Why does SE constantly make THF TH items lackluster so that they have to trade off damage for TH? They don't do that with other jobs. I mean, the new TH dagger is at least 3rd (4th if you count skirmish +2 aug dagger) in line in terms of damage not counting REM, the new TH belt doesn't even have haste on it.
The wiki page is up for Priwen now. Says size 3. so yeah. Priwen > Rinda > Killedar.
I have Priwen at 3.6% overall dmg reduction ahead of Killedar, and 0.3% ahead of Rinda(assuming SE floors any decimals in block dmg-. 0.5 if not) And this is before considering the phalanx/reprisal enhancements. Still mills behind Ochain though. Unless that reprisal+ is and insane amount of block+. <,<
The update file triggers a trojan virus for me on AVG, happen to anyone else?
Its unrealistic to expect TH items to be the best DD items, its never been that way, and everything in this game for every job comes at the expense of something else. I'm content that my offhand hits wont hit for like 1/5 the damage as my main hand now when im in situations where TH matters, huge upgrade, i can't wait.
I think BLM won this update, at least for my jobs anyways.
The THF TH dagger closes the gap a little between Rudra's Storm and Mercy Stroke, also. Of course you'll need to mainhand it, so you don't get aftermath.
Oh does using check files fix your dat mods? i tried it and it said 411 files were corrupted so i didnt go thru with it.
The only enhancement I ever found on Adamas was reprisal spikes DMG+. Which was extremely retarded, considering that could make reprisal wear faster.
But I admit, I never got satisfactory reprisal tests done. So it's possibly it could have also had a block rate+ effect on reprisal. Reprisal testing just sucks so bad.... -.- But... hmmm,. I could automate it a lot better now, with gearswap.... mostly just need to get a way to decently parse reprisal up hits vs reprisal down hits. And then do PAINFUL amounts of testing.
Issue with Xampp and Firefox 29 seems to have broken the automatic image uploader, so KI/Images/Quests will be late.
I disagree. For every other job, deciding between two different pieces of gear comes down to a question of damage distribution. Some will increase weaponskill frequency at the cost of DPS or vice versa. With thf though, you have to sacrifice significant damage to use TH, Empy +2 feet (eventually will be ilvl, so we will see) have no haste, Chaac belt has no haste and +5 DEX, no other damage stats. Plunderer's Armlets are actually ok for TP phase, so not too much to care about here. This new dagger though, you have to turn down 3 other, better damage daggers to use this one. Granted, the gap isn't huge in this case, but still, why can't TH gear have similar DPS potential to our best gear?
Guess I am in QQ mode today, so in other news, excited about pld shield, blm, sch, smn staves, drg lance (wish I wouldn't have used delve points for Upu now though)
quick question to anyone with dats already.. How do the trust magics look now? is it like this "NajaSalaheem" or like this "Najasalaheem" i wanna push an update for ohshi really fast for this
Possibly the most confusing item this update.Battlecast Gaiters File:28292 icon.png 99 119 Feet DEF:66 HP+13 STR+12 DEX+24 VIT+12 AGI+37 MND+12 CHR+30 Accuracy+15 Evasion+72 Magic Evasion+69 "Magic Def. Bonus"+5 Haste+4% "Store TP"+5 Physical damage taken -3% WHM, BLM, RDM, BRD, SMN, BLU, PUP, SCH, GEO
New gear looks underwhelming, specially that hachimaki (that comes from Tenzen I presume) I'm guessing these new battlefields will drop something for the new weapons, otherwise they have worse drops than the Zilart Brothers.
Hangaku-No-Yumi is probably going to make Apex Arrow the best uncapped attack WS for SAM.
Ok, Luzaf Trust has potential... /want.