvage Bans
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    Would have been nice if i90 jewelry came out with 2.2 patch instead of waiting until everyone was i100+ on right side already

  17. #1477
    Yoshi P
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    it be overpowered. Its already fairly broken when you think about it. My war at I90 sits at 484 acc, 509crit, 323 det and an attack power of 467. All in all thats not bad for i90.

    Just like I said tho, think about how good your tank ring can be. VIT does not have to be capped out as a tank, its nice but meh. You can do a ton with jewelry very much so the DD ones that come with STR and DEX built into both

    Lets take a fast look at the Gryphonskin Ring. melded we have 8STR/8DEX/8VIT/10acc/12 parry with a random meld left over your liking. I really think the hold back was to stop people from doing what people did for i70. VIT melding the crap out of everything and making the rings for tanks at least better then the allagan shit. I mean if they do the same thing and make the str/dex ring the same thats again my ring even likely over the high allagan.

  18. #1478
    Piece of shit Bruins fan

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    Beat Daisukenojo
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    Quote Originally Posted by dejet View Post
    i90 accessories this update. That will help a lot of people, it might not be bis for HP but it damn well be the best for hybrid sets. Get as much parry/hp/DMG as you can.
    My long-term investments in VIT materia will pay off! Huzzah!

  19. #1479
    Ridill
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    They're probably going to nerf melding caps on them to prevent them from being OP, I can't think of any other reason why they would have been delayed so long.

  20. #1480
    Yoshi P
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    Ramuh

    ya that is my fear... it wont be as good if they make str/dex different.

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