
Originally Posted by
Sechs
I think the reason is that it's a very time-consuming gating system that artificially slows down players because of how often you can do assignments and consequentially how much time will be required for you to reach the required conditions (approximatively 200 days).
This is longer than any other previous requirement we've seen for anything in this game so far, and it's particularly out of place given the current state of the game (which is much faster/easier than it used to be, say, 5+ years ago).
It's not about it being easy or hard, just artificially time-consuming, probably more than anything has ever been in FFXI, with no possible way of making it faster.
On Relics you had several gating systems but in the end if you wanted you could complete everything in a couple of weeks if you had money/currency.
Mythics gated you down with Nyzul Points, Einherjar points and Assault tags (at least 50 days). Back when you could only do einherjar twice a week that was probably very time consuming, but I don't think it ever got as far as 200 days minimum (it's of course much faster today with the 20hrs or 24hrs cooldowns)
Empyreal didn't have much gating system either. If you had the gil/KIs and stuff was actually on the market, you could complete everything very very fast.
Don't want to go as far as to say what is better and what is worse, but 200 days would have been steep even during the golden years of FFXI, it seems even more out of place today.