Looks like me and my mules will have to start doing these again lol.
^ what dasva said.
Anyway hp bayld have another, maybe even primary, role. That is to bring people back into doing reives. Don't know the situation on other servers but it's pretty desolate on my server. Will it succeed? So far i didn't see changes but it's gonna take a few weeks to be able to tell.
If it doesn't work it's quite obvious they'll be forced to do something about it.
Eeeew double post, sorry my mobile sucks...
I just don't understand why people are surprised with the initial difficulty. They always release the content focused towards the more veteran players way harder than it should be, then, over time, chip away at its difficulty directly or indirectly. Sky, Dynamis, Sea, Salv, Nyzul, Abyssea, Legion, Delve and so on have all experienced this. It's a pretty good system. It allows for hardcore players to take on a new challenge right away, while more casual players have something to look forward to while they catch up. If you don't think you'll ever be able to obtain these weapons right now, which was pretty much 99.9% of the game's population when relic/mythic was released, just wait 6 months to a year and things will most likely have shifted immensely.
In the meantime, people who took the expansion seriously from the start get a small bonus for their dedication while others catch up. Let's also not forget that there was a time not so long ago people were spending 600M per mythic, myself included. With how much more drastically easier it's been to make gil recently, I wouldn't be shocked if these go for 1B+ (assuming they are good and the ergon line expands to every job eventually), because more people than you think are sitting on that much itching for something meaningful to use it on.
It really is all about time dedication to low level content. Not entirely separate from relics/mythics/emps these days, but still, compare the time required to make an Ergon Weapon to any of the other three. Sans Heavy Metal Plate/Dross/Cinder availability for lol99Emps, none of them come even remotely close to requiring Legend in every coalition and 130m~132m bayld; the other requirements are fairly lax in comparison, though the plasm could be annoying if you rely on pickups. The horrific inbalance annoys the fuck out of me, especially since it's for two jobs that won't get invited to anything without these weapons unless you have a trustworthy static (maybe not so much in the case of GEO, but for RUN? Yeah.).
And sorry, but none of you are going to convince me that you saved up 100m+ Bayld in preparation for ergon weapons. Because you didn't.
Yeah, I'm really surprised no one is done already, I guess everyone who would be willing to spend that much isn't legend yet or something. Plasm and Skirmish part is a joke, I assume no one with legend care enough about run to spend 600-900m right now.
Edit: Let's not forget if you want easy bayld, find 5 friends, spam skirmish for bayld 24/7; with 6 char it's like 30k for 2min ? not optimal/omg awesome but that still bayld!
Exactly, SoA has been nerf'd so much already from what their obvious vision was at release. Almost every aspect has been made trivial at the time of release, except the "currency" part, which is really just a matter of how much gil you have and how much you're willing to spend. I can understand your disappointment that this isn't a neo-dynamis situation where you can't solo your ultimate in 2 months, but I think they want to draw out the expansion a little longer than that before everyone has the new ultimate weapons.
My money is on a brand new event rewarding high amounts of bayld.
It isn't even about gil. Where are you going to find 10,000 HP bayld for sale? People are having enough trouble finding 2500.
Fact of the matter is this: these were meant to bridge the gap for GEO and RUN, who don't have access to any other legendary weapons. Mythic equivalents. Right now, the only equivalent part is the stats. I understand your position, but that doesn't mean it makes much sense, especially since there's been absolutely no confirmation that ergon weapons will exist for any other jobs or that they'll ever be stronger than the much "easier" (more like significantly, drastically, exorbitantly less time intensive) to obtain mythics and relics. It multiplies the BLU/COR/PUP/DNC/SCH problem by a shitton.
This was exactly the same problem with alexandrite for a time(before neo-nyzul/salv). I'd be lucky if I could find 100 in a day of camping bazaars most of the time. You're absolutely right that it's insane right now, but definitely not impossible. And situations like this have existed a few times before.
IIRC, people had to do this for the first few mythics, didn't they?
basically just illustrates SE's lack of foresight. yet again. they should've stuck RUN and GEO weapons into the main mythic questline, then made ergon weapons a separate thing for every job: SoA's legendaries.
Honestly I'm not sure it's fair to compare these to the first mythic weapons. This is an entirely different era where mythic weapons, the ones that these ergon weapons emulate to the T, are so significantly less of a time investment to make that it's borderline ludicrous.
Save the larger time grinds for later if legendaries need to be upgraded again. Not right now when the jobs need their mythic-equivalent weapons to be seen by the mainstream as relevant and they have absolutely no other options to achieve that.
At the moment I'm Legend at only 1 Coalition, and 1 rank away from Legend on a 2nd Coalition.
It's not stopping me from getting as much HP Bayld as I can until I'm eligible to begin the upgrade quest.
But I'm curious. Why bring up Alexandrite when the discussion topic is currently about HP Bayld?
These type of weapons are always the most difficult to get when they're first introduced. I don't have a problem with them setting the bar this high right now - they have plenty of room to be able to lessen the grind (introducing pouches/sacks of HP Bayld, dropping the requirement after a period of time, adding in a Voiddust-style item for bonus Imprimaturs, etc.) and if they don't provide another use for HPB the price will plummet the same way Beits/Boulders did until JSE was introduced.
I think the problem is convincing people to part with it because they think it might be used for ergon weapons for other jobs. I mean anyone who kept up enough to legend each coalition should have at least 1 mil bayld since there was so little to spend it on. And if you stored your tags after that you got probably another 1 mil doing couriers. I'm sure there are enough people with enough bayld on each server right now to make enough HP to make a few ergon weapons. I wouldn't be surprised if most servers had several billion bayld on it which is probably what SE based it's numbers on But getting them to actually part with it without paying some exorbitant amount is going to be tough which SE probably didn't think of