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Thread: ACT question     submit to reddit submit to twitter

  1. #421
    Melee Summoner
    Join Date
    Jun 2015
    Posts
    40
    BG Level
    1

    Whenever I try to enable Rainbowmage in ACT it just explodes. It works fine by itself, and I can enable it (but not XIV parsing) in x86, but not normally.

  2. #422
    Nikkei's Hoe
    Worse than her at uno

    Join Date
    Dec 2006
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    6,236
    BG Level
    8
    FFXIV Character
    Eanae Hikari
    FFXIV Server
    Gilgamesh
    FFXI Server
    Cerberus
    WoW Realm
    Hyjal

    Quote Originally Posted by Renavi View Post
    Are you using the Guildwork beta w/ DX11? For some reason anytime I'm using that, my ACT does the exact same thing, but after I close GW, it fixes immediately.
    Same problem, closing Guildwork does not fix it for me.

    Edit: nvm, had to restart FFXIV without Guildwork running.

  3. #423
    Relic Horn
    Join Date
    Dec 2007
    Posts
    3,411
    BG Level
    7
    FFXIV Character
    Purrrfect Lee
    FFXIV Server
    Hyperion
    FFXI Server
    Cerberus

    Quote Originally Posted by Ismenian View Post
    Whenever I try to enable Rainbowmage in ACT it just explodes. It works fine by itself, and I can enable it (but not XIV parsing) in x86, but not normally.
    Have you rebuilt the plugin files recently? I rebuilt mine last week or so when it stopped working and everything is fine now.

  4. #424
    MOST RAD.
    Join Date
    Oct 2007
    Posts
    1,665
    BG Level
    6
    FFXIV Character
    Pupuru Puru
    FFXIV Server
    Goblin
    FFXI Server
    Ragnarok

    My turret doesn't seem to pick up on my parse when I have them split.

  5. #425
    E. Body
    Join Date
    Jan 2009
    Posts
    2,086
    BG Level
    7
    FFXI Server
    Quetzalcoatl

    https://www.youtube.com/watch?v=ch7NxSGZmeM

    Putting this here, what tool is putting that parser in the upper left part of the persons screen?

  6. #426
    New Spam Forum
    Join Date
    Sep 2013
    Posts
    189
    BG Level
    3
    FFXIV Character
    Hitome Naoki
    FFXIV Server
    Sargatanas
    FFXI Server
    Bismarck

    It's an overlay plugin.

    https://github.com/RainbowMage/Overl...es/tag/0.3.3.8

    There are a bunch of different HTML files here that provide the same thing but with different fonts/graphics/etc:

    https://github.com/billyvg/OverlayPlugin-themes

    You can kind of edit these to display the information you want in the miniparse.html file in this directory:

    C:\Program Files\Advanced Combat Tracker\OverlayPlugin\resources

    Would recommend using Notepad++ or something along those lines for editing.

  7. #427
    BG's worst Rangers fan
    Fleury 2; Lundqvist 0
    Sweaty Dick Punching Enthusiast

    Join Date
    Nov 2007
    Posts
    23,755
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    10
    FFXIV Character
    Bad Karma
    FFXIV Server
    Hyperion
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    Quetzalcoatl
    WoW Realm
    Kel'Thuzad

    I can't ever get rainbowmage to work and it hurts my soul

  8. #428
    E. Body
    Join Date
    Jan 2009
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    2,086
    BG Level
    7
    FFXI Server
    Quetzalcoatl

    Quote Originally Posted by BadKarma View Post
    I can't ever get rainbowmage to work and it hurts my soul
    Meh, don't feel bad, I still can't even get ACT to work. My new computer really hates that program with a passion. :/ I've done everything I can think of short of uninstalling Windows Firewall and I still get Firewall and run as administrator meesages when I "Test Game Connection".

  9. #429
    Ze NinjaSYXX
    Join Date
    Feb 2007
    Posts
    11,899
    BG Level
    9
    FFXIV Character
    Nitsuki Syxx
    FFXIV Server
    Gilgamesh
    FFXI Server
    Ragnarok

    Sorry to even bother with asking something that may have been answered a long time ago. I don't think i'm using ACT to it's potential, i only just run the mini parse and go along my way. But i started reading stuff about encounter culling, and some other different configs. I wanted to know the proper universal config everyone's using to have my ACT running at it's best. That overlay also looks gorgeous. I guess the only reason i'm asking is cuz when there are fights that switch to add phases (best example t9 golems), my encounter resets cuz it's different enemies.

  10. #430
    Salvage Bans
    Join Date
    Oct 2013
    Posts
    929
    BG Level
    5

    Quote Originally Posted by BadKarma View Post
    I can't ever get rainbowmage to work and it hurts my soul
    I run dx9, with 32 bit act, in administrator mode, and with a firewall exception to get it to work.

  11. #431
    RIDE ARMOR
    Join Date
    Sep 2014
    Posts
    21
    BG Level
    1

    For specialspelltimer plugin, is there an updated xml file for tickers?

  12. #432
    New Spam Forum
    Join Date
    Sep 2013
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    BG Level
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    FFXIV Character
    Hitome Naoki
    FFXIV Server
    Sargatanas
    FFXI Server
    Bismarck

    Which job are you looking for? I've been adding the new abilities as I go along. They're not too hard to set.

    1) Go to Plugins > SpecialSpellTimer and click Ticker tab
    2) Find an ability from a job you are adding a new ability to
    3) Click Add and this will duplicate that ability
    4) Rename the skill, put the appropriate timing in, and put the appropriate regex/battle log line where it says to. Click save and you're done.

    The reason you select an ability from the same job you are adding a new ability to is because there is a job specific selection area. If, for instance, you want to add Ley Lines to BLM but you decide to duplicate Berserk instead, you won't see Ley Lines pop up unless you manually change the job to BLM instead of WAR.

    It's fairly easy but you will have to find the specific line in the battle log to properly do this.


    In regards to the overlay plugin, the biggest thing I can tell you to do is unblock your .dll files (right click > properties). This has caused many errors with many other plugins before.

  13. #433
    New Spam Forum
    Join Date
    Jun 2006
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    151
    BG Level
    3
    FFXIV Character
    Kid Kai
    FFXIV Server
    Gilgamesh
    FFXI Server
    Sylph

    Hi I was wondering if anybody had any idea about how to send ACT parses to a Google spreadsheet either automatically or by uploading the log file to a website. Thanks in advance.

  14. #434
    Ze NinjaSYXX
    Join Date
    Feb 2007
    Posts
    11,899
    BG Level
    9
    FFXIV Character
    Nitsuki Syxx
    FFXIV Server
    Gilgamesh
    FFXI Server
    Ragnarok

    So when i alt+tab at any point back into the game with rainbowmage parser overaly plugin running, the game stutters everytime i land an attack. It gets really bad during 8-mans. My only remedy so far is to switch to fullscreenc then back to borderless window immediately and it starts running perfectly again. Any way to fix this?

  15. #435
    New Spam Forum
    Join Date
    Jun 2006
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    151
    BG Level
    3
    FFXIV Character
    Kid Kai
    FFXIV Server
    Gilgamesh
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    Sylph

    So I have been messing with ACT and Google Sheets and I'm working on a template where you can paste your parses onto a sheet for easy record keeping. Basically it's a preset for Export to Clipboard in ACT so you just right click the encounter and paste it to Google Docs. Right now you have to paste it into a pre-made template on the sheet, but eventually we hope to have it self pasting and coloring and everything. I'll also probably go back and change some of the DPS chart values because the healer one is newer and way better. Damage and healing are separate presets currently, but it's as easy as Right Clicking the fight you want to export and picking one preset or another.

    Anyway here's a pic of the WIP with a somewhat embarrassing example parse. These were also parsed by two separate people so the healing values are slightly different. If anyone is interested in this I will post a guide to this beta version in a couple days.


  16. #436
    Fake Numbers
    Join Date
    Apr 2014
    Posts
    81
    BG Level
    2

    Quote Originally Posted by Kidzukai View Post
    So I have been messing with ACT and Google Sheets and I'm working on a template where you can paste your parses onto a sheet for easy record keeping. Basically it's a preset for Export to Clipboard in ACT so you just right click the encounter and paste it to Google Docs. Right now you have to paste it into a pre-made template on the sheet, but eventually we hope to have it self pasting and coloring and everything. I'll also probably go back and change some of the DPS chart values because the healer one is newer and way better. Damage and healing are separate presets currently, but it's as easy as Right Clicking the fight you want to export and picking one preset or another.

    Anyway here's a pic of the WIP with a somewhat embarrassing example parse. These were also parsed by two separate people so the healing values are slightly different. If anyone is interested in this I will post a guide to this beta version in a couple days.

    Nice! Looking forward to this !

  17. #437
    Relic Horn
    Join Date
    Dec 2007
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    3,411
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    7
    FFXIV Character
    Purrrfect Lee
    FFXIV Server
    Hyperion
    FFXI Server
    Cerberus

    Quote Originally Posted by BadKarma View Post
    I can't ever get rainbowmage to work and it hurts my soul
    Did you build the plugin on your pc or were you trying to use one of the zipped files someone else made?

  18. #438
    Ridill
    Join Date
    Feb 2006
    Posts
    11,977
    BG Level
    9

    Anybody uses timeline plugin? https://github.com/090/act_timeline

    I translated a bunch of the timeline scripts for coil for my own use, and I've made a Ravana EX script. However, I've gotten 2 weapons and 10 tokens and unlikely to do any more Ravana any time soon and would like someone to test the script

    Edit: Removed. It works

  19. #439
    Melee Summoner
    Join Date
    Aug 2014
    Posts
    25
    BG Level
    1

    Is there a way to make a trigger fire X seconds into a certain encounter, or do you have to have a plugin like act_timeline?

  20. #440
    Ridill
    Join Date
    Feb 2006
    Posts
    11,977
    BG Level
    9

    Strict time based triggers would only work on the first phase anyway, anything past that (phase turn at certain HP%) would make the rest unreliable.

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