I've been playing the changes on the PBE even more. It's pretty awesome. Graves is still a little overtuned at the moment.
I've been playing the changes on the PBE even more. It's pretty awesome. Graves is still a little overtuned at the moment.
anybody else having fun with adc at the moment? playing AP champs feels fucking terrible right now but adc is fun as hell
Graves is completely broken. I've played him top, jungle, mid, adc and support.
He is ridiculous.
Yeah, I've only been in one game where a Graves lost since the update, and even though he was utter trash, he was still blowing everything up. If his top, mid, and jungle hadn't been at best 1-8, I think even he might have carried. Quinn is super strong right now, too.
And yeah, ADCs are fun, but I'm not sure this is healthy for the game. Warlord's Bloodlust or whatever is utterly broken.
they are nerfing it and graves and buffing kogmaw in a hotfix in the next few days, warlords will only work on champions after the change, which is a great change
That death fire grasp thing on Ahri is SOOOOOOOOOOOOOOOOO fucking strong holy fuck. Also everyone dies so fast it's hilarious lol.
Oh, wow, I didn't know it stacked. I thought it'd just refresh. (haven't been playing much since patch)
Singed poison + Deathfire is freaking devastating, too.
i know most of you have been saying you've enjoyed this last patch. i hadn't gotten a chance to play until today been working a ton, but this is the least fun i've ever had in league in my entire time playing.
i think this patch is horrible. feels like the few games i played of HoTS. just complete stomps in one direction and no ability to carry at all. maybe i've just had 3 or 4 flukes but i'm pretty sad
It's going to be stompy in either direction during preseason. Huge changes, takes some time for people to get used to and figure things out. A lot of champs got incredibly overpowered while others were nerfed to hell (looking at you kog'maw)
I'm not that fond of the patch, but I've found that turtling is far more effective than it used to be. Then again, I Teemo main, and man, he's amazing at turtling and wave clear now.
But that's not what I came to talk about.
Screw Irelia. She goes from 0-5 to 15-6 in a heartbeat. It's one thing to lane poorly and not get CS, but turn it on late-- Mundo's a good example. It's another to feed like mad, lose out on a ton of XP, feed your opponent (I was up by 120 CS at one point), and still have her turn around and smash a team fight like she was 5-0 instead. I hate her kit, I hate her "I don't care if I feed attitude, because soon I can't die any you can't stop me" play style, and I hate that I don't know how to balance her at low elo without ruining her for high elo.
Yeah definitely feels too snowbally right now, and I think ap champs feel too weak early. I don't know if that is because they are actually weak early or because everyone else is stronger early.
That said, many aspects of the game feel more fun too me right now, so after balance changes are made I am interested to see how the changes shake out.
The AP item changes make no sense, they dropped the cost on AP items a little while back and it was fine - but now ohnoez lets jack the price up on every ap item to even higher than it originally was.
Did they forget AP champs don't do auto damage so they need higher scaling? lol.
Meanwhile, ADCs...
I do feel like most AP champs got heavily screwed, and that the ones who weren't are champs who kind of are usually seen as situational (Singed, Teemo). I'm sad that they took AP away from Trinity Force-- it would have been a wonderful 3rd hybrid item with hextech + guinsoos.
I think another problem is that XP gain is borked right now, and there is a fix going out in the next patch (someone posted about it on Reddit earlier this week). And I really think that is fucking things up right now with snowballing.