
Originally Posted by
TheDirtyHobo
Again, I think you don't understand how large a galaxy is. Like, 100 billion stars. Even with 5 million players playing concurrently you'd have a 1/20,000 chance to land in the same star system as another player, which means there would be ~250 players orbiting the same star as another player at any given time. Then they have to pick the same planets and land on the same area of those planets. I can't find any data on average planets/moons per star or planet size in NMS, so I'll (hopefully) underestimate and say 5 per star and 1000 km^2. Say a player explores an average of 5 km^2 of the planet over half an hour before going to the next one, that gives those 250 players about a 1/1000 chance of exploring the same area. Say you have to have explored that same area within 2 minutes of each other for one to have seen the other; now it's 1/15000. So you're looking at a 1.65% chance that ONE of 5 million players caught a glimpse of another player. You'd have to be doing it for 20 hours to have a 50% chance that 1 person saw another one naturally. And this is, I (want to) believe, VASTLY underestimating.
But I also think this is the kind of math Sean Murray did when he decided to claim it was multiplayer. Maybe he just somehow didn't count on two people intentionally trying to find each other.