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  1. #321
    Cerberus
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    I killed a walker to by accident really. I got it to 5 ran into a cave and waited for it to reset then when I came out a walker was stuck on some rocks. So I blasted his face off with grenades :D. Also thats a great trick to get away from them make yourself a tunnel with grenades and suddenly you're impossible to get.

  2. #322
    BG Content
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    Quote Originally Posted by TheDirtyHobo View Post
    Again, I think you don't understand how large a galaxy is. Like, 100 billion stars. Even with 5 million players playing concurrently you'd have a 1/20,000 chance to land in the same star system as another player, which means there would be ~250 players orbiting the same star as another player at any given time. Then they have to pick the same planets and land on the same area of those planets. I can't find any data on average planets/moons per star or planet size in NMS, so I'll (hopefully) underestimate and say 5 per star and 1000 km^2. Say a player explores an average of 5 km^2 of the planet over half an hour before going to the next one, that gives those 250 players about a 1/1000 chance of exploring the same area. Say you have to have explored that same area within 2 minutes of each other for one to have seen the other; now it's 1/15000. So you're looking at a 1.65% chance that ONE of 5 million players caught a glimpse of another player. You'd have to be doing it for 20 hours to have a 50% chance that 1 person saw another one naturally. And this is, I (want to) believe, VASTLY underestimating.

    But I also think this is the kind of math Sean Murray did when he decided to claim it was multiplayer. Maybe he just somehow didn't count on two people intentionally trying to find each other.


    I found it funny that the first two who found each other were on different solar cycles despite the illusion that the players are all playing on the same server.

  3. #323
    Bagel
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    Valar Morghulis
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    Leviathan
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    Welcome to "Who's sky is it anyway?" where the things that should be procedural aren't, and the ones that are don't matter.

  4. #324
    Doesn't take it for granite
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    Asura

    Things you can say about your ship, but not your girlfriend.

  5. #325
    We built this city
    We built this city on cock and stooooooone

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    Alexander

    Geez, she doesn't have a lot of inventory space.

  6. #326
    Can you spare some gil?
    Join Date
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    It's alright, but I can't wait to get a better one.

  7. #327
    Cerberus
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    another disappointing thing i just found out :/. i was looking forward to buying the no mans sky dynamic theme. I just youtubed the dynamic theme that was suppose to come with the collector's edition...another lie its just a static theme that was advertised to be a dynamic theme.... Pretty happy i didn't get the collectors edition now. Its a pretty static theme but still...its not what they advertised they said it was suppose to be dynamic.

  8. #328
    E. Body
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    Odin

    Quote Originally Posted by Ghost_Wheel22 View Post
    Things you can say about your ship, but not your girlfriend.
    I paid a lot for her.

  9. #329
    Impossiblu
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  10. #330
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    Looks like the UI changed with every Res change, but not the game world.

  11. #331
    Black Belt
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    That is pretty lame to hear, considering this game started out as a PC labor of love. I'm actually wondering how much better the game would have been if it were just an indy PC release. Then again, the game would probably never be made if they couldn't rebuild after the flood.

    I've seen some pretty sharp and definitely higher res shots than what I get @1080p posted on GAF's photo thread. Maybe they're doing something extra to get the game to display things properly idk I can play NMS right after a RotR session and not turn into a IQ spazz. People are being too nit-picky, though, just wait for a proper PC update if the muddy gfx and framerate make your eyes bleed.

  12. #332
    Mr. Bananagrabber
    Sweaty Dick Punching Enthusiast

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    Yeah, stop being so nit picky and expecting a game to work properly on launch.

  13. #333
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  14. #334
    They call me Lord Null for a reason.
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    Quote Originally Posted by Krandor View Post
    Yeah, stop being so nit picky and expecting a game to work properly on launch.
    Really makes me miss and respect the old days before the internet. If a game sucked or was buggy then you just shipped an expensive brick. Truly had to make sure your shit worked before release.

  15. #335
    Mr. Bananagrabber
    Sweaty Dick Punching Enthusiast

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    To be fair it goes both ways. While we have to live with broken and buggy shit, we also see games capable of substantially improve upon an already good initial release, the best example (imo) being the Witcher series.

  16. #336
    Black Belt
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    I would also rather return to the days before patch whoring became a standard. I would also prefer to return to the days where games like these, in which developers take risks and push the envelope, were not some rare and special snowflake that are limited to small indy teams who just squeeze by to see an imperfect version of their dream realized.

  17. #337
    Chram
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    Just bought a cool looking ship whose beam laser damages my own ship...

    Fucking great

  18. #338
    Sandworm Swallows
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    Quote Originally Posted by Greedouw View Post
    Just bought a cool looking ship whose beam laser damages my own ship...

    Fucking great
    Quote Originally Posted by Ghost_Wheel22 View Post
    Things you can say about your ship, but not your girlfriend.
    If I give her any more of a beating she'll fall apart with me still inside her

  19. #339
    Cerberus
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    Quote Originally Posted by Ghost_Wheel22 View Post
    Things you can say about your ship, but not your girlfriend.
    game keeps fucking crashing. Like 5-7 crashes in 40 mins I just turned it off and said fuck it. One of these days bang zoom straight to the moon.

  20. #340
    Doesn't take it for granite
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    Make sure you rip out all the upgrades on your old ship before trading up for that new barely 18 slot one.

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